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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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i thought it would be a good idea to have all the available working tweak files for SH4 in one post for everyone to be able to find easily. i'm just posting this stuff here, none of this is my work.
please PM me saying where more SH4 tweak files can be found and i will add them. ----------------------------------------------------------------------------------------- complete list of all known working sh4 tweak files in one download : http://hosted.filefront.com/keakar/ ----------------------------------------------------------------------------------------- timetraveler's mini tweaker tool : http://www.delraydepot.com/tt/sh3sdk.htm -------------------------------------------------------------------------------------- Last edited by Webster; 07-17-07 at 02:16 PM. |
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#2 |
Canadian Wolf
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Nice idea Webster
![]() ![]() These were a little all over the place, at least until now ![]() RDP Last edited by ReallyDedPoet; 06-25-07 at 08:55 PM. |
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#3 |
Lieutenant
![]() Join Date: Apr 2007
Location: Adelaide Australia
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I compressed my tweak file folder and uploaded to this link,
http://www.mediafire.com/?6zpxvj2dzbx it contains tweaks for radar camera bombs sh4 ship.sim sh4 sub.sim subguns hope this helps
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Captain Stu from Down Under , Down Under ![]() |
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#4 |
Stowaway
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Thanks guys
![]() we can hopefully get the sh3 tweak files fixed for sh4 by those who have the skill. Last edited by Webster; 06-29-07 at 10:52 AM. |
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#5 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
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Is there a ship zon tweak out there?
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#6 |
Lieutenant
![]() Join Date: Apr 2007
Location: Adelaide Australia
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Captain Stu from Down Under , Down Under ![]() |
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#7 | |
Stowaway
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added to list |
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#8 |
Sea Lord
![]() Join Date: Feb 2007
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This should maybe me "Stickied" at least in the mod tools section.
But i guess a lot of these will have to be redone after the patch. Things move around normally after a recompile. |
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#9 |
Lieutenant
![]() Join Date: Apr 2007
Location: Adelaide Australia
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I noticed you have the bombs and depth charge files from sh3 in the cant be used with sh4 list.
The bomb and DC files I suplied did come from SH3 and seem to work for me , but I think I had to modify them slightly, cant remember exactly what and wich ones, but I definatly did change the DC files so they could work with Sh4 , anyway the ones I uploaded do work , well they did for me. stu
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Captain Stu from Down Under , Down Under ![]() |
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#10 | |
Stowaway
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any you are aware of that don't change anything so i can take them off the list? Last edited by Webster; 06-29-07 at 10:59 AM. |
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#11 | |
Stowaway
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#12 |
Stowaway
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bump
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#13 |
Watch
![]() Join Date: Jun 2005
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Did the 1.3 patch affect any of these files? Are the up to date?
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#14 |
Seasoned Skipper
![]() Join Date: Mar 2005
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AI_sensors.dat doesn't work anymore
US_sub_sensors does work, but the order has changed, there is an extra hydrophone sensor I think..., which shifts all the names out of place |
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#15 |
Stowaway
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hopefully 1.3 should have no bearing on these files since they only open the file of the coresponding name that it finds in the game folder. this is assuming that only the hex values were changed and no actual changes were made and nothing was added to the file itself.
there is a possability some files wont work anymore since the tweak file is like a map telling the tweaker to go to point "x" and read and show what is in that file. if a file is altered enough then the hex code addresses will be wrong and values cant be found. |
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