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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
中国水兵
![]() Join Date: Apr 2006
Posts: 271
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Hi All and developers,
Great excitement expecting the evolution ans release of the new SHIV,wi ll see by next year..... Now,following this project and counting that submarine simulators look to have quite a lot aceptation,what about to start working on a brand new SH5? A sub sim starting on the nuclear age,with the first nuclear powered submarines developed on the 60s.Of course,here we would not have big convoys to attack,but being alert and listening for surface units and other subs.For that,I would bet for the implementation of lets say 2 or 3 very detailed 3D subs from USN and another 2 or 3 from Soviet Navy,in order to be able to engage and underwater hunt on multiplayer sessions mainly. Also,we could add to this sim the capability of early ballistic missile submarines,giving way to the player common sense,controlling such underwater power. What you think about guys?? Best regards. |
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#2 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,803
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You should be asking for Dangerous waters 2 not Silent Hunter V me thinks. :hmm:
Silent hunter has always been about WW2 subs... changing that might just incite riots outside Ubisofts offices. ![]() I garrentee you that some one will reply to this thread saying that SHV should be WW1 Uboats, another will say it should be British Subs, someone else will agree with you about a cold war sim and another will want it to be WW2 Uboats all over again.... in reality who knows if we will even get an SHV? Last edited by JU_88; 10-25-06 at 11:33 AM. |
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#3 |
Captain
![]() Join Date: Mar 2005
Location: Nash Town, USA
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I think SHV should be an accurate simulation of the American Civil War Iron Clads.
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"Hit Shokaku class carrier with three out of six torpedos. Recieved 105 depth charges during three hour period. Heard four terrific explosions in the direction of target, two and one half hours after attack. Believe that baby sank!" Lieutenant Commander Herman Kossler USS Cavalla |
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#4 | |
Grey Wolf
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#5 |
中国水兵
![]() Join Date: Apr 2006
Posts: 271
Downloads: 82
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Gentlemen, my opinion about the future of SH is that needs to grew forward till cover our days if possible. Dont worry if we have other sims covering it,be sure that no other simulators at the moment can reach the graphics level developed by Ubi team.
So,I bet again for an early cold war period sub sim,followed or expandet with new platforms as the time goes by. Thanks. |
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#6 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
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Sales of SH4 would have to be impressive in order for Ubisoft to even consider SH5. If Ubisoft were to go for a modern day subsim, I don't think it would be part of the Silent Hunter series.
Personally, I think SH4 may well be the last WW2 subsim developed for quite some time. |
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#7 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
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Why not Flying subs? That way we can cmbine flight sims with sub sims.:rotfl: :rotfl: :rotfl:
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#8 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
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"Silent Hunter 5: Terror from the Deep"
Melikes ![]()
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#9 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
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How about an alien additon called 'Silent Saucers. Plates From Deep Space.' imagine the mods!
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#10 | |
Commodore
![]() Join Date: Aug 2003
Location: Bavaria, Germany
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#11 | |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
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Give me two Sonic Oscillators, some extraterrestrial submarines to "dogfight" with underwater, and Triton subs carrying aquanauts with Gauss rifles... And I'm happy
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#12 | |
Grey Wolf
![]() Join Date: Apr 2005
Location: Studying in Atlanta
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I think the time frame should be more around the early 80's, with Sturgeon and LA class US subs and Alfa, Victor and Charlie class Soviet subs being modeled. Perhaps SSBN's as well, but I would be happy enough with what I have listed above. Dangerous Waters has done a spectacular job of creating a spot on hard core simulation, but what I and I think a good deal of the subsimming community really craves is a graphically immersive game with an easier to use interface like SH3. For now though, bring on SHIV, and lets go hunting! ![]() |
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#13 |
Admiral
![]() Join Date: Aug 2003
Location: Michigan, USA
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I always thought of Silent Hunter as a moniker for a nuke subsim. When I first heard of Silent Hunter way back when, I think I was playing 688(i) Hunter/Killer at the time. I thought Silent Hunter would be a nuke sim. When I found out about it being WWII, I thought, "How is that silent?"
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#14 |
Sea Lord
![]() Join Date: May 2006
Location: 5 Miles Inland West Of Lake Huron
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If the Developer does another subsim after SHIV, we should consider ourselves very fortunate. Nomatter what era they decide to get into.
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A legislative act contrary to the Constitution is not law. -John Marshall Chief Justice of the Supreme Court --------------------- |
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#15 |
Engineer
![]() Join Date: Nov 2003
Location: Portland, OR
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Cold War era would be interesting (and a huge change for the Silent Hunter series), but Dangerous Waters has already filled that role. Modern nuclear submarines spend very little time on the surface (in transit to and from base), and very little time at periscope depth. 98% of the time they are deep where they are in their element. Now if you exclude (for realism sake) external views there really isn’t anything to look at besides sonar consoles, which aren’t going to look any better running the latest greatest CPU and GPU combo than they do in DW.
Pre-nuclear age submarines are where you are going to get the best benefit when it comes to graphics. This is because subs before nuclear power were nothing more than boats that could submerge to hide or attack. They also relied on optical means for targeting. Besides, let's at least let SH4 hit the shelves and go thru it's period of time for patches before moving on to the next title. For all anybody knows, SH4 could sell poorly and it could be the last title we see under the Silent Hunter name. Last edited by Nightmare; 10-26-06 at 11:03 AM. |
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