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Old 01-09-15, 12:10 PM   #22
Leitender
Planesman
 
Join Date: Nov 2011
Posts: 191
Downloads: 50
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Anvart

Thank your for your clarification. I remember this "jump" didn´t occur in your earlier version of that mod without that move-in/move-out animation, which is integrated in GWX3.0.

Tycho

Quote:
Probably, is possible to synchronize this, if play with rotation coordinates.
But, only for first time after loading. After every turn-off/on, the radar antenna begins rotation from the orientation where the radar was switched to off.
I'll check, when I'm on my computer.
Very odd. For me, that doesn´t work at all. The antenna jump occurs every time I start the radar (I use the key commands) from a more ore less random position.
Maybe I did something wrong in my installation? I use three different sets (GWX, LSH and stock with NYGM), but that jump happens in each. Could that be a question of the orientation? In my installations the matress always turns counterclockwise (if you look from above ) whereas the handweel turns clockwise (the hand wheel bug, wich led to that change of orientation, is known). Is there a possibility to change the orientation of the mattress? I have the impression that the turning of the antenna is somehow dependant on the turning of the hand wheel.

Greetings
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