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05-27-15, 12:46 PM | #3961 | |
Seaman
Join Date: Mar 2009
Location: Berlin
Posts: 32
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Find a Battlegroup in the canal 40 km nw from Cherbourg and send a Torpedo to the biggest Fish in there (Carrier). Range: 7500m Torpedospeed: low Hit him,enjoy the big fire for a moment and going down to 100 meters to sneack away.Then,after ca.2min: CTD - very frustrating .I load a savegame 100 km away from Cherbourg and find the Battlegroup again - hit the Carrier - going down and after a while:CTD . Same issue 130km west from Färöer,i was so lucky to find 2 Battleships and many Cruisers and get this fck CTD My specs are ok (8GB mem) Last edited by ironcold; 05-27-15 at 01:04 PM. |
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05-27-15, 03:42 PM | #3962 |
Watch
Join Date: Mar 2015
Location: BF9751
Posts: 22
Downloads: 116
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Hi Vecko, i was testing the mission.
First try: One torpedo fired, battleship burning with engines stopped. Waiting 24 hours, no ctd. Another 24 hours, no ctd. I fired a second torpedo and she was destroyed. Second try: First torpedo, burning again. 48 hours later I fired a second one, heavy black smoke but still not destroyed. Three days later i launched a third torpedo. Queen Elizabetyh sunk in a few minutes. No CTD at all. This is my current modlist: Code:
Generic Mod Enabler - v2.6.0.157 [E:\Ubisoft\Ubisoft Game Launcher\games\Silent Hunter 5\MODS] NDB,NDH OM#1 - No Dialog Indicator DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 2. Main Mod Low Resolution Patch DynEnv v2.9 - 5.e Ambient Settings - Brighter Nights-No Murky Waters DynEnv v2.9 - 4.b Camera Filters - Vivid Colors My fog 1.0 sobers base sky mechanics V1 Water reflections intensity varied by available sunlight by TheDarkWraith sobers smoke screen V1 SH5 (DynEnv compatible) SH5_7A_Conning_Fix Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober EUF_UBoat_FX_v0_0_5_ byTheBeast MightyFine Crew Mod 1.2.1 Alt w beards MCCD_1.04_MFCM_1.2.1_compatible Reworked Morale and Abilities v.1.1 Speech fixes and additions (english version) FX_Update_0_0_22_ByTheDarkWraith NewUIs_TDC_7_5_0_ByTheDarkWraith NewUIs_TDC_7_5_0_Das_Boot_Crew_Mod_by_Illyustrator NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha NewUIs_TDC_7_5_0_No_Snorkel_Exhaust_Smoke NewUIs_TDC_7_5_0_jimimadrids_map_tools IRAI_0_0_41_ByTheDarkWraith Menu.txt fixed (fog types, no tonnage and deck gun upgrade) Sjizzle's - Charts part1 + upgrades by date Sjizzle's - Charts for NewUIs part 2_07.06.2013 Sjizzle's Charts for NewUI's part 5_23.05.2015 sobers green crew training V4 SH5 My Dials & TDC v2 OPEN HORIZONS II v2.5 OH II v2.5 Grid Request fix Patch SH5 OHII v2.5 - No Stupid Tonnage Bar_Free Style Campaign_TDWv750 sobers no iron crosses for no tonnage bar mod SH5 OH II v2.5 Flag_Wind_Patch MQK Gradient_IO MQK LocationMaps_IO MQK ShapeTextures_NO sobers Lights Cfg V10 SH5 sobers no footstep sound mod SH5 V2 vdr waves (from WoS) EQuaTool 01.01 by AvM - Large Style WHF-FUC_We Have Flooding-Flooding Under Control_Fix Shallow Waters Voice Be Gone gap - HD 1 deg Scope Bearing v 1.0 Clock skin by Naights Das Boot Departure Theme DBSM_Music_1_0_4 DynEnv v2.9 - 12. Sounds Less Annoying Stopwatch Ticking - LAST - v. 01.00 by AvM Messervy_s_gramophone_pack1 TDW Round Fire Button v12 by Torpedo Grossdeutscher Rundfunk New Remix 1939-1945 SH5_Sinking_ship_hydro_fix MadMaxs_SH5_Subdiesel (mono) v2 Fix clock rear torpedo room VIIA SH5_Starshells_patch sobers multi color mod V5 My Optics v4.1 16x9 R.E.M_by_Xrundel_TheBeast_1.2 R.S.D. - Reworked Submarine Damage v5.7.1 by vdr1981_Main mod R.S.D. & R.E.M. - GHG Hydrophone add-on I love this mods but I was getting some random CTDs, especially entering or leaving some ports like Kiel or Polish ports, so I am in testing period now. I think there may be a problem concerning sensors I also removed gap - armaments & equipments patch v 0.2, FXU_0_0_22_Ship zon Files v2 and some other stuff. I am also testing different generic patcher options. My snorkel is active and I am playing through uplay, orbit listener active, etc. I think my game is pretty stable now but I will continue testing. Thanks to Sober, Vdr, TDW, Trevally, Gap, Sjizzle and all subsim community for your fantastic work. I really love this game. I'll be happy if I can help with anything. Sorry for my bad English. Greetings from Spain. |
05-27-15, 04:01 PM | #3963 | |
Ace of the deep .
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05-27-15, 04:20 PM | #3964 |
Navy Seal
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Thanks, really useful answers!
Claudia, can you please check is your IRAI mod properly enabled? It can be tricky because when you extract IRAI archive it is still not JSGME ready. I'm asking you this because I also wont get any CTD if IRAI is disabled...
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
05-27-15, 05:04 PM | #3965 | |
Watch
Join Date: Mar 2015
Location: BF9751
Posts: 22
Downloads: 116
Uploads: 0
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Quote:
MODS\IRAI_0_0_41_ByTheDarkWraith folder has two subfolders, data and documentation, and inside data i found 7 folders: Air, Cfg, library, etc. A year ago or so i had a similar problem, lot of CTDs when i engaged a convoy, some ships were damaged and destroyers were looking for me. I noticed that removing IRAI solved the problem. Now my modlist and file patches are very different and i think my CTDs are different too: Some CTDs at the same time AI units take damage, or leaving ports, etc So beautiful and frustrating game at the same time Last edited by Claudia; 05-27-15 at 05:19 PM. |
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05-27-15, 05:20 PM | #3966 |
Navy Seal
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I'll also add confusing and brain damaging...
Thanks for your answer!
__________________
Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
05-27-15, 05:46 PM | #3967 | |
Watch
Join Date: Mar 2015
Location: BF9751
Posts: 22
Downloads: 116
Uploads: 0
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Quote:
Modified init.aix FXU_0_0_22_Ship zon Files v2 gap - armaments & equipments patch v 0.2 Modified Shells.zon and torpedoes_g7a-e.zon Modified zones.cfg etc. You have also changed the armament of the uboat, some unitparts for types B and C, the upgradepacks.upc (something related to hydrophone i guess), all the snorkle_hinged.zon, or UBoot_Sensors.fx, but i think these are less relevant to the problem at hand. Tell me if you want something in particular. I'll post results |
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05-27-15, 06:16 PM | #3968 |
Growing Old Disgracefully
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SH5_Starshells_patch
Quote > Works with TDW's IRAI (make sure you don't have "remove starshells patch" installed) and FX update (make sure you don't have unchecked distress flares from zones.cfg). Uses materials.dat file from "Dynamic Environment 2.9. Quote >IRAIv0.0.40 - removed the ability of ships to fire starshells due to severe game bug that causes them not to fire guns that have fired starshells Not sure about compatibility issues here? It would appear that the SH5_Starshells_patch and FX update are not compatible according to the readme. Peter
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05-27-15, 06:33 PM | #3969 | |
Ace of the deep .
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05-28-15, 08:36 AM | #3970 |
Navy Seal
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Sober, Claudia and Ironcold, can I see yours generic patcher snapshots?
I'm also very surprised to hear that Claudia is able to stay in historical mission for 72+ hours?! We are all aware of game problem where any historical mission will CTD after ~24 hours of sim time no mater what... Claudia can you confirm that you're using latest gen.patcher?
__________________
Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
05-28-15, 11:24 AM | #3971 | |
Watch
Join Date: Mar 2015
Location: BF9751
Posts: 22
Downloads: 116
Uploads: 0
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Quote:
Here is my current snapshot and a pair of screenshots where you can see the date of each torpedo (january 1, 2 and 5) and the ship destroyed (january 5). http://www.mediafire.com/download/f1...s/snapshot.rar |
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05-28-15, 03:26 PM | #3972 | |
Navy Seal
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These kind of problems really can put me away from SH5...
__________________
Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
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05-28-15, 04:06 PM | #3973 | |
Ace of the deep .
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Single missions are more trouble than they are worth . Last edited by THE_MASK; 05-28-15 at 05:01 PM. |
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05-28-15, 10:44 PM | #3974 |
Ace of the deep .
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sobers 1300 29052015
added sobers waves mod (moonlight) V3 SH5 Made the sea speed faster which is what most people want I think . |
05-29-15, 02:21 PM | #3975 | |
Navy Seal
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Quote:
CTD which I was talking about is SHsim.act /AI related and it will occur only when leader unit in hunter killer group is engaged and damaged (not dead). If battleship is alone or if it's not set as a leader , CTD wont occur...
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... Last edited by vdr1981; 05-29-15 at 05:14 PM. |
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