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Old 03-13-11, 05:17 PM   #691
Hans Witteman
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Originally Posted by Schwieger View Post
Looking good Hans!
Thank mate more to come

Best regards Hans
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Old 03-13-11, 05:31 PM   #692
Hans Witteman
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Originally Posted by mkIpetrucci View Post
Thank you, Hans!

I understand, it's probably a huge very time consuming work anyway only for those types that will be in the megamod and also, it would have been too close to "perfect" to treat all the U-Boat types in the same detailed manner, so I am saying that any work that you're making into this area is very good, in any quantity.


I've wanted to say one more thing: Since this megamod seems to be the most interesting, realistic and historical oriented that has arised on the "SHIII workshop", I've thought and also expected somehow (my bad, I guess ...) that a larger number of modders should have been interested in your team's work and that they would have joined and help U-BOOT_HAHD team into a common and organized effort (comparable to GWX way of working). Seeing that there are a lot of talented people (outside your team) that are creating their personal mods that will not be (probably ever) implemented into a megamod it's a shame, in my opinion. Just watching the movies uploaded on youtube and seeing the screenshots on your website I can firmly say that you have the best and the most impressive "résumé" and presentation that you can have and of course, with that, becoming attractive to simple users and also to modders. Of course, everyone is free to take their own choices, especially when we are talking about non-paid work, but I believe it would have been way much more constructive if the efforts of as much as possible SHIII modders should have been "centralized", and their work would have followed a common (and compatible in terms of gameplay) path and goal. In other words, I feel that U-BOOT_HAHD team doesn't seem to have in this moment the support they really need and deserve from the SHIII modders community.


I hope I didn't offended anyone with the things I've said, because I have a lot of respect for ALL the SHIII and SH4 modders that are dedicating their time and efforts only for some of us to enjoy playing a better SHIII and SH4 and I wish them all the best!
Hi mate,

Don't worry for the amount of detail for the U-Boat because the way our mod will work you will never have all high detail boats load at the same time. The way our mod will work is that when you are ready to upgrade to the next boat you just have to go in base and load the next boat in jgsme it is going to be like that for every boat this give us the latitude to implemented custom GUI for each boats

For the join effort i understand your point of view but many have already spent a part of their life in those mods and i can understand them to not getting involved another time, some have family and can't spent too much time in this. Also it is not that easy to get a concerted effort or cooperation between everyone simply because sometime we don't have the same vision of what the mod should be and also because the way we approach the file structure and to close we can't force anyone to help.

For the support we have privateer who regularly help us in technical detail just read yesterday posts we also have some that help in silence in the shadow if you want.

And all the great shipmates here in thread that help us in many ways.

We also have 2 new offers from artists so i can't say we don't have support.

Best regards Hans
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Old 03-13-11, 05:44 PM   #693
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Originally Posted by Hans Witteman View Post
Hi mate,

Don't worry for the amount of detail for the U-Boat because the way our mod will work you will never have all high detail boats load at the same time. The way our mod will work is that when you are ready to upgrade to the next boat you just have to go in base and load the next boat in jgsme it is going to be like that for every boat this give us the latitude to implemented custom GUI for each boats
Would this still be compatible with people who run multiple careers at once and are currently running different boats?
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Old 03-13-11, 06:15 PM   #694
Hans Witteman
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Would this still be compatible with people who run multiple careers at once and are currently running different boats?
Hi mate,

I am not absolutely sure how to answer this question maybe another player more familiar with multiple careers could answer better than me

Best regards Hans
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Old 03-13-11, 07:00 PM   #695
Schwieger
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Would this still be compatible with people who run multiple careers at once and are currently running different boats?
Yes it should be.. he just would have to finish the other U-Boat types for you to use the improved versions in game
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Old 03-13-11, 08:08 PM   #696
Hans Witteman
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Originally Posted by Schwieger View Post
Yes it should be.. he just would have to finish the other U-Boat types for you to use the improved versions in game
Thank mate, i never play with multiples career so this one was not for me

Best regards Hans
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Old 03-13-11, 08:36 PM   #697
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Yes it should be.. he just would have to finish the other U-Boat types for you to use the improved versions in game
So it would be possible to run a type XXI, IX, and a II all at the same time? But they wouldn't be able to have saved patrols at the same time? They'd have to finish a patrol to change to the next one?



Sound like some people may have issues with that. I'm not complaining, as I usually run one career at a time, but I'm just throwing that out there.....
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Old 03-13-11, 09:24 PM   #698
Hans Witteman
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Originally Posted by Gargamel View Post
So it would be possible to run a type XXI, IX, and a II all at the same time? But they wouldn't be able to have saved patrols at the same time? They'd have to finish a patrol to change to the next one?



Sound like some people may have issues with that. I'm not complaining, as I usually run one career at a time, but I'm just throwing that out there.....
Hi mate,

If they have one profile for each career i think it would be the perfect choice

Best regards Hans
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Old 03-14-11, 02:26 AM   #699
reaper7
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Originally Posted by Hans Witteman View Post
Hi shipmates,

For those craving to see some screenies :

That why i'm a little bit late to release the Fletcher video

I made the Mk/14 version of torpedoes launcher because M/15 was the version to protect from the 5 inches deck gun proximity so M/15 is with a blastshield and MK/14 without.

Also since i completely revamp the Fletcher i tough that the ship deserved better searchlight those GE 36.

The Fletcher is coming

Best regards Hans

Amazing work as always Hans Come in Fletcher... do you copy
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Old 03-14-11, 07:08 AM   #700
von faust
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Hi to all,
if You need a help I'm here
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Old 03-14-11, 07:39 AM   #701
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Default Mail to team

I sent a mail to HAHD Team.

Best regards.

Fitzcarraldo
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Old 03-14-11, 10:15 AM   #702
Hans Witteman
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Originally Posted by reaper7 View Post
Amazing work as always Hans Come in Fletcher... do you copy
Thank mate, it could have been yesterday but i was to tired last night to upload everything so i will do that today

Best regards Hans
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Old 03-14-11, 10:21 AM   #703
Hans Witteman
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Hi to all,
if You need a help I'm here
Hi Von faust,

Any help would be greatly appreciated i just went to the website and i saw you are a 3d artist that great mate we will certainly need your skills my friend, we will contact you soon the minute we are set this week.

Best regards Hans
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Old 03-14-11, 10:37 AM   #704
Hans Witteman
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Originally Posted by fitzcarraldo View Post
I sent a mail to HAHD Team.

Best regards.

Fitzcarraldo
Hi mate,

Thank for the mail but so far i don't even know how to access the team mail?

Best regards Hans
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Old 03-14-11, 11:20 AM   #705
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Hi mate,

Thank for the mail but so far i don't even know how to access the team mail?

Best regards Hans
PM to you! Did you send your desidered pass via private mail to Reaper?

When you have the pass, in Gmail.com, you type:

yournick@u-boot-hahd.com (all the words with the "@", not only yournick)

..and type the pass you sent to Reaper (the same of the HAHD site).

That is all for access the HAHD mail.

Best regards.

Fitzcarraldo
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