![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Watch
![]() Join Date: Aug 2007
Location: Ballarat, Australia.
Posts: 28
Downloads: 6
Uploads: 0
|
![]()
I'm a huge fan of GWX and think it's a wonderful mod. But the enemy destroyers are killing me over & over and I'm wondering if there's any way I can revert to the stock AI until I have a bit more experience at evading them?
Thanks for your help! |
![]() |
![]() |
![]() |
#2 |
Officer
![]() Join Date: Apr 2005
Location: Astoria , Oregon
Posts: 246
Downloads: 0
Uploads: 0
|
![]()
Hummm... not so sure if thats possible or not ..... I am still in the year 1940 but from past experience just using stock SH3 they are easy to avoid ..... when they get too close just go to silent running and if thats not enough drop the knots to 1 or stop engines and change to a deeper depth .......
edit : Just remember ... they have a sonar guy " listening " just as you do .... keep your noise down ... Last edited by slow_n_ez; 09-09-07 at 11:34 AM. |
![]() |
![]() |
![]() |
#3 | |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
|
![]() Quote:
![]() ![]()
__________________
![]() http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
|
![]() |
![]() |
![]() |
#4 |
A-ganger
![]() Join Date: Jul 2005
Posts: 72
Downloads: 20
Uploads: 0
|
![]()
Bosk. I've been playing for two years now and with GWX I get wasted within two or three patrols even now. Don't take it personal them tin cans are just doing their job.
![]()
__________________
![]() |
![]() |
![]() |
![]() |
#5 |
Sea Lord
![]() Join Date: Feb 2007
Location: UK
Posts: 1,893
Downloads: 0
Uploads: 0
|
![]()
The AI is smart... but not unbeatable. The best tips to evade Destroyers for the new GWX player are things I did...
1) use the external cam (and before anybody jumps on me from 20,000 feet and says "Oh thats cheating) well I disagree, I see it as using every available resource your game settings allow you. 2) Put the original U-mark back. 3) Keep your distance from destroyers and prior to 1942 when attacking ships. do so at night and when stalking close to a convoy set your depth to 6m so that your boat is low in the water. |
![]() |
![]() |
![]() |
#6 |
Canadian Wolf
|
![]()
Welcome to SUBSIM Bosk
![]() RDP |
![]() |
![]() |
![]() |
#7 | |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
|
![]() Quote:
2. Dive as deep as you dare! As explained in the "GWX Uber AI Demystified" thread, SH3 Commander simulates thermal layers. Thermal layer = get out of jail free card. ![]() |
|
![]() |
![]() |
![]() |
#8 |
Ace of the Deep
![]() Join Date: Jan 2007
Location: at periscope depth
Posts: 1,204
Downloads: 97
Uploads: 0
|
![]()
Somewhere on the forum you can download a sim/sensor file to tone down the
ai to reality. But i can`t find it now either. Somewhere i have it on any of my cd`s.
__________________
![]() |
![]() |
![]() |
![]() |
#9 |
Grey Wolf
![]() Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
Uploads: 0
|
![]()
I can acces sensors file trogh SH minitweaker, but can ANYBODY say:
Which values should be modified ? What are respective GWX values ? ANYBODY ? |
![]() |
![]() |
![]() |
#10 | |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
|
![]() Quote:
I'll forewarn anyone using this mod, it effectively turns off all AI sensors except one and the one that's left on, is always on, regardless of whether you have been spotted or not. There is a second option, Rubini's Mod. This extends the sensor range of the players boat. However, again certain aspects of GWX will not work as billed if this mod is used. Due to this reason, it will not be included in the upcoming 1.04. Either way, if you are finding GWX too hard in terms of AI capabilty, read (as suggested) the GWX Uber AI Demystifed Sticky. It will help you immensly to understand the capabilities of the AI.
__________________
![]() |
|
![]() |
![]() |
![]() |
#11 |
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
Downloads: 25
Uploads: 0
|
![]()
What the heck does "tone the AI down to reality" mean anyway? What "reality"?
![]() |
![]() |
![]() |
![]() |
#12 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,788
Downloads: 171
Uploads: 0
|
![]()
There is also Redwines AI sensors & depthcharges, this would have to have had the most extensive tests of all, I can upload if you want, comes with 2 sets.
![]()
__________________
Sub captains go down with their ship! |
![]() |
![]() |
![]() |
#13 | |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
|
![]() Quote:
However, the question should be "Whose reality". ![]()
__________________
![]() |
|
![]() |
![]() |
![]() |
#14 |
Ace of the Deep
![]() Join Date: Jan 2007
Location: at periscope depth
Posts: 1,204
Downloads: 97
Uploads: 0
|
![]()
Firstly,
Year 1939, i only met large convoys with 3 to 4 destroyers...oh man. That wasn`t the case. The british had a great shortness of warships incl. destroyers. I know from my own knowledge because my own grandpa was at the marine before 1941. I have studied that time because i wanted (want) to know everything about the dutch marine in the time my grandpa had served the marine. There were many dutch naval ships incl. torpedoboats etc that escaped to england because the english could use these very well. They had almost no capable ships. And then i see gwx and i see all over destroyers like hornets.....nooooo this wasn`t the case. And making convoys was much later in the war. Now about seeing and finding uboats. Do you really think that they saw your sub so easy without radar because they had great tools? I know when you are sailing with you uboat with a high speed that they see you but in the game its exaggerated and escaping is almost impossible. I have a mod on one of my cd`s that tone the ai. They are even aggressive but when they can`t get you in time they will follow their convoy again. Some other behaviour is also toned down. But for me personally it`s no problem i have just finished a campaign till the end of the war.
__________________
![]() |
![]() |
![]() |
![]() |
#15 |
Fleet Admiral
![]() |
![]()
I've also seen large convoys with one or two or even no escorts in 39 through 40. Lets not take a straw poll of one and condemn. If you open up the campagin files you'll see the amount of effort that has gone into the making of GWX and there is even more work still being done to get it ready for it's last hurrah.
Whilst GWX tries to be as historically accurate as it can this has be be tempered with the limitations of the game. If you adjust your gameplay it is possible to have long careers with GWX. Just look at the number of posts here saying just that. The alternative is not play with GWX if it is too hard for you. |
![]() |
![]() |
![]() |
|
|