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Old 05-05-17, 01:25 PM   #1
Ca[t White
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Default Trigger Maru mod 2.5

I've finally downloaded and installed the Trigger Maru 2.5 mod to my stock SH4 game. I must say this mod is fantastic! I'm really enjoying the game play. I just have two questions; is there a way you can see the Engine room, and also is there a way to manually turn the light from white light to red lights? oh and right now I'm currently playing a patrol during 1941, can anyone tell me what the most common area a Task force would be located?
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Old 05-05-17, 01:36 PM   #2
ETR3(SS)
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Originally Posted by Ca[t White View Post
I just have two questions; is there a way you can see the Engine room, and also is there a way to manually turn the light from white light to red lights?
Simply put? No and no. A long while back there were plans to model the whole interior of a fleet boat but that project ran aground. It was a big undertaking after all.
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Old 05-05-17, 03:27 PM   #3
Ca[t White
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OK, now with that being answered, what would be the most likely areas to find a task force; I know they are fast moving.
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Old 05-05-17, 10:54 PM   #4
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Originally Posted by Ca[t White View Post
OK, now with that being answered, what would be the most likely areas to find a task force; I know they are fast moving.
TMO some task forces appear in historical location such as Midway, Coral Sea. Try using the RSRD(Run Silent Run Deep) add on with TMO, esp if you want task forces you can find without just lucking up. A lot of task forces at the major battles and just "usual" traffic making runs per as they did in real life.
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Old 05-07-17, 03:37 PM   #5
Ca[t White
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Originally Posted by Bubblehead1980 View Post
TMO some task forces appear in historical location such as Midway, Coral Sea. Try using the RSRD(Run Silent Run Deep) add on with TMO, esp if you want task forces you can find without just lucking up. A lot of task forces at the major battles and just "usual" traffic making runs per as they did in real life.
Is this Run Silent Run Deep MOD separate or does this come with TMO? could you provide the link to this RSRD MOD?
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Old 05-08-17, 06:15 AM   #6
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Goes on top of your TMO 2.5 (and small patch) activation:

http://www.subsim.com/radioroom/down...o=file&id=1414

and it's patch:

http://www.subsim.com/radioroom/down...o=file&id=1459

which fixes "dead zones" between the layers, keeping traffic flowing as the game progresses from the 41a to the 42a to the 42b, etc. layers.
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Old 06-07-17, 01:11 AM   #7
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Originally Posted by Ca[t White View Post
OK, now with that being answered, what would be the most likely areas to find a task force; I know they are fast moving.
Been playing TMO for a very long time. In the early months of 1941, the channel between Luzon and Taiwan is a place to sit and wait. Problem is, its quite a journey from Java (I stay in the Asiatic Fleet and when Manila falls, reassigned to Java) to there. And Japanese air patrols.

Another option would be to leave Java and head northwest towards Saigon, or upwards to the west side of Taiwan.
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Old 01-23-18, 11:46 AM   #8
jlan5031
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Default TMO?

I'm new to the SH series. I caught some videos on Youtube, liked them, and purchased SH4 Blue 1.5. Then I began gathering some mods. TMO caught my interest, so I downloaded and installed it through JGME. It shows up in the game. My problem is how is it activated. If I select the title from the list, I get the recitation of the poem, a long list of credits, and then it stops. Is it that just activating TMO in JGME makes the mod operational and it's not necessary to select the title from the game contents list? If not, how do I activate it?
Thanks for any replies.
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Old 01-23-18, 12:29 PM   #9
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Ahoy jlan5031!

I think you're missing the 4gb patch or alternatively LAA ... without it, no major modes will work.

You can get more help here:
http://www.subsim.com/radioroom/show...18&postcount=1

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Old 01-23-18, 02:02 PM   #10
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Quote:
Originally Posted by jlan5031 View Post
Is it that just activating TMO in JGME makes the mod operational and it's not necessary to select the title from the game contents list?
Correct. Once you activate it through JSGME, it's active. You don't need to do anything else. You can start a new career, or run through the training missions to get a feel for the game and learn how to run your boat.

Quote:
Originally Posted by jlan5031 View Post
If I select the title from the list, I get the recitation of the poem, a long list of credits, and then it stops.
The creator modified the stock "Credits" option and screen. The poem is where the title Trigger Maru came from. The fact that you're seeing it means that you can be sure TMO is activated.
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