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02-09-10, 04:55 PM | #901 |
Samurai Navy
Join Date: Aug 2006
Location: Beneath the waves
Posts: 568
Downloads: 20
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inappropriate image removed
Last edited by Webster; 02-10-10 at 01:54 PM. |
02-09-10, 04:57 PM | #902 | |
Ace of the Deep
Join Date: Jul 2003
Location: Morris, Illinois USA
Posts: 1,090
Downloads: 29
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Quote:
Don't think the SHV Devs really had anything to do with it but I think I found a company whom has the same marketing.
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02-11-10, 08:15 AM | #903 |
Ace of the deep .
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Are there any benefits being online the whole time ?
Are there any benefits being online the whole time while playing single player ? Could anything be added dynamically via the servers while i am playing the single player campaign . And no , i dont mean malicious or tracking programs either . I mean anything that would enhance the game .
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02-11-10, 08:18 AM | #904 |
Ocean Warrior
Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
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The only advantage is for the Publisher, not the player. They control the game.
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02-11-10, 08:39 AM | #905 |
Navy Seal
Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
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The only advantage Y can see is if:
One needed a less powerful machine to play Let's assume publisher kept the game and only fed you needed bits of the game related to your positon and stage of the game. Example: You sre starting, all you need is the harbour and what goes on there.. Once you get underway, the game updates to let's say what goes on 25 miles around you. Would that be possible?
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02-11-10, 08:41 AM | #906 |
Maverick Modder
Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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Whoah! Deja vu!!
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02-11-10, 08:44 AM | #907 | |
Grey Wolf
Join Date: Jun 2004
Location: The Colourful Seville - Spain
Posts: 971
Downloads: 18
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Quote:
Cheers |
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02-11-10, 08:47 AM | #908 |
Samurai Navy
Join Date: Aug 2006
Location: Beneath the waves
Posts: 568
Downloads: 20
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It would be kind of cool if the DD's and DE's could be controlled by humans so you wouldn't know if it's AI or human. You would log in and get a message that says, so and so is engaging a convoy do you wish to protect the convoy? yes or no. All of a sudden your controlling a destroyer.
I need to get some sleep. |
02-11-10, 09:03 AM | #909 |
Seasoned Skipper
Join Date: Aug 2005
Location: Istanbul, Turkiye
Posts: 715
Downloads: 115
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Not that they have implemented, but
There can be some advantages related to cooperative playing. Example, you'd create a group and have your friends join. The server would start a campaign for the group, and everybody would start playing on their own time. Depending on their actions, sinkings, or detections (convoy or they themselves detected) the online campaign engine can feed the rest of the group with information and change routes of convoys, destroyer groups, air groups, etc.. Possibly realtime radio comms. between currently online members of the group, but you wouldnt actually see them visually. Timecompression and the data synchronization of players would have to be somehow mixed in the equation here.. I know it sounds like cooperative multiplayer wbut since this game takes place in a big world, and people use TC, this server side software approach might be a way to implement it. The Savegame and nocd feature pitches they are making are useless, they need to be thinking in terms of cooperative stuff to sell the idea to us. As it stands it offers nothing to the player.
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Lt.z.S. Barbaros Hayreddin, U-35, 2nd Flot/Kiel, Type VIIB Oct.29.1939, 2nd Patrol Eastern English Waters Running SH5/TWOS |
02-11-10, 09:11 AM | #910 | |
Grey Wolf
Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
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Quote:
...and you're freee!
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02-11-10, 09:50 AM | #911 |
Medic
Join Date: Jan 2002
Posts: 164
Downloads: 0
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Piri got it.
I was hoping for the same in RoF - a game for which it is easier to explain the concept. For example, someone might shoot down a well known ace in Singleplayer, or a certain squadron might get decimated. Next day, another single player would get an "dynamic campaign" change that reflects these things. In theory, if you have people playing SP on both sides (like, Commanding Destroyers and Subs) you could have a pretty good "offline dynamic campaign" that is actually not randomly generated but generated by real human fights on both sides. But alas, they didn't think that far, and since OSP will be the same platform for all UBI games, I think it highly unlikely that such game-specific features will be introduced. |
02-11-10, 09:51 AM | #912 |
Navy Seal
Join Date: Mar 2000
Posts: 8,643
Downloads: 19
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Merged sober's online benefits thread into main DRM discussion.
The Management |
02-11-10, 10:11 AM | #913 |
Mate
Join Date: Jan 2010
Location: Poland
Posts: 59
Downloads: 15
Uploads: 0
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Well i suprised myself but i must put that info here. I found something good about DRM.
In news about Battlefield: Bad Company2's DRM i found information about 2 modes of DRMs security: Online and Offline. After online game registration we have 2 options. To run and play game in online mode, internet connection is needed only (no DVD) or offline mode, only DVD game disk is needed. So in offline mode we can plug out our internet cable The thing is EA =/= Ubi.com but DRM = DRM?
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SHV CREW: cook lvl 3 tomato soup unlocked, torpedo man lvl 2 - +50% torpedo damage unlocked, deck gun lvl 6 - 50% to critical dmg, 10% to stun enemy and 25% to freeze enemy.
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02-11-10, 10:34 AM | #914 |
Ocean Warrior
Join Date: Mar 2007
Location: Houston, TX
Posts: 2,725
Downloads: 393
Uploads: 12
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All DRM has the same goal. Not all DRM works the same way.
Unless they've lied to us, there is no offline mode for SHV.
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02-11-10, 04:32 PM | #915 |
Swabbie
Join Date: Jan 2004
Posts: 9
Downloads: 69
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No internet connection in my new home, just found out about this 'no offline mode' and I might actually cry. Perhaps I can just make a cardboard periscope and sit in my room whilst making the odd ping noise.
I need a beer and a cigarette after this news. Can't bear to even look at my PC now, not even going to turn it on any more. Curses to those corporate muppets who came up with this nonsense!!! I hope you guys all really enjoy it though |
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