![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Swabbie
![]() Join Date: Aug 2005
Posts: 12
Downloads: 5
Uploads: 0
|
![]()
I can't find the screen resolution mod. I want to run at 1680x1050. It still looks good on my 22" wide screen but I want to get the most out of this.
|
![]() |
![]() |
![]() |
#2 |
Loader
![]() Join Date: Oct 2007
Posts: 85
Downloads: 11
Uploads: 0
|
![]()
http://www.ohiosellers.com/SH3/mods
it is the sh3 xpsp2 res fix The only "problem" I have with it is sometimes it now takes me 3 or 4 times hitting + or - to increase decrease the TC. not too big a deal tho. |
![]() |
![]() |
![]() |
#3 |
Ocean Warrior
![]() Join Date: Jun 2005
Location: Canada, eh?
Posts: 2,537
Downloads: 129
Uploads: 0
|
![]()
In searches of the forum on the same subject I've learned that with the use of nVidia's settings manager you can fix the aspect ratio so that the screen is filled but the image isn't stretched without the use of the res mod. The same cannot be said for ATI users. We get this thing called 'Centered Timings' which supposedly renders non uniform images and programs with black bars on the sides or top (like a widescreen movie on a regular TV). But it doesn't seem to work for me.
If you have nVidia then you don't need the mod it seems. With ATI it will be stretched. This affects more than just the aesthetic. It affects the way things are plotted on the map so that if you're trying to do manual TDC then you'll be invariably off. The life of an ATI user sucks, neh? http://www.subsim.com/radioroom/show...ght=widescreen |
![]() |
![]() |
![]() |
#4 | |
Ace of the Deep
![]() Join Date: Dec 2005
Location: Canada
Posts: 1,124
Downloads: 110
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#5 | |
Swabbie
![]() Join Date: Aug 2005
Posts: 12
Downloads: 5
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#6 |
Ocean Warrior
![]() Join Date: Jun 2005
Location: Canada, eh?
Posts: 2,537
Downloads: 129
Uploads: 0
|
![]()
@scupking
Then I'd advise you to keep any expanded resolutions to the 4:3 aspect brand and let nVidia's drivers match the edges to your screen. You could experiment with widescreen as well. I'm not sure what the most effective combination is. Someone said that 1280x1024 was the highest resolution that displayed properly and after that it wasn't as good but I can't testify to that. |
![]() |
![]() |
![]() |
|
|