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01-12-08, 06:02 AM | #1 |
Silent Hunter
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Merchant Fleet Mod Sneak Peek #3: The Auxiliaries
I spent the last several days working on several auxiliary warships. They are supposed to represent civilian ships converted for military use, as well as purpose-built support ships. Because they were based on existing merchant vessels that I had built, it took very little time to make them.
A medium troop transport based on an old-fashioned freighter. I added extra boats, rafts, & deckhouses to the existing model. Another merchant conversion, this one from the merchant vessel designated "M10B" in the ID book. This ship is slightly larger than the one above at 5,500-6,500 tons. Troops relaxing on the aft well deck.
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01-12-08, 06:03 AM | #2 |
Silent Hunter
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I designed this ship by modifying another old-fashioned medium merchantman (M03B in the ID book). I added a larger superstructure, a dummy funnel, &c. This ship has more nodes than the other two, so you can have troops or whatever cargo you want both fore and aft.
A large, modern fleet oiler that was based on a civilian tanker design. It can be distinguished from a standard tanker by all the extra equipment amidships. The tonnage will be between 10,000 and 11,000 GRT. I wanted to have it sit lower in the water but if the draft is set below about 7.7m the ship's wake will not show up for some reason. Experimenting with alternate camoflage. Right now I am trying to find a way to get the pattenr to show better, so it doesn't look excessively trashed.
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01-12-08, 06:07 AM | #3 |
Admiral
Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 199
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Brilliant work as usual mate !
Lots of hard work on those ship textures bro! Beautifull! |
01-12-08, 06:15 AM | #4 |
Silent Hunter
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A British tanker serving as a CAM-ship. I am not sure if any tankers were actually used in this role but it seemed like an interesting concept.
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01-12-08, 06:46 AM | #5 | |
Silent Hunter
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Quote:
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01-12-08, 07:03 AM | #6 |
Fleet Admiral
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Wow, they look great! Is this mod part of GWX 2.0 or is it seperate? I haven't installe SH3 on my new rig yet or GWX 2.0. I was hoping to include this mod.
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01-12-08, 07:20 AM | #7 |
Silent Hunter
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It is a separate, upcoming release. I tried to time this thing for a Christmas release/around when GWX came out but it was not possible. You can go ahead and install SH3 because the mod won't require a fresh install.
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01-12-08, 07:28 AM | #8 |
Medic
Join Date: Sep 2001
Location: Germany
Posts: 168
Downloads: 124
Uploads: 0
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This is awesome! For a short moment I was thinking about to try this myself, as I have the basic knowledge and the software. But then I am so damn lazy.......LOL!
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01-12-08, 08:02 AM | #9 |
Frogman
Join Date: Jul 2007
Location: UK
Posts: 296
Downloads: 43
Uploads: 0
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They are magnificent, IABL. I really like the hull textures and shiny appearance (alpha channels?). And your attention to detail is second to none
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01-12-08, 08:39 AM | #10 |
Seasoned Skipper
Join Date: Sep 2006
Location: Russia
Posts: 699
Downloads: 135
Uploads: 0
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Vary excellent mod would be!
Thank vary large, iambecomelife! |
01-12-08, 08:47 AM | #11 |
Grey Wolf
Join Date: Nov 2006
Location: D/Niedersachsen
Posts: 777
Downloads: 0
Uploads: 0
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Wonderful work .... so many details whow... !
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SH3 battle capability upgrades: GWX2.0, JSGME2.0, SH3Commander 2.7, SH3Gen 0.8.2, TorpDamageMod 2.0, OLC GUI 1.1.5 Awaiting combat readiness for GWX2.0: SH4 effetcs for SH3, SH3Weather 1.5 Following development of: www.subwolves.com Realism: 90% |
01-12-08, 08:54 AM | #12 |
Ocean Warrior
Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
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As always really great work
Can't wait to finally sink these babies
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01-12-08, 09:05 AM | #13 |
Seasoned Skipper
Join Date: Jun 2007
Location: Bremen/Germany
Posts: 749
Downloads: 71
Uploads: 1
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Great Work Iambecomelife !
Iam still waiting for this ships ! Keep on working mate .. Greets Maddy
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01-12-08, 09:13 AM | #14 | |
Silent Hunter
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Quote:
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01-12-08, 09:33 AM | #15 |
Dominant Wolf
Join Date: Nov 2006
Posts: 2,143
Downloads: 30
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I CAN'T WAIT ANY MORE !
Sorry...
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