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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commodore
![]() Join Date: Mar 2005
Location: France
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DEMO Released for balao class
(see below) Hi mates I'm currently working on some mod to enhance the bubbles effect you see on your submarine while underwater. I just post some screenshots and a video trailer now in order to read your opinion. Only the Balao has been completed as for now but everything will be released pretty soon. I might also consider choosing approx 10 persons to beta-test it so they can give their opinion how they like it while in-game because, as you will not figure out on screenies, there's also a new animation for bubbles (i.e some moves faster to the surface while some moves slower). Here are some before-after screenshots... BEFORE ![]() AFTER ![]() ![]() ![]() VIDEO TRAILER (Xvid 20mb, Alpha version prior to DEMO) DEMO Having quite finished the Balao class submarine, i decided to release it as a demo , so everyone get a taste of this mod. You'll get the same as what you see on screenshots, however, no less than 17 new bubbles emitters had been added since. Burst of bubbles will occasionaly flow out of limber holes along the sub etc. Download DEMO balao class Mirror (rapidshare) Please tell me what you think See ya! ...Progress so far.... Balao............ Gato............. ![]() Sargo............ ![]() ![]() S42/S18 ....... ![]() Porpoise ....... ![]() Salmon ......... ![]() Tambor ......... ![]() Gar ............... ![]() Beta-testers: (ask for it, i'd also like to have some people using slower GFX cards to find out about FPS issues) 1. AVGWarhawk 2. Leovampire 3. Mgbmike 4. Kriller2 5. Foofighters 6. rcjonessnp175 7. Jean74 8. 9. 10. thanks for their feedbacks Allready big thanks to Leo for his will to share his experience Last edited by kapitan_zur_see; 09-30-07 at 04:19 PM. |
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#2 |
Samurai Navy
![]() Join Date: May 2006
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kapitan_zur_see,
Very, very nice indeed. Looks very realistic. Maybe some day you could get oil bubbles to come up when heavy damage occurs? Keep up the great work. ![]() ![]() ![]()
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__________________________________________________ ________ __________________________________________________ ________ Joe ![]() ![]() Last edited by Vorkapitan; 09-26-07 at 02:42 PM. |
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#3 | |
Commodore
![]() Join Date: Mar 2005
Location: France
Posts: 614
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#4 |
Medic
![]() Join Date: May 2006
Location: Near Lake Leman and Geneva, FRANCE
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Hi,
A very good work ! very realistic ! The random bubble generation add more realism ![]() A really great graphic Mod. Thanks for your Job, ![]() Jean |
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#5 | |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
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#6 | |
Commodore
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Location: France
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#7 |
Weps
![]() Join Date: Jul 2006
Location: Panzer barracks, Germany
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Awesome these bubbles are out of this world!!! what a great addition this will be to Row, and leo are u serious about the oil coming from the sub if so
![]() ![]() ![]() As far as testing goes no problems here, still running like a dream for me.
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#8 | ||
Eternal Patrol
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But in the picture post thread someone added a pic that shows the oil leaking from the sub. Or was it in the video's one guys made. Anyways it is there. this video shows it during the depth charge attack Sorry didn't want to hyjack your thread but it was the only way to show the sub's with the oil bubbles after and attack. Last edited by leovampire; 09-26-07 at 05:10 PM. |
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#9 | |
Commodore
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Location: France
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#10 |
Eternal Patrol
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So if you do this to the rest of the sub's it should be a good mod to release.
Nice work on this kapitan_zur_see |
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#11 | ||
Ace of the Deep
![]() Join Date: Apr 2005
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@Kapitan: I made the bubbles for ROW when the ships sinks, maybe you can see if your new method with nodes can be applied to the sinking effect allso ? - later offcause, I know you are busy right now ![]() |
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#12 | |
Commodore
![]() Join Date: Mar 2005
Location: France
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![]() Problem is, for whatever strange reason, i cannot use ROW at present because i get major fps drop when cam is underwater (only there, about 5-6 fps instead of 17-22) So when we'll fix that, why not! |
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#13 | ||
Ace of the Deep
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#14 |
Eternal Patrol
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I guess I have to do that for the next mod!
Thanks for the idea. But looking forward to the finished project and product. |
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#15 |
Ace of the Deep
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check your PM, I hope it helps?
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