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05-11-2007, 12:01 PM
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#1 |
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Seaman
![]() Join Date: Apr 2007
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i would love to see a mod for this http://upload.wikimedia.org/wikipedi..._broadside.JPG
i think it would be increadible, even the little DD's should have some upgraded fire (would look awsome at night... and help them to look a bit more intimidating)
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animal kingdom phylum
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05-11-2007, 12:02 PM
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#2 |
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Captain
![]() Join Date: Mar 2007
Posts: 482
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Looks crazy!
![]() But should be moved to MOD forum with the [REQ] in the beggining of the thread name
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![]() http://maxt.dk/archives/2007/03/22/s...nter-4-cheats/ Get KillerSub MOD and bring the Hell back to Earth! The FUN way to play SH4! Now with Rail Guns!
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05-11-2007, 12:06 PM
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#3 |
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Chief of the Boat
![]() Join Date: Jun 2005
Location: FER USS Torsk
Posts: 17,382
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Good idea to send it here for modders concideration!
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They were fast, long-range commerce raiders with the ability to disappear. |
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05-11-2007, 12:32 PM
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#4 |
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Mod Guru
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Should not be to difficult...problem is I think there is no muzzle flash to modify...or?
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05-11-2007, 12:43 PM
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#5 | |
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Chief of the Boat
![]() Join Date: Jun 2005
Location: FER USS Torsk
Posts: 17,382
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Quote:
Just who I was looking for on this little ditty
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They were fast, long-range commerce raiders with the ability to disappear. |
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05-11-2007, 02:40 PM
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#6 |
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Mod Guru
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OK had a look at it...sort a
Stock Game ![]() Modded (fast quick fix :p ) ![]() As you see the (fire ball) is not as big as in the pics posted by "SingeDebile" I am not sure if changing the size of the texture actually makes it bigger...don't look like it so far. Did this quick and dirty just to see if I could...and well...it will for sure look more impressive in the dark To get something as awesome as in the pic in the 1st post i think we need to tweak something more...what? no idea at the mo, but something controlling the size of the muzzle flash...for short DOWNLOAD LINK: http://files.filefront.com/MUZZLE_FL.../fileinfo.html |
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05-11-2007, 02:43 PM
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#7 |
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Sailor
Join Date: Jul 2006
Location: Canada
Posts: 7,841
Downloads: 246
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Nice work
RDP
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05-11-2007, 02:54 PM
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#8 |
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Chief of the Boat
![]() Join Date: Jun 2005
Location: FER USS Torsk
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Hey hey, I knew you were the man for the job! Nice work
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They were fast, long-range commerce raiders with the ability to disappear. |
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05-11-2007, 06:24 PM
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#9 |
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中国水兵
![]() Join Date: Apr 2007
Location: Croatia
Posts: 272
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![]() Is this new with this mod when you get hit with a shell?
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05-11-2007, 11:10 PM
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#10 |
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Grey Wolf
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Nice Peetures!
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05-11-2007, 11:25 PM
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#11 |
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Mod Guru
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@Julius Caesar are those pics from you using the Muzzle Flash mod?
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05-12-2007, 12:41 AM
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#12 |
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Mod Guru
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Did some testing and the game uses the same texture for the muzzle flash as for the impact. I remember someone saying that the impacts was to wimpy, but I wonder if this is not a tad to much. One could tone down the texture a bit or start looking for the actual script that the game uses to load the texture, and simply change it for a 2nd one for impacts...if that is possible I don't know.
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05-12-2007, 01:16 AM
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#13 |
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Mod Guru
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Tweaked it a bit. A little bit less intense colors and added a Alpha (something I hope helps tone it done a tad)
http://files.filefront.com/MUZZLE_FL.../fileinfo.html |
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05-12-2007, 08:46 AM
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#14 | |
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中国水兵
![]() Join Date: Apr 2007
Location: Croatia
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Quote:
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05-12-2007, 08:52 AM
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#15 |
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Captain
![]() Join Date: Feb 2007
Location: Pretty close to the big german cruiser Blücher in Norway
Posts: 543
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Interesting stuff guys! Nice work!
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