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Old 03-18-08, 06:11 PM   #1
Xantrokoles
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Default [Rel]Playable Type VIIC for 1.5-Addon

Here it is:





The Readme: (download Link below)

Quote:
(I can not Speak better english-give it all to understand it)

Playable type VIIC submarine for Silent hunter4:Wolves of the Pacific 1.5 Uboatmissions:

Description:

The mod adds a type 7c submarine into the game as a german playable submarine. The sub is avaible in single missions, single patrols, the campaign and in the museum.
Features:

-VIIC submarine
-Sub conning1(only avaible in missions before 1943)
-----light flak
-Sub conning2
-----light flak
-----light flak
-Sub conning3
-----light flak
-----light flak
-----heavy flak
-Uboat 9 interior(the uboat 7 interior had many bugs and untextured crew but the uboat9 interior is very similar)
-3singelplayer test missions
-Sh3GWX main menu music
-Submarine avaible in campaign(although there were no type 7 subs in the indian ocean)
Known Issues:

-no 3d flak and deck gun crew
-bow and stern waves are weird
-crew gives no contacts on periscopedepth with rised periscope
(may anyone can fix it and send me the file)
Special thanks to:

-Matzesn from AOTD germany, cause he gives me the main part of the mod some months ago
-Captain von Keldunk for his 'SH4 1.5 Free camera Fix for Uboat. TMO, PE/ROW, Vanilla 1.5' mod
(http://www.subsim.com/radioroom/show...t=free+camera)

-RavagerOne for his '[TEC] Converting sh3 subs into SH4 the story so far' thread
(http://www.subsim.com/radioroom/show...ng+subs+story)

-The GWX modder team for their cut of Craig Armstrongs song: Escape
-Ducimus for his 'permissions' part in Trigger Maru
-Nautilus_42 (Trainer1942 in Ubi forum) for his wake-fix
Permissions:

- Aboslutely nothing found within this mod may be used for any commerical product of any size, shape or form.
- This mod is open source freeware, made by the SH4 modding community. All permissions of individual mods are subject to their author's permissions.
-U can modify this mod as like u want but please name me as a part of the development


U need:

Alpha versionD/L: -KLICK ME-

And afte this u add Nautilus_42(trainer1942) 's wake-fix:

fix:http://files.filefront.com/VIIC+for+.../fileinfo.html


If Filefront gives u advertiesment and not the file, klick on the following link and search for:VIIC for 15Shipwake fix.rar
D/L:http://hosted.filefront.com/trainer1942/



Problem report here and everyone can give help
like in a forum ha:rotfl:
(not funny ..I know)


Thats all Kaleuns
Greetz
Xantrokoles
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Old 03-18-08, 07:01 PM   #2
miner1436
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Your conning tower is invisible while underwater


ya know those wakes can be fixed with hex editing.
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Old 03-18-08, 07:40 PM   #3
LaughingSwordfish
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Nice job!

I`m looking forward to sailing the VIIC in SH4`s visual glory. With the sun tanned crew in t-shirts it fits well in some Mediterranean missions
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Old 03-19-08, 03:54 AM   #4
Tomi_099
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Default Fantastisch

Glamurrr !! Puuurrrrr !!!!
Fantastisch

--- Thanks !!!! ---

Mega Games SH3 / SH4!!
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Old 03-19-08, 04:18 AM   #5
Xantrokoles
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Quote:
Originally Posted by miner1436
Your conning tower is invisible while underwater


ya know those wakes can be fixed with hex editing.
Hello Miner
How do u mean invisible??
Wich conning?
Can u fix it?


Quote:
Originally Posted by LaughingSwordfish
I`m looking forward to sailing the VIIC in SH4`s visual glory. With the sun tanned crew in t-shirts it fits well in some Mediterranean missions
hehe I got the sh3 campaign files after 5 hour ship copying working
but every little stupid ship has no textures...so I won't release it...but when AOTD germany realese their Megamodpack: Fall of the rising sun.....then I think with this couple of ships it is easy to make this

Quote:
Originally Posted by Tomi_999
Glamurrr !! Puuurrrrr !!!!
Fantastisch


--- Thanks !!!! ---

Mega Games SH3 / SH4!!

Ich habs gesagt...deine VIID Bleibt nicht unverschont
(Ur VIID will be converted too)
but first I have to come on ur hp for downloading it
,,Diese Seite kann nicht angezeigt werden''
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Old 03-19-08, 04:21 AM   #6
AkbarGulag
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Nice work on this, the sub looks great
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"6 days into his patrol, the first enemy ship was spotted... a trawler...


...It was at this point, Captain AkbarGulag realised how green his crew was..."
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Old 03-19-08, 04:42 AM   #7
Tomi_099
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Sorry my Server is down!!

I would connect you to night!!
Thanks for help !!!

Appreciated!!
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Old 03-19-08, 04:52 AM   #8
W_clear
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Graeat!

Hope you put all U boats into SH4. !!!!
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Old 03-19-08, 06:24 AM   #9
Xantrokoles
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Quote:
Originally Posted by AkbarGulag
Nice work on this, the sub looks great
Thanks

Quote:
Originally Posted by Tom_999
Sorry my Server is down!!

I would connect you to night!!

Thanks for help !!!

Appreciated!!
We got time do not make stress Tom

Quote:
Originally Posted by W_Clear
Graeat!

Hope you put all U boats into SH4. !!!!
:rotfl: Yeah why not??
ok I have the XXI
the VIIB is similar to the VIIC
The IXB and IXC issimilar to the IXD2
and then there is the IIA and IIB...(who wants to drive this small subs in 1943??
But I said it..AOTD has for sure all subs in the game(whne u chech out their forum u belive it)
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Old 03-19-08, 06:41 AM   #10
W_clear
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HI.

This MOD has some mistakes, hope Xantrokoles can be solved. Thanks

The foam of the bow stern should be used ----WaveFoam.dds

Hull splash and ship of both sides go splash sowing, should use Wake _ Back.tga and Wake _ Front.tga

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Old 03-19-08, 06:53 AM   #11
LaughingSwordfish
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I tried using the VIIC in a campaign and I got a CTD when I tried to launch the rubber dingy in a supply mission. So as it is now I will use it for anti-shipping only.
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Old 03-19-08, 07:11 AM   #12
Xantrokoles
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Quote:
Originally Posted by W_clear
HI.

This MOD has some mistakes, hope Xantrokoles can be solved. Thanks

The foam of the bow stern should be used ----WaveFoam.dds

Hull splash and ship of both sides go splash sowing, should use Wake _ Back.tga and Wake _ Front.tga

I found the files in sh4 and the similar files used in sh3.... but where is the linking from the submarine? and where can I change it....
not good

Quote:
Originally Posted by laughingswordfish
I tried using the VIIC in a campaign and I got a CTD when I tried to launch the rubber dingy in a supply mission. So as it is now I will use it for anti-shipping only.
gg
There is no node for the crew with the rubber dingy
I think we have to delete all supply missions for the VIIC
or u do not use it before 1944
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Old 03-19-08, 07:25 AM   #13
W_clear
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The file is to dispose the splash ======SH4/Data/Submarine/ Uboat7c.val .
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Old 03-19-08, 07:47 AM   #14
Xantrokoles
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Quote:
Originally Posted by W_clear
The file is to dispose the splash ======SH4/Data/Submarine/ Uboat7c.val .
THank u for the infomation
but mhmmm

That is what u call better but unbeautifull
-still working-
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Old 03-19-08, 07:56 AM   #15
rhonen
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MatzeEsn is not a Moddingmember from AOTD yet. He only supports me, when i have questions.

Some day may be he will join us ... we wait for his answer

@Xantrokoles
Ich hoffe du weisst, was das für eine 1-Mann Arbeit ist, die da noch auf die zu kommt. Wir arbeiten zu dritt an diesem Projekt (Atlantik) und sind schon in der 4. Woche.

I hope u know how much work it is for one man. which is incomming. We are 3 man working on this atlantic project and we are in the 4th week.
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