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Old 05-16-2019, 08:51 PM   #1
XenonSurf
Ace of the Deep
 
Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,171
Downloads: 56
Uploads: 0
Default Flak guns: secondary shell types not selectable

Hi,
the following is for a modded SH5 v.1.2.0, not for TWoS.

it's impossible for me to select secondary shell types for my 2cm Flak. I can only fire the armor piercing shells, I cannot select the anti-aircraft shells or the explosives shells.
The weapon description states clearly that more shell types are available.

I can almost exclude all mods below having something to do with it (I went through all the readme notes), except maybe the NewUIs that have changed the Flak's reloading grafic to be on top of the screen to free-up the firing line, but they didn't mention to have changed the flak equipment, and all Equipment mods don't touch the flak apparently.

Is it possible to correct this error, with an additional mod maybe?

Here my modlist (but no one modifies the flak armament AFAIK):

-------------------------------------------------------------------------
Generic Mod Enabler - v2.6.0.157
[C:\Games\SilentHunter5\MODS]

Accurate German Flags
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
Dark_Observation_Scope_from_TWoS
SteelViking's Sky Banding Mod
DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - 3.a Enhanced Visibility (medium)
DynEnv v2.9 - 4.a Camera Filters - Realistic Colors
DynEnv v2.9 - 5.d Ambient Settings - Brighter Nights
DynEnv v2.9 - Wave Mechanics - Gale (Improved)
DynEnv v2.9 - 12. Sounds
Water reflections intensity varied by available sunlight by TheDarkWraith
SH5_7A_Conning_Fix
Fix clock rear torpedo room VIIA
Fuel Gauge WoGaDi_SteelViking's Interior
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equip_Upgrades_Fix_1_4_AFFOE_151
Equipment_Upgrades_Fix_v1_4_Patch_1
Equip_Upgrades_Fix_1_4_Patch_1_AFFOE_151
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
EUF_UBoat_FX_v0_0_3_ byTheBeast
FX_Update_0_0_22_ByTheDarkWraith
FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)
FXU_0_0_22_Ship zon Files v2
NewUIs_TDC_7_5_0_ByTheDarkWraith
NewUIs_TDC_7_5_0_Sjizzles_Charts for NewUIs from TWoS
NewUIs_TDC_7_5_0_FIX_Message_English_XOTDC_Auto_Ma nual_TDC
NewUIs_TDC_7_5_0_New_radio_messages_German
Automation Scripts for Stock Game
IRAI_0_0_41_ByTheDarkWraith
IRAI_0_0_41_Inertia_Damage
R.E.M_by_Xrundel_TheBeast_1.2
R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible
OPEN HORIZONS II v2.5
OH II v2.5 Grid Request fix Patch SH5
STOCKGAME_ADJUSTED_Campaign_Transfer_messages
Trevally Harbour & Kiel Canal Pilot v3.1
Trevally Tutorial - All v0.2(for OHIIv1.3)
MightyFine Crew Mod 1.2.1 Stock faces
MCCD_1.04_MFCM_1.2.1_compatible
Reworked Morale and Abilities v.1.1
Speech fixes and additions (german version)_ADJUSTED
IO_StrategicMap_7_5_0_for_TDWv750_ADJUSTED
ShapeTexturesColor
IO_MapCourseLine_normal pencil_mod
Map_Tools_ADJUSTED_from_TWOS
STOCKGAME_ADJUSTED_Stormys DBSM SH5 v1.3 Basemod
STOCKGAME_ADJUSTED_Stormys DBSM SH5 v1.3 additional crew sounds beta6
TDW_No_Contact_Colors_1_1_0
TDW_No_Contact_Tails_1_1_0
TDW_Waypoint_Contacts_No_Symbols_1_1_0
NewUIs_TDC_7_5_0_OFEV_Personal_Settings
ChangeBase_23ndFlotilla_LaSpezia
Game Difficulty EASY (IRAI changes)
-------------------------------------------------------------------------



Thanks,
XS
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Old 05-17-2019, 05:21 AM   #2
XenonSurf
Ace of the Deep
 
Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,171
Downloads: 56
Uploads: 0
Default

I have found the info here:
http://www.subsim.com/radioroom/showthread.php?t=208059


But the mod Reworked U-boat Guns is not around anymore (the link requires a registration which I will not do), so very appreciated if anyone can drop me a working link for this mod !




[Edit]
Many thanks to Gap for his kind download link!
http://www.mediafire.com/file/dwz5t55h3n25nq9/Reworked+U-boat+Guns+%28incomplete+version%29.7z






Thanks,
XS

Last edited by XenonSurf; 05-21-2019 at 12:48 PM.
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