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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
GWX Project Director
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GWX Fixes Released:
Special thanks to Rubini, Bigboywooly and Ref for manning the stations behind these fixes. These guys are real troopers! Corrections are made via JGSME installable mod located at the download sites below. Prior to installation you will need to be "in-base" NOT ON PATROL. If you are using SH3 Commander USE THE ROLL BACK FUNCTION PRIOR TO INSTALLATION of the December 23rd GWX hotfix patch. You do not need to delete any file anywhere (including the Integrated Orders Mod) to have correct keyboard function in any language... this patch includes the German Keyboard Language Fix. We will be releasing a cumulative update that will include these fixes on January 31 (give or take a day or two depending on real life etc.) Following release of this patch... I'm ordering all Grey Wolves to sea to enjoy themselves for a few days. Questions and PM's may go unanswered throughout the holidays. Please read the above instructions carefully. ![]() ![]() ![]() http://files.filefront.com/GWX___Dec_23rd_Corrections7z/;6411173;;/fileinfo.html http://rapidshare.com/files/8734870/GWX_-_Dec_23rd_Corrections.7z.html http://s2.quicksharing.com/v/7089894/GWX_Dec_23rd_Corrections.7z.html http://hosted.filefront.com/bigboywooly/1891035 Changelog: Deleted three erroneous playable Type VIIC in the Mediterranean that were causing problems. Adjusted a bit the distances between ships on Cerberus German main group Removed barricade ship blocking player egress at Penang as well as a burning hospital ship in Alexandria Swapped the ME109's in the Op Cerberus fictional single mission for more appropriate Stukas Also reduced minefield in densities close to the original Cerberus CTD point. Adjusted a convoy that was showing as a TF Moved Lerwick so town no longer sits in the water Gun file correction made by Ref- this Solved a CTD issue. LCMAL.cfg for the US and Britain now only shows after 43 to prevent appearance as a generic patrol boat entry Player submarine configurations altered so that now selecting silent running drops speed to 2 kt - should reduce some of the erroneous player statements that "silent running doesn't work" posts at SS Included also are Refs texture fix on the AI uboats which was causing missing textures on the player boats Included corrected cam files for AI U-boats causing other player boat problems. Also the German keyboard hotfix is included to prevent confusion... File is harmless/inactive to players using other keyboard configurations. Plus the correct textures for some of AG ships which weren't included in the release Adjusted light harbor traffic optional mod. Voorpostenboot texture updated per Boris Last edited by Kpt. Lehmann; 12-24-06 at 03:52 PM. |
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#2 | |
The Old Man
![]() Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,551
Downloads: 64
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Will be checking in later this evening (Euro-time). ![]() Gj! I guess the Jan.31-update will have the same installation-procedure?
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#3 | ||
GWX Project Director
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To remove all doubt, the January 31st update patch will include all "official" fixes that came before it and will not include "new" material. |
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#4 |
Ocean Warrior
![]() Join Date: Jan 2005
Location: Minnesota
Posts: 3,023
Downloads: 99
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Sounds good Kapt, and thanks too!! Would you concider a fix for the Gibraltar mission, where everyone around Gibraltar would be asleep as I go through to the Med, could you!?!
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#5 |
Sea Lord
![]() Join Date: May 2006
Location: 5 Miles Inland West Of Lake Huron
Posts: 1,936
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Try to coordinate it for New Years Day. While the Tommies are recovering from their celebrations.
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A legislative act contrary to the Constitution is not law. -John Marshall Chief Justice of the Supreme Court --------------------- |
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#6 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
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Sweet, it's the second Christmas present from the GWX Team. Thanks Kpt. L.
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#7 |
The Old Man
![]() Join Date: Nov 2005
Location: USA, Massachusetts
Posts: 1,477
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Damn, I was just about to start a patrol. Now I gotta wait until later.
I can't complain about a patch released so soon after launch though. Thanks guys! (Can anyone tell us what the fixes are? Or will we just have to wait?)
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#8 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
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I could do but the Kpt would kick my @ss
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#9 | |
The Old Man
![]() Join Date: Nov 2005
Location: USA, Massachusetts
Posts: 1,477
Downloads: 18
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![]() **Edit** I would also like to add: You guys are damned secretive!
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#10 |
Chief of the Boat
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Understood Kpt.
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#11 | |
Grey Wolf
![]() Join Date: Apr 2005
Location: Somewhere in the Atlantic
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#12 |
Watch Officer
![]() Join Date: Nov 2006
Location: St. John's, Newfoundland, Canada
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I am second to no one in appreciation of what these VOLUNTEERS are doing.
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#13 |
Swabbie
![]() Join Date: Dec 2006
Posts: 11
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nice nice and merry Xmas commander
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#14 |
Helmsman
![]() Join Date: Dec 2006
Location: A few meters beneath the waves
Posts: 104
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Not trying to be pushy or impatient (I am a submariner, afterall), but where is this update already?
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#15 | |
Lucky Jack
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