![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
XO
![]() Join Date: Nov 2006
Location: Warrington, UK
Posts: 417
Downloads: 106
Uploads: 0
|
![]()
I'm running aboot in my loverly Salmon/sargo class and i've been given the epithet USS Snapper
now many of you may know snapper as a slang term. in the interests of decency i shall not state what this is, suffice to say it makes me sound like a ****! turns out there was a USS Stingray, now why the hell couldn't i have had that name? hehe so yeah, where can i edit the sub names anyone know? ta pete |
![]() |
![]() |
![]() |
#2 | |
Grey Wolf
![]() Join Date: Oct 2005
Location: The Netherlands
Posts: 813
Downloads: 16
Uploads: 0
|
![]() Quote:
But I don't know there names anymore. I changed my Sargo to USS Spearfish.. so it's possible. If nobody answers before tonight (european time), I will check it. I am at work now.. bored and pressing + on my keypad.. Unforgently nothing is happening :rotfl: |
|
![]() |
![]() |
![]() |
#3 | |
Ace of the Deep
![]() Join Date: Jul 2006
Location: Cologne, Germany
Posts: 1,227
Downloads: 8
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#4 |
XO
![]() Join Date: Nov 2006
Location: Warrington, UK
Posts: 417
Downloads: 106
Uploads: 0
|
![]()
i'm contemplating the USS Pimpmobile. that would be sweet.
perhaps the USS KIT? rig some sort of red lamp that swishes back and forth accross the conning tower as the boat rocks hehe. USS Galactica? USS Sneakybeaky? i could go on forever. pete |
![]() |
![]() |
![]() |
#5 |
Grey Wolf
![]() Join Date: Oct 2005
Location: The Netherlands
Posts: 813
Downloads: 16
Uploads: 0
|
![]()
As promised..
Create a new career in SH4, save it. Close game. Then go to My Documents/SH4/data/cfg/SaveGames Open the map 00000000 (when you did more patrols, change all maps). Open ActiveUserPlayerUnits with notepad [UserPlayerUnit 1] ID=Sargo NameDisplayable=Sargo UnitName=USS Whatever (SS-190) <----- change this one to whatever you want UpgradeClass=1 Type=Sargo UnitInterval=1939-01-16 00:00:00, 1946-12-11 00:00:00 ExternalClassName=SSSargo Nationality=American Evolution=In_Base Damage=0.000000 TextureName=data/Submarine/NSS_Sargo/NSS_Sargo_T02.tga LightmapTextureName=data/Submarine/NSS_Sargo/NSS_Sargo_O01.tga NormalmapTextureName=NULL MenuSilhouetteTextureName=Salmon_Class_01.tga StartUserPlayerUnitMissionDateTime=1943-01-01 14:00:00 CurrentUserPlayerUnitMissionDateTime=1943-01-01 14:00:00 SilentState=false Save and close. Then open CareerTrack with notepad [CareerTrack 1.CareerStatusSave 136] ID=ID Reason=CSS_PatrolEnd NameDisplayable=USS Whatever (SS-190) <----- change to whatever boat you want CurrentDate=1944-08-12 00:45:39 RenownGained=1445.000000 RatingGained=2.000000 TotalTonnageSunk=34911.000000 MaximumTonnageOnUnitSunk=9593.000000 EndBaseIDLink=PearlHarbor EndFlotillaIDLink=PearlHarborCommand Save and close.. Start up the game, load your career.. And you are the captain of the boat of your choise ![]() |
![]() |
![]() |
![]() |
#6 |
The Old Man
![]() Join Date: Apr 2005
Posts: 1,336
Downloads: 6
Uploads: 0
|
![]()
There's also a way to make sure you get the name and number of the sub you want when starting a new career, so you won't have to go through the save-game-then-change-files approach noted above. I've created a small JSGME-ready mod that I use to get the one I want (USS Pantherfish, SS-55 at the moment) - you can D/L it here:
http://files.filefront.com/Pantherfi.../fileinfo.html Just check inside the files (you can open/edit them with Notepad) for the "USS Pantherfish" and "SS-55" references and change them to whatever name and number you want, install/activate your tweaked version of the mod via JSGME and start a career - you'll automatically be assigned the name and number you want right from the start of your career. You can always change it again next time if you want a different name/number, or simple de-activate it via JSGME if you want to go back to having the game assign them normally. Enjoy!
__________________
![]() |
![]() |
![]() |
![]() |
#7 |
XO
![]() Join Date: Nov 2006
Location: Warrington, UK
Posts: 417
Downloads: 106
Uploads: 0
|
![]()
FooFighters, panthercules. Thank you so much thats brill!
off to make the USS GlubGlubGlub |
![]() |
![]() |
![]() |
#8 |
Mate
![]() Join Date: Apr 2005
Posts: 56
Downloads: 79
Uploads: 0
|
![]()
Can you use the mod after a patrol while in port without starting a new career or will you have to go in and change the individual files?
|
![]() |
![]() |
![]() |
#9 | |
The Old Man
![]() Join Date: Apr 2005
Posts: 1,336
Downloads: 6
Uploads: 0
|
![]() Quote:
__________________
![]() |
|
![]() |
![]() |
![]() |
#10 |
Soundman
![]() Join Date: Sep 2007
Posts: 148
Downloads: 0
Uploads: 0
|
Why would I do that I have the USS Drum on my third patrol with her
|
![]() |
![]() |
![]() |
#11 | |
The Old Man
![]() Join Date: Apr 2005
Posts: 1,336
Downloads: 6
Uploads: 0
|
![]() Quote:
Like any other mod - nobody will force you to use it if you don't want to. Good luck and good hunting!
__________________
![]() |
|
![]() |
![]() |
![]() |
#12 |
Lieutenant
![]() Join Date: May 2007
Location: Albany, New York USA
Posts: 260
Downloads: 72
Uploads: 0
|
![]()
Never new this was out there Panther, thanks.
Wasnt sure if I understood what to do if I was using this to pick any boat at the beginning of campaign. Just use the MOD enabler and it lets you pick any sub from the class you pick from the start up screen? ![]()
__________________
![]() ![]() |
![]() |
![]() |
![]() |
#13 | |
The Old Man
![]() Join Date: Apr 2005
Posts: 1,336
Downloads: 6
Uploads: 0
|
![]() Quote:
I assume that most people won't actually want to captain the Pantherfish ![]() 1. Using Notepad or other text file editor, open up each of the .cfg files in the mod and search for the "USS Pantherfish" and "SS-55" references and simply change them to whatever name and number you want, and save the changed files (the files are real short and this is very easy to do). You can also change the name of the parent mod folder to reflect the boat name you've chosen if you want, to help you keep it straight as to what you've done.Any time you decide you want to start a career with a different boat name/number, you can just repeat the process (either change the mod again, or create a copy of the mod and change the copy - that way you can have different versions of the mod with different boat names/numbers if you want - up to you). Any time you decide you want to go back to letting the game assign you the historical names/numbers randomly, just deactivate the mod with JSGME and presto-chango, you're back to normal. Hope you enjoy this little trick. Good luck, and good hunting!
__________________
![]() |
|
![]() |
![]() |
![]() |
#14 |
Lieutenant
![]() Join Date: May 2007
Location: Albany, New York USA
Posts: 260
Downloads: 72
Uploads: 0
|
![]()
Yeah Baby! thanks again. Just upgraded the new rig with more power and an 8600 DDR3. FEAR THE BUNNY!
__________________
![]() ![]() |
![]() |
![]() |
![]() |
#15 |
Seaman
![]() Join Date: Jul 2007
Location: Deep in the Heart of SoCal
Posts: 34
Downloads: 1
Uploads: 0
|
![]()
Is there a way to get the game to present you with a list of available boats after you have selected the class you want?
__________________
![]() ![]() In SH4 - Capt. USS Pompano (SS-181) Asiatic Fleet In RL - Plankowner USS Chandler (DDG-996) "The Warship" "A day not sinking Japs, is a day without sunshine!" |
![]() |
![]() |
![]() |
|
|