SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 02-06-17, 05:47 PM   #3751
ArditoCorsaro
Planesman
 
Join Date: Dec 2014
Location: Italy
Posts: 185
Downloads: 511
Uploads: 0


Default

In fotrs ultimate it is simulated the magnetic anomaly detector by 1944 like in tmo 2.5?
__________________
"Execute unrestricted air and submarine warfare against Japan."
ArditoCorsaro is offline   Reply With Quote
Old 02-06-17, 06:32 PM   #3752
propbeanie
CTD - it's not just a job
 
propbeanie's Avatar
 
Join Date: May 2016
Location: One hour from Music City USA!
Posts: 9,762
Downloads: 441
Uploads: 2


Default

Not yet, but a mod is planned...
__________________

"...and bollocks to the naysayer/s" - Jimbuna
propbeanie is offline   Reply With Quote
Old 02-06-17, 06:59 PM   #3753
ArditoCorsaro
Planesman
 
Join Date: Dec 2014
Location: Italy
Posts: 185
Downloads: 511
Uploads: 0


Default

It can ruin your day. btw i found a way to reduce sub s accelleration: reduce engines power: for example in my pigboat i reduced it from 1600 to 500 (diesel) and from 1200 to 200 (eletric) and the accelleration is realistic now. But sont exagerate: if too low the boat dont reach his maximum speed
__________________
"Execute unrestricted air and submarine warfare against Japan."
ArditoCorsaro is offline   Reply With Quote
Old 02-06-17, 08:53 PM   #3754
Rockin Robbins
Navy Seal
 
Join Date: Mar 2007
Location: DeLand, FL
Posts: 8,899
Downloads: 135
Uploads: 52


Default

Announcing!
100_FalloftheRisingSun_Ultimate_v0.53_PublicBeta_E N

Enjoy!
Rockin Robbins is offline   Reply With Quote
Old 02-06-17, 09:06 PM   #3755
Lt commander lare
Grey Wolf
 
Join Date: Feb 2005
Location: southlyon michigan
Posts: 897
Downloads: 781
Uploads: 35
radar

Downloading Now!!!!
__________________
Lt. Commander Lare
Lt commander lare is offline   Reply With Quote
Old 02-07-17, 11:12 AM   #3756
Lt commander lare
Grey Wolf
 
Join Date: Feb 2005
Location: southlyon michigan
Posts: 897
Downloads: 781
Uploads: 35
radar

Rockin Robbins I posted the pics of those guns and there location on Subsim's Facebook page. Great Job the the new Beta looks great so far no issues or crash to desktop.
__________________
Lt. Commander Lare
Lt commander lare is offline   Reply With Quote
Old 02-07-17, 01:30 PM   #3757
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Dibden Purlieu - Southampton
Posts: 9,606
Downloads: 1123
Uploads: 0


Default

I notice in the command room and also on the depth dial gauge that there is no indication to what the safe diving depth is.
Is there a way of knowing what this might be or way of showing it?
Peter
THEBERBSTER is offline   Reply With Quote
Old 02-07-17, 02:22 PM   #3758
gutted
The Old Man
 
Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,353
Downloads: 470
Uploads: 10
Default

Quote:
Originally Posted by THEBERBSTER View Post
I notice in the command room and also on the depth dial gauge that there is no indication to what the safe diving depth is.
Is there a way of knowing what this might be or way of showing it?
Peter
I can never be arsed to remember the max depths of each sub class. So when i get into a new boat, i just dive until the ship starts breaking. Take a mental note to stay several feet above it.. then reload.

It's very scientific!
__________________

Solution Solver 2.3.2 - Visual Targeting Tools & Aids
gutted is offline   Reply With Quote
Old 02-07-17, 02:39 PM   #3759
cdrsubron7
Sink'em All
 
cdrsubron7's Avatar
 
Join Date: Mar 2001
Location: Naperville, IL
Posts: 2,150
Downloads: 305
Uploads: 1


Default

Quote:
Originally Posted by THEBERBSTER View Post
I notice in the command room and also on the depth dial gauge that there is no indication to what the safe diving depth is.
Is there a way of knowing what this might be or way of showing it?
Peter
I'm just going from memory here, so I'll give it my best shot for the test depths. I'm sure someone will correct me if I'm wrong.

S-Class - 200 ft
Porpoise Class - 250 ft
Salmon Class - 250 ft
Sargo Class - 250 ft
Tambor Class - 300 ft
Gar Class - 300 ft
Balao Class - 400 ft
Tench Class - 400 ft.

If you add an additional 50 ft of depth to each class you are still on the safe side. Later in the war I've gone as deep as 400 ft in a Gato, I've gone to 550 ft in a Balao and a Tench.

During the war Richard O'Kane took the Tang to a depth of 612 ft on a test dive I believe.

Hope this helps some.
__________________



Head Deep and Keep'em Astern" - LtCDR Samuel D Dealy
SHIV Guide | Imperial Japanese Navy | US Submarines



cdrsubron7 is offline   Reply With Quote
Old 02-07-17, 02:40 PM   #3760
Lt commander lare
Grey Wolf
 
Join Date: Feb 2005
Location: southlyon michigan
Posts: 897
Downloads: 781
Uploads: 35
radar

Here is a pic of the guns i mentioned.
Attached Images
File Type: jpg IMG_0047.jpg (99.0 KB, 17 views)
__________________
Lt. Commander Lare
Lt commander lare is offline   Reply With Quote
Old 02-07-17, 02:42 PM   #3761
Lt commander lare
Grey Wolf
 
Join Date: Feb 2005
Location: southlyon michigan
Posts: 897
Downloads: 781
Uploads: 35
radar

Second pic
Attached Images
File Type: jpg IMG_0046.jpg (114.9 KB, 8 views)
__________________
Lt. Commander Lare
Lt commander lare is offline   Reply With Quote
Old 02-07-17, 03:13 PM   #3762
CapnScurvy
Admiral
 
CapnScurvy's Avatar
 
Join Date: Apr 2005
Location: Dayton, Ohio
Posts: 2,292
Downloads: 474
Uploads: 64


Default

Quote:
Originally Posted by THEBERBSTER View Post
I notice in the command room and also on the depth dial gauge that there is no indication to what the safe diving depth is.
Is there a way of knowing what this might be or way of showing it?
Peter
Yep gone. The idea is you can dive without restriction. Hit the "D" dive key, and you're headed down beyond the control of the stock game. Its up to you and your nerve to take the boat to whatever depth you think is possible. In real life, those maximum depth figures were done in sea trials with folks coming back from the abyss and reporting about it. You'll never know how much the 'ol girl will take unless you test yourself. Believe me, most max depth figures are very, VERY conservative.

But beware, the game renders the physics quite well. The deeper you go, the higher the compression. The boat maneuvers slower, less capable of responding. Don't think for a minute you can pull out of a steep dive doing anything faster than Ahead 1/3....it just won't respond. It's a terrible feeling after trying to reverse engines, and blow ballast, that your efforts still have the depth gauge climbing! Welcome to what every Submariner had for nightmares.
__________________


The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813

USS Chesapeake Captain James Lawrence lay mortally wounded...
Quote:
.."tell the men to fire faster, fight 'till she sinks,..boys don't give up the ship!"
CapnScurvy is offline   Reply With Quote
Old 02-07-17, 04:27 PM   #3763
ArditoCorsaro
Planesman
 
Join Date: Dec 2014
Location: Italy
Posts: 185
Downloads: 511
Uploads: 0


Default

In the aleutian command there is only 1 mission, on the luzon strait area. Something wrong guys in the campaign files.
__________________
"Execute unrestricted air and submarine warfare against Japan."
ArditoCorsaro is offline   Reply With Quote
Old 02-07-17, 04:54 PM   #3764
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Dibden Purlieu - Southampton
Posts: 9,606
Downloads: 1123
Uploads: 0


Default

Hi guys
Thanks for your replies.
Peter
THEBERBSTER is offline   Reply With Quote
Old 02-07-17, 04:56 PM   #3765
Rockin Robbins
Navy Seal
 
Join Date: Mar 2007
Location: DeLand, FL
Posts: 8,899
Downloads: 135
Uploads: 52


Default

Quote:
Originally Posted by Lt commander lare View Post
Rockin Robbins I posted the pics of those guns and there location on Subsim's Facebook page. Great Job the the new Beta looks great so far no issues or crash to desktop.
Thank you! We're being more careful of releases. When we make a new version for our own testing we release the previous private beta as public.

That way we can patch our private beta till the cows come home and when we release it there are more goodies and fewer gotchas. We're not real modders but we play them on TV. After awhile you gotta learn something!

Looks like I jumped the gun on announcing the Aleutians campaign. Propbeanie is the chemist on that one and ran into difficulty before we released v0.53. I had forgotten about that. Look for it in v0.54, coming soon to a Pacific Ocean near you!
Rockin Robbins is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:27 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.