SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
04-10-14, 12:25 PM | #11221 |
Grey Wolf
Join Date: Apr 2005
Location: UK
Posts: 908
Downloads: 672
Uploads: 0
|
Hiya,
New ui is 7.50 test version 16 then apply the patch #2 Maybe best to have a nose around in that Some guru will no doubt be along smartish Def
__________________
Have Fun Bye Def |
04-10-14, 03:00 PM | #11222 |
Growing Old Disgracefully
|
A warm welcome ‘Loltak’ to the Subsim family.
You will always find someone here to help you. Link to my STEP BY STEP TUTORIALS & HOW TO DO IT http://www.subsim.com/radioroom/showthread.php?t=211804
__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
04-12-14, 06:31 AM | #11223 |
Torpedoman
Join Date: Aug 2013
Posts: 111
Downloads: 250
Uploads: 0
|
is there a way to turn RAOFB without using the mouse wheel, but rather by dragging it with the mouse?
|
04-12-14, 07:54 AM | #11224 |
Seaman
Join Date: Mar 2010
Posts: 37
Downloads: 62
Uploads: 0
|
Hi,
Thanks for the link THEBERBSTER, you've done a great work I'll try the beta version. Edit: the journal viewer of the 7.5 can read my old journal, that's just strange that a journal 7.4.2 couldn't be read with the journal reader 7.4.2 on my pc. But i now work that the principal Last edited by Loltak; 04-14-14 at 11:09 AM. |
04-14-14, 04:08 AM | #11225 |
Watch
Join Date: Mar 2010
Location: Spain
Posts: 28
Downloads: 53
Uploads: 0
|
Hi,
I'm sorry if this is explained somewhere, but I couldn't find it. What is the process to update the mod? I have 1.5.0 and would like to update to the last test version, but I'm not sure how to do it without breaking anything. My TDW UI mod is waaaay in the middle of my mod list, so uninstalling it is difficult for me. |
04-14-14, 04:44 AM | #11226 | |
Count Dracula
|
Quote:
http://www.subsim.com/radioroom/showthread.php?t=211804
__________________
|
|
04-14-14, 12:55 PM | #11227 | |
Grey Wolf
Join Date: Sep 2006
Location: NY
Posts: 994
Downloads: 1078
Uploads: 6
|
Quote:
__________________
JSGME help links and common error solutions |
|
04-17-14, 01:34 PM | #11228 | |
Nub
Join Date: Dec 2013
Posts: 2
Downloads: 148
Uploads: 0
|
Quote:
Please forgive my poor English...I just met the same problem as above.The field of view in sextant seems to be too narrow now.Can't measure the angle of elevation of a celestial body which is above 16 degrees.I really want to make a celestial position fix by myself.Is there any way to fix that in your MOD? Thanks,your MOD is awesome,I love it. |
|
04-19-14, 11:45 PM | #11229 | |
Black Magic
|
Quote:
To update to newest version: - disable old version - use options migrator in NEW version to migrate options file from old to new - enable new version EDIT: actually v1.5.0 is too old to use the OptionsMigrator app on because that version's option's file isn't setup for the app. You'll have to enable the new version of the mod and then use the OptionsEditorViewer app found in \data\Applications to setup your options file. Last edited by TheDarkWraith; 04-20-14 at 12:28 AM. |
|
04-19-14, 11:47 PM | #11230 |
Black Magic
|
|
04-19-14, 11:49 PM | #11231 | |
Black Magic
|
Quote:
|
|
04-20-14, 09:03 PM | #11232 |
Black Magic
|
v7.5.0 test version 17 available here: https://www.mediafire.com/?lismgl03bwubc8b
v7.5.0 - fixed bug in TDWMouse.dll that could cause python exception to be thrown - redid destroyed marks - made the whole left side of the NavMap features window draggable so that those users whose screen resolution is small can still view the whole window by dragging it up/down - added a new order to the engineer's orders: electrics only. When this is clicked and enabled then propulsion will be limited to electric propulsion only (requires patch from Generic Patcher enabled for this) - removed old sextant. Added a new sextant to the game. The sextant is used by calling up the Sextant window from the Navigator's order bar. This requires the Stadimeter being used as sextant patch to be enabled in the Generic Patcher. To use the sextant: call up Sextant window, place the scope reference line on the horizon, press the Enable sextant button in the Sextant window, press the Stadimeter button (little button above the TDC range dial), place green reference line on object wanting angle of, read out angle in the sextant window - added two additional add-on mods: NewUIs_TDC_7_5_0_gap_Sextant_Mask_Eye_Reflection and NewUIs_TDC_7_5_0_gap_Sextant_Mask_No_Eye_Reflectio n. These can be used to set a mask for the Sextant (by default the sextant has no mask - just open display) - added a new user option that controls the starting and minimum width of the messagebox. Minimum width is 180.0. Default is 315.0 (stock size). (MessageBoxMinimumWidth) - revised Automation so that it dynamically 'loads' the commands for the script when script is played. When script is stopped the commands are 'unloaded' to free memory. This dramatically reduces the memory used with all the scripts loaded in. - when Disable sextant is clicked in the sextant window it will also disable the sextant window now - fixed bug of being able to close sextant window while sextant was active (if this happened then there was no way to deactivate sextant!) - fixed bug of button for using sextant disappearing after using the sextant - added a new icon to the engineer order category: diveplanes - added a new orders bar: diveplanes. This has the orders for controlling the diveplanes (if the manual diveplanes patch is enabled of my Generic Patcher) - fixed problem of depth bar not rendering if the add-on mod NewUIs_TDC_7_5_0_AltAdvSpeedGraphics_by_naights was enabled - fixed bug of after using Sextant none of the order bars would be visible and camera zoom was 'zoomed' - fixed bug of tutorials always showing corrupt in the main menu - added a new parameter to the user chart files: Sizeable=. If this value is 1 then the chart is sizeable by using the mousewheel, dragging a corner, or dragging a side. NOTE: the chart's size will NOT be saved and will be restored to original size at game end or exit to main menu - user charts now dynamically load/unload thus saving memory used This new test version is needed to test the revised stadimeter as sextant patch of the Generic Patcher v1.0.164.0 See here for information on revised stadimeter as sextant patch: http://www.subsim.com/radioroom/show...postcount=3185 http://www.subsim.com/radioroom/show...postcount=3186 |
04-27-14, 11:09 PM | #11233 |
Ace of the deep .
|
Currently using NewUIs_TDC_7_5_0_TheDarkWraith_Test_Version_17
I can still only load 50 user charts . I thought this was increased because of memory restructure or something . http://www.subsim.com/radioroom/show...ostcount=11220 |
05-03-14, 10:34 AM | #11234 |
Bilge Rat
Join Date: May 2014
Posts: 1
Downloads: 10
Uploads: 0
|
Hello Everyone
I am new in game and as well in in mod using. I have installed only Multiple UI for SH5 with TDC but it doesn't work. As I checked there is no problem with using other mods. The issue is that game cannot be launched - after trailer and progress screen there appears black screen and I get back to Windows. In debugview I've found following error: Code:
00000408 74.40542603 [3964] TDWMouse constructor end 00000409 74.65902710 [160] SH_ServerOrbitProtocol.cpp (111): Failed to read packet from client. There is a topic at forum re this error but for me seems to be different. I have patch 1,2 and play with Uplay at WIn XP SP3 |
05-03-14, 11:51 AM | #11235 |
Grey Wolf
Join Date: Apr 2005
Location: UK
Posts: 908
Downloads: 672
Uploads: 0
|
Sent you a pm
I'll keep checking for reply til 11pm gmt (UK here)
__________________
Have Fun Bye Def |
Tags |
dbrn, favorite, new ui |
|
|