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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Dude
![]() Join Date: Mar 2007
Posts: 178
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Hi all,
Is this a idea for a new mod or does this already excist? Would'nt it be nice to have a visual control when torpedo doors are open? Maybe a small green (or red) light underneath every torpedo tube? There is place available right underneath the torpedo-panel (where you can switch between torpedo tubes and can see wheter or not these tubes are loaded). If such a mod does not excist, is it possible to make it or is it just to difficult? Thanks and regards, fvd |
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#2 |
Lucky Jack
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Actually that would be cool. Maybe not add a light but have the tube light that blinks when loading and steady when ready just change color to, say, green?
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#3 | |
Navy Dude
![]() Join Date: Mar 2007
Posts: 178
Downloads: 0
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Can this be modded? If so i really hope some people would get in to this. I would be glad to help to make this if someone can set me on the right course! Hello, anyone... ??? ![]() Regards, fvd |
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#4 |
Lucky Jack
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I'm guessing it could be modded. Often I'm tooling along, tracking my target and forget if I opened the doors or not.
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#5 |
Navy Dude
![]() Join Date: Mar 2007
Posts: 178
Downloads: 0
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I also forget sometimes, just because there's nothing to remind you of it.
That's exactly how i came to this idea. I guess you know all the good "modders" here, so maybe you can ring some bell's and pull some strings? ![]() Please do remind them of the fact i'm willing to help (and learn in the mean while). Good hunting, fvd |
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#6 |
XO
![]() Join Date: Aug 2007
Location: Italy
Posts: 418
Downloads: 261
Uploads: 2
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It would be a nice and absolutely useful mod indeed.
![]() I really hope that someone knows what and how to mod...because I have no Idea. But if anyone here knows...I'll gladly offer my help!
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"Memento Audere Semper"
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#7 |
Lucky Jack
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I guess we are just the idea guys
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#8 | |
Commodore
![]() Join Date: May 2007
Posts: 629
Downloads: 39
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![]() :rotfl:
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#9 | ||
Lucky Jack
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#10 |
Medic
![]() Join Date: Jun 2005
Location: Notts UK
Posts: 163
Downloads: 167
Uploads: 0
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fvd,
that is a great idea! i have to confess that i use external cam to view the tube doors if i have time (just love how they open) or when i've been plugging ships just to make sure i've not left any open... (i do often open all 6 just incase of duds) i do however use the torp selection key and open close command after an attack just to see that its either reported opening or closing in the message display. :hmm: as visual references go might it be easier to make the actual tube indicator light up (or change colour) when the door is opened just a thought along what fvd is wondering about but as the tube indicator flashes when the tube is loading maybe this can be tied in to the door opening aswell so it stays lit... |
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#11 |
Commodore
![]() Join Date: Mar 2007
Location: Jersey Shore
Posts: 606
Downloads: 20
Uploads: 6
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how about just a small very narrow ring either, dark (closed) or dimly illuminated (open) around the tube indicator itself...
i could imagine this integrating nicely with SI mod. very good idea.
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#12 |
Navy Dude
![]() Join Date: Mar 2007
Posts: 178
Downloads: 0
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How 'bout something like this?
![]() A green light for "door open" (ready to fire) A red light for "door closed Just an idea, plus that i don't have a clue what is more difficult to mod, a small button like the one where you can set your torpedospeed (switches from left to right angle) or a light that changes color? |
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#13 |
Lucky Jack
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I wish I could mod it in but I have trouble just getting the games to load
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#14 | |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
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#15 |
Lucky Jack
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That works just great!!!
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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