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01-11-19, 09:34 AM | #1 |
Grey Wolf
Join Date: Jul 2011
Location: Verona, Italy
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Hi Fader Berg
But old options.. For example "WO range estimation fix" are deleted?
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01-11-19, 10:05 AM | #2 |
中国水兵
Join Date: Jun 2009
Location: Uppland, Sweden
Posts: 278
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Yes. I didn't like that solution. It was horrible to play with. It made playing SH3 boring. I've been thinking about incorporate a little more clean and simple one, like hsies instead.
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01-11-19, 10:37 AM | #3 | |
Grey Wolf
Join Date: Jul 2011
Location: Verona, Italy
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Quote:
This new patch is really beautiful!!! And war room very good idea!!
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01-11-19, 12:55 PM | #4 |
Grey Wolf
Join Date: Jul 2011
Location: Verona, Italy
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Maybe i wrong or my poor English is guilty,
Fader Berg can you post your 4616, 4620, 4912 and 4922 en_menu.txt? this mine: Where wrong? 4616=Nearest visual contact, bearing %03.0f° (%03.0f°), range %.0f 4620=Range to ship at %03.0f is %.0f meters 4912=Nearest sound contact, bearing %03.0f° (%03.0f°), range %.0f” 4922=Nearest warship sound contact, bearing %03.0f° (%03.0f°), range %.0f” i do not read true bearing just my WO repeat relative bearing ,by periscope/Uzo bearing ...example 127° (127°) i know this MY wrong but not understerand where
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01-11-19, 02:31 PM | #5 | |
中国水兵
Join Date: Jun 2009
Location: Uppland, Sweden
Posts: 278
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Quote:
Those lines looks ok. It looks like the true bearings gets calculated too. Are you heading north? |
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01-11-19, 03:23 PM | #6 | |
Grey Wolf
Join Date: Jul 2011
Location: Verona, Italy
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Quote:
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01-12-19, 03:54 AM | #7 |
Sea Lord
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I have send the status report but i can't see it on the map.
My config [PATSH3R] AlertWatchOfficer=Yes NightVisionFactor=0.45 RepairTimeFactor=25.0 SmarterPettyOfficers=Yes Patsh3rBDU=Yes |
05-04-19, 07:46 AM | #8 | |
Bosun
Join Date: May 2018
Posts: 66
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Quote:
It is totally counterproductive when your patch is not compatible with Hasie and Stiebler. It will not be used then. Hope this thought helps. Keep up your good work!
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if my question has been answered before, i will be happy when you give me a link 765 |
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05-04-19, 07:59 AM | #9 | |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
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Quote:
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05-06-19, 05:03 AM | #10 | ||
Officer
Join Date: Sep 2012
Posts: 249
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Quote:
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My Mediafire Page Join the Real ASW Mod Discord-Server: https://discord.gg/Yg5ZE25 |
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05-06-19, 10:41 AM | #11 |
Sea Lord
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05-06-19, 09:03 PM | #12 |
Sailor man
Join Date: Dec 2006
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+4
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06-02-19, 09:58 AM | #13 | |
中国水兵
Join Date: Jun 2009
Location: Uppland, Sweden
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Quote:
Counterproductive...? I take that as an insult. Do you even know what that word mean? I may possibly have made something that you don't want to use. I use it though. That's pretty much all that matters for me. If any one else wants to use it - fine. If anyone else don't want to use it - perfect. I don't care. I have given all the code away into the public domain for anyone to fiddle with and to merge with hsies work if that's wanted. How is that counterproductive?! Blame yourself or anyone else that have done nothing in this matter for being counterproductive instead. D*mn I'm pissed... counterproductive my *ss. Last edited by Fader_Berg; 06-02-19 at 10:08 AM. |
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06-02-19, 10:15 AM | #14 | |
Officer
Join Date: Sep 2012
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Quote:
Creating something that isn't compatible to the standard is counterproductive because very few people are using it...
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06-02-19, 10:25 AM | #15 |
中国水兵
Join Date: Jun 2009
Location: Uppland, Sweden
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The fact that it's created for a small audience (if any at all) doesn't make it counterproductive. I'm sorry.
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