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03-13-20, 07:01 PM | #1 | |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,296
Downloads: 442
Uploads: 0
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Quote:
From the readme : IMPORTANT NOTE FOR USERS OF STOCK SH3 and OF GWX AND OTHER SUPERMODS THAT ARE NOT NYGM: A lot of people have reported problems with Crashes-to-Desktop (CTDs) with this mod, and the problems lie with the CAM-SHIP mod. The CAM-SHIP (usually IABL’s M36B ship) has to be of Type=8 in order to fly off aircraft, and this is how it is set in NYGM. However, stock SH3 lacks the CAM-SHIP entirely, while GWX has it as Type=102 (which will not fly off aircraft). There are two solutions: 1. (Simple) DELETE the SEA folder completely from folder Stiebler4B_Addon_for_V16B1\data\Sea, before you install the folder with JSGME. (This is essential if you are using stock SH3.exe, without any supermod installed.) Of course, now the CAM-SHIP mod will not function. You can also delete folder Stiebler4B_Addon_for_V16B1\data\Air\CAMHurricane, and folder Stiebler4B_Addon_for_V16B1\data\Roster\, since these no longer serves any purpose. 2. Alternatively, locate the references to the M36B ship in your SuperMod setup, and change them from UnitType=102 to UnitType=8. You will find these references in files: YourSuperMod\data\roster\british\sea\M36B (change UnitType=102 to UnitType=8) and YourSuperMod\data\sea\M36B\M36b.cfg (change UnitType=102 to UnitType=8) and YourSuperMod\data\campaigns\campaign\campaign_RND. mis (possibly also in file campaign_SCR.mis too) - search for Class=M36B Type=102 and change ‘Type=102’ to ‘Type=8’. (There may be several references to the M36B in the campaign files.) That is not so difficult is it? That is the only thing I see that may effect your set up. Good hunting, FUBAR295
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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03-14-20, 05:31 PM | #2 | |
Commander
Join Date: Mar 2010
Posts: 457
Downloads: 52
Uploads: 7
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Owell. |
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03-26-20, 08:03 AM | #3 |
Soundman
Join Date: Mar 2017
Posts: 142
Downloads: 107
Uploads: 1
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The parameter of this doesnt looks right...
This ship labelled NACA3 Large Fast Merchant
Code:
[Unit] ClassName=NACA3 UnitType=102 MaxSpeed=17.5 Length=155 Width=18.7 Mast=33 Draft=7.7 Displacement=17600 RenownAwarded=530 It's 17600 tons yet can sail at 17.5 knots?Only war ships can do that. The draft was 8.7 and it was incorrect so I change it to 7.7. The reward is way too juicy,a Proteus Class Collier Freighter of 19360 tons only gives reward of 310 points. I searched everywhere over the internet and couldn't find any historical reference resemble this ship. Can somebody suggest a replacement model? |
03-26-20, 09:50 AM | #4 | |
Grey Wolf
Join Date: Jul 2011
Location: Verona, Italy
Posts: 913
Downloads: 1341
Uploads: 0
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Quote:
https://www.subsim.com/radioroom/sho...postcount=1131 https://www.subsim.com/radioroom/sho...25&postcount=2
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Parked under the balcony with my U-27 waiting Juliet finish makeup |
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03-26-20, 10:50 AM | #5 |
Soundman
Join Date: Mar 2017
Posts: 142
Downloads: 107
Uploads: 1
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I checked japanese merchant database too,no such ship found.And If that was made by Japanese ship builder then it shouldnt be many in the British hand right?
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02-04-22, 07:07 AM | #6 |
Asso dei Siluratori
Join Date: Jan 2016
Location: Roma, Italia
Posts: 82
Downloads: 330
Uploads: 2
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I have a problem. When I try run WAC 5.01 the game works fine. But when I try to install the 5.2 patch, the nav map is a double image and the locations of ports etc. are completely screwed.
And after a few seconds in the nav map, the game just crashes. I dont know what Im doing wrong. 4gb patch is installed btw. Last edited by SwissSubCommander; 02-07-22 at 11:50 AM. |
05-26-22, 01:28 AM | #7 |
Expert Shipsinker
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 805
Downloads: 360
Uploads: 0
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quick question
I've desided to try WAC 5.2, in my quest to try'm all. I know I've seen this issue mentioned before, but since it's never effected me in the past, I never paid much attention to the "Black Terrain Bug" and how to fix it. I did Google searches, forum searches and did a quick scan across 115 pages or 1717 post, on thr WAC Campaign 5.0 thread. with no solutions. I'm sure I've missed it somewhere. I'd really appreciate a little help on this one ... Thanx Jerry
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ONEALEX 1.53 ARB / NYGM Enhanced "Steel Coffin" v5.7 DGUI / CCom12 DGUI / WAC 5.2 DGUI / Toyotagt86 v2.3 ARB / GWX3 DGUI |
05-26-22, 02:47 AM | #8 | |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,346
Downloads: 848
Uploads: 0
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Quote:
https://www.subsim.com/radioroom/sho...&postcount=504 https://www.subsim.com/radioroom/sho...&postcount=520
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05-27-22, 11:51 AM | #9 |
Captain
Join Date: May 2005
Location: Greece
Posts: 535
Downloads: 367
Uploads: 0
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Hi
I think the prob its the scene.dat. Use an enviromenent with its own scene dat cheers |
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