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Old 11-08-15, 06:31 AM   #1
THEBERBSTER
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Hi Bera
Quote:
However, on "Turning Point", none of the tonnage bars were filled!
I have never seen a mission in OHII called "Turning Point."
So just to make sure I have this right, are you saying that you have a mission showing on the navigation map called "Turning Point"?
Or is it one of the special missions that are not listed?
These two below are also special missions that you cannot request but are given to you when you start a new patrol.
"Infiltrate a spy near Liverpool."
"Infiltrate commando team near Narvik."
They are seen on the left side of the Captain's Log and show completed when done.
They do not appear in the mission listings when you exit a saved game.

There may be others but I am not as far in my campaign's as you are.
These special missions appear while you are in other missions but I do not think they have any effect on the tonnage bar as I said unless they actually show on the map.

Peter
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Old 11-08-15, 08:22 AM   #2
Bera
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Quote:
Originally Posted by THEBERBSTER View Post
Hi Bera
I have never seen a mission in OHII called "Turning Point."
So just to make sure I have this right, are you saying that you have a mission showing on the navigation map called "Turning Point"?
Or is it one of the special missions that are not listed?
These two below are also special missions that you cannot request but are given to you when you start a new patrol.
"Infiltrate a spy near Liverpool."
"Infiltrate commando team near Narvik."
They are seen on the left side of the Captain's Log and show completed when done.
They do not appear in the mission listings when you exit a saved game.

There may be others but I am not as far in my campaign's as you are.
These special missions appear while you are in other missions but I do not think they have any effect on the tonnage bar as I said unless they actually show on the map.

Peter
Hi Peter,

sorry, my mistake!

I was talking about "Turning Point" campaign!

The missions are "Tonage wars - spring 1943", and so on. None of them have their tonnage bars filled up!

Tks
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Old 11-08-15, 10:50 AM   #3
THEBERBSTER
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Hi Bera
Quote:
I was talking about "Turning Point" campaign!
This is the 10th Campaign in OHII.

I am assuming that possibly your previous campaigns are broken to such a degree that they cannot be fixed.

Why not test the fix with a new career.
You can always go back again to your old one.

Peter
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Old 11-08-15, 11:15 AM   #4
Bera
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Originally Posted by THEBERBSTER View Post
Hi Bera
This is the 10th Campaign in OHII.

I am assuming that possibly your previous campaigns are broken to such a degree that they cannot be fixed.

Why not test the fix with a new career.
You can always go back again to your old one.

Peter
Hi Peter,

personally, I'm more interested in seeing if the game is now running properly for all those that play the vanilla or light-modded versions. I don't like the tonnage bar system, and now I'm using back the "iron crosses disabled" mod. For now, I only want to play and finish a whole career to have a full WWII U-boat experience!

It's only a shame that we don't have type IX U-boats for Operation Drumbeat campaign...

Thank you again, you're very helpful with everyone on this forum, be them newbies or seasoned captains!
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Old 11-08-15, 11:36 AM   #5
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Hi Bera

Mama fully tested the stock game without mods IIRC and everything worked as it should do.

I can see no reason from the on going postings by Mama and other modders where there is any situation where this fix is going to fail.

TWOS and sobers mega mod has the tonnage bar with the Campaign crosses removed so it is the missions and campaigns that will now update correctly providing MaMa's fix is used.

Peter
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Old 11-08-15, 12:00 PM   #6
vdr1981
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To be more precise, Mama's solution with TWoS, Sobers modlist, and Sjizzle's Magui based megamod will be necessary only when you're expecting campaign transfer, on campaign ending. Before that date, you can load your gamesaves with or without setting OSI.exe priority, there will be no significant impact on campaign progress. And that is all...

EDIT:
Anyone else who plays stock SH5 (forgive them God for their ignorance ) or with Open Horizons v2.5 only ( and without No Stupid Tonnage Bar/Free style campaign addon) will have to use Mama's solution every time the game is started (annoying, but nothing we can do about it).
However, these players will still experience a whole range of different issues with their objective activation and campaign progress as a consequence of certain game limitations.

Last edited by vdr1981; 11-08-15 at 01:53 PM.
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Old 11-08-15, 01:46 PM   #7
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Hi Vecko

Your comments have been noted and added as a footnote in the tutorial.

Peter
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Old 11-08-15, 02:46 PM   #8
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Quote:
Originally Posted by vdr1981 View Post
Anyone else who plays stock SH5 (forgive them God for their ignorance ) or with Open Horizons v2.5 only ( and without No Stupid Tonnage Bar/Free style campaign addon) will have to use Mama's solution every time the game is started (annoying, but nothing we can do about it).
However, these players will still experience a whole range of different issues with their objective activation and campaign progress as a consequence of certain game limitations.
Just a reminder to all people playing the vanilla or modded game with the stock campaing : it is bugged. Various missions and campaign objectives cannot be completed due to a wrong setup of the campaign data. Be aware of that .
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Old 11-08-15, 06:00 PM   #9
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Quote:
Originally Posted by Bera View Post
Hi Peter,

personally, I'm more interested in seeing if the game is now running properly for all those that play the vanilla or light-modded versions. I don't like the tonnage bar system, and now I'm using back the "iron crosses disabled" mod. For now, I only want to play and finish a whole career to have a full WWII U-boat experience!

It's only a shame that we don't have type IX U-boats for Operation Drumbeat campaign...

Thank you again, you're very helpful with everyone on this forum, be them newbies or seasoned captains!
Hi Bera !

The "Turning point" campaign is the extension introduced by the OHII mod, it is not part of the original SH5 campaign. I can't assure you if it is created with the full usage of the tonnage bar feature.

Regarding the stock campaign, it is important to note that it is bugged. I was thinking about debugging and then uploading it for players who are interested in playing the stock game (as to have at least a fully playable vanilla game). As soon as i have some time available i will do it but still i recommend to use the existing mega-mods as they have more features and realistic objectives ...
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Old 11-09-15, 09:11 AM   #10
Bera
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Quote:
Originally Posted by MaMa View Post
Hi Bera !

The "Turning point" campaign is the extension introduced by the OHII mod, it is not part of the original SH5 campaign. I can't assure you if it is created with the full usage of the tonnage bar feature.

Regarding the stock campaign, it is important to note that it is bugged. I was thinking about debugging and then uploading it for players who are interested in playing the stock game (as to have at least a fully playable vanilla game). As soon as i have some time available i will do it but still i recommend to use the existing mega-mods as they have more features and realistic objectives ...
Hi MaMa,

You´ve nailed it. And that´s why I asked if there was anything related to OHII on one of my posts, because on my the previous campaign (Western Approaches), most of the tonnage bars (except those missions that expired before you gave us your fine workaround) filled up fine.

I´ve started a new campaign on a vanilla game lightly modded (new UI, equipment fixes, etc), and so far the tonnage bars are filling up as they should have. But I do miss OHII and the "no tonnage bar" mods...

Thanks!
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Old 11-10-15, 01:58 PM   #11
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Exclamation Mamas fix



Congrats on your near solution to the campaign fix. A major step towards patching SH5's leaking hull

I tested it out the other day but have not had enough free time to experiment with it to give any meaningful evaluation but have a couple of questions for you

As a guide I looked at both Peters and TheNorseCast instructions/video and unless I'm mistaken there appears to be a slight variation in how the OSI.exe is called up 1 is started up by running the exe from the Osis directly and the other has had the properties changed to run as Admin it may be unimportant but I thought it deserved a mention

Also I was wondering if it would be easier to Change the properties of the Games main .exe SH5 Shortcut to run as Admin so Osis sarts at the same time which would only leave Alt Tab out right clicking on the taskbar ( Windows 7 ) to bring up the Task Manager and changing the priority of Osis. It appears to work for me or have I misunderstood something ?

Best Regards Cyborg AKA Simon322
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Last edited by Cyborg322; 11-10-15 at 03:59 PM.
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