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Old 03-11-19, 05:18 PM   #11
Randomizer
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Join Date: Mar 2019
Location: Vancouver Island
Posts: 334
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Quote:
Originally Posted by propbeanie View Post
One thing to remember is that some edits in the game do not take until the start of the next patrol. Others do not take effect until the next Career is started. Since you are trying to change the sub, it's probably the career...
Nope, new careers all. Have not tried a XXI in NYGM though but I get the 180 second extension in all of the VII's and IX's in spite of using SH3 Editor on the sensors.sim file and cannot find another file that defines the extension time.

The loading times using NYGM are short enough that testing new careers does not consume too much time.

Others are having different results, fair ball but I have posted my NYGM mod-soup and nobody has posted where I may be in error or provided info on related files that may need editing.

It would be ungracious not to acknowledge input received so far, so thanks.

-C
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