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Old 02-21-10, 08:03 AM   #301
Bilge_Rat
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I have the latest RFB and RSRDC and I am getting map updates in the single missions. I presume you have it turned on in the gameplay settings?
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Old 02-21-10, 08:12 AM   #302
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...edited... Had earlier RFB install on. No bug to see here. Move on.

Quote:
Originally Posted by sergei View Post
Yes, I am seeing this too.
I just did a clean install of RFB + RSRDC. Will look out for reports and post back if I see the same.

Last edited by TH0R; 02-21-10 at 06:07 PM.
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Old 02-21-10, 02:24 PM   #303
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EDIT: I am not sure if these are representative values, I had RFB_2.0_01April09 + latest patch installed, instead RFB 2.0, the official release. The above install game me some weird radar screen bugs. Not sure what were the exact changes in other files, as this was close to the final 2.0 version. I decided not to delete this post, just in case you have some more info about RFB_2.0_01April09 & RFB 2.0


My first contacts with the new Fog:

No.1

Time: 13:15
Ship: Medium Old Composite
Weather conditions: clear skies / no rain / good visibility / 3m/s wind
Crew saw it at ~8NM
I saw it at ~9000yd


No.2

Time: 12:24
Ship: Old Raked Bow Split Merchant
Weather conditions: clear skies / no rain / excellent visibility / 3m/s wind
Crew saw it at ~10,7NM
I saw it at ~7,5NM (weather deteriorated - wind was 7m/s upon spotting it visually myself)


No.3

Time: 15:50
Ship: Medium tanker
Weather conditions: partly cloudy / no rain / excellent visibility / 6m/s waves
Crew saw it at ~12,6NM
I saw it at ~7,0NM


This little bugger cost me 6 torpedoes (5 were duds), and over 120 3" shells, most of them hits in the water line...

Last edited by TH0R; 02-21-10 at 06:37 PM. Reason: updating as I encounter new contacts
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Old 02-21-10, 03:24 PM   #304
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I am getting map updates too.
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Old 02-21-10, 03:36 PM   #305
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It was user error.

I did not peel enough layers off my download for JSME to install it.

Got it working now, with map contacts showing up. THANKS!

I do get that crash in the museum, though I only went there to check this. I usually don't spend any time there.
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Old 02-21-10, 03:43 PM   #306
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I think good percentage of mod bug reports (all mods, not just RFB) are due to messed up installs, and I think people using JGSME are to blame.

I never use mod managers, I simply put mods manually in their place - safest way there is.
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Old 02-21-10, 04:24 PM   #307
Bilge_Rat
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I use JSGME, but I only use two mods, RFB and RSRDC, and unistall both before applying new patches. JSGME has a neat snapshot feature so you can take a snapshot of your stock SH4 instal and compare it to your actual game files. Great to figure out if your instal is corrupted.

I have been running RFB 2.0 with the latest patch this weekend and have no issues to report so far. Its a great little mod. I love the attention to detail, like the extra men in the conning tower, going back to the conning tower when exiting the sonar station, most men not wearing caps in the boat, etc. Great work guys.
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Old 02-22-10, 07:49 AM   #308
mikwarleo
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Sinkings... OR NOT

Let me tell you the story of the merchant that was also a submarine.

If you prefer to pictures over reading: http://img707.imageshack.us/slidesho...d=17400349.jpg


But first, I LOVE YOU ALL, great mod and I am very appreciative that I get to share your work. Having made one mini-mod for HoI2 I KNOW how much work it can be and yours is a GREAT BIG SUPER MOD>>>>>>>

Now the reason for my post:
It's kind of funny but OH SO disappointing - here's why - First campaign in my Type 2b clunker, searching searching for ships in bad weather, after SO long I find a merchant, yay. I ended up firing all 5 torps at this merchant (because first 4 were ALL duds), I'd given up but last one expecting that even if it was not a DUD I'd get no kill. Of course just to mock me it was GOOD. Despite expecting to get robbed I hung around to see if it would go under. LO and behold... I waited many hours underwater (ship had stopped and air patrols kept coming) but then I got what I was waiting for - that sweet music to any submariner - the sounds of metal bulkheads collapsing as down the bytch goes... but then
24 hours later...
no sunk message ...
48 hours later nothing...
MY KILL WAS DENIED CREDIT.

WTF. I almost gave my laptop it's first flying lesson.

Now it may have something to do with other mods etc I have installed not sure however they're all supposed to play nice together and I read your manual cover to cover yours is the only one that talks about 'delaying ship sunk message as long as possible' so I thought perhaps that was the issue. Either way maybe there was half a smile at my misfortune and for you . See the screenies...

http://img707.imageshack.us/slidesho...d=17400349.jpg

MODS I have installed in this order:
RFB 2.0 + patches
RSRDC
OM + patches
OMEGU + patches
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Old 02-22-10, 07:59 AM   #309
Hitman
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Quote:
My first contacts with the new Fog:

No.1

Time: 13:15
Ship: Medium Old Composite
Weather conditions: clear skies / no rain / good visibility / 3m/s wind
Crew saw it at ~8NM
I saw it at ~9000yd


No.2

Time: 12:24
Ship: Old Raked Bow Split Merchant
Weather conditions: clear skies / no rain / excellent visibility / 3m/s wind
Crew saw it at ~10,7NM
I saw it at ~7,5NM (weather deteriorated - wind was 7m/s upon spotting it visually myself)


No.3

Time: 15:50
Ship: Medium tanker
Weather conditions: partly cloudy / no rain / excellent visibility / 6m/s waves
Crew saw it at ~12,6NM
I saw it at ~7,0NM
Is this with my fog patch already installed??
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Old 02-22-10, 08:00 AM   #310
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Quote:
First campaign in my Type 2b clunker
The german submarine??? Are you sure that was RFB??
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Old 02-22-10, 08:20 AM   #311
mikwarleo
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LOL - I used my sub to nail it into the sea bed and STILL NO SHIP SUNK!

http://img534.imageshack.us/i/82000690.jpg/


Quote:
Originally Posted by Hitman View Post
The german submarine??? Are you sure that was RFB??
YES with OM: http://www.subsim.com/radioroom/showthread.php?t=134922
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Old 02-22-10, 08:25 AM   #312
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Quote:
Originally Posted by mikwarleo View Post
MODS I have installed in this order:
RFB 2.0 + patches
RSRDC
OM + patches
OMEGU + patches
From the first post in the OMEGU thread...

"OMEGU and accompanying mods should "ONLY" be installed on a “stock” SH4 v1.5 after OM v720 or RSRDC v550"
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Old 02-22-10, 08:39 AM   #313
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Who is responsible for the such effect? RFB or RSRDC?


PS. I use
1) RFB_2.0 with latest patches
2) RSRDC_575 with RSRDC_V5xx_Patch1
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Old 02-22-10, 08:54 AM   #314
mikwarleo
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Quote:
Originally Posted by Donner View Post
From the first post in the OMEGU thread...

"OMEGU and accompanying mods should "ONLY" be installed on a “stock” SH4 v1.5 after OM v720 or RSRDC v550"
I see, thanks maybe that's it then. Always happy to find it's me and not someone/thing else
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Old 02-22-10, 09:36 AM   #315
TH0R
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Quote:
Originally Posted by Hitman View Post
Is this with my fog patch already installed??
Yes, but I had the older version of RFB 2.0 installed. So please discard these sightings - I will post new ones, now that I have a proper install.
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