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Old 08-10-17, 08:53 PM   #1
yubba
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Default A new/old Look for PT-109

Well it took years to figure it out and to work up enough nerve to download and,, used that sh3d editor acouple of hours ago it's in the DAT file of PT-109 is where to make the changes





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Old 08-10-17, 09:12 PM   #2
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Well it took years to figure it out and to work up enough nerve to download and,, used that sh3d editor acouple of hours ago it's in the DAT file of PT-109 is where to make the changes





Wow, that looks awesome, Good job.
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Old 08-10-17, 09:43 PM   #3
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Now we just need to get you to shrink that search light down to about one-tenth of its current size, and mount it on a pole next to the wheel. Don't care too much about it lighting up. Then, if we could get you to take one of the small turrets that are in the game, butcher is up a bit, take the top and gun off, put the top half of a sailor in it, give him a twin 50, put a railing around it, and mount it on a bucket... let the turret do the spinning... You are now a bonafide "expert"...
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Old 08-10-17, 09:47 PM   #4
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Now we just need to get you to shrink that search light down to about one-tenth of its current size, and mount it on a pole next to the wheel. Don't care too much about it lighting up. Then, if we could get you to take one of the small turrets that are in the game, butcher is up a bit, take the top and gun off, put the top half of a sailor in it, give him a twin 50, put a railing around it, and mount it on a bucket... let the turret do the spinning... You are now a bonafide "expert"...
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Old 08-10-17, 09:52 PM   #5
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Originally Posted by propbeanie View Post
Now we just need to get you to shrink that search light down to about one-tenth of its current size, and mount it on a pole next to the wheel. Don't care too much about it lighting up. Then, if we could get you to take one of the small turrets that are in the game, butcher is up a bit, take the top and gun off, put the top half of a sailor in it, give him a twin 50, put a railing around it, and mount it on a bucket... let the turret do the spinning... You are now a bonafide "expert"...
That's an easy one,, just get rid of it,, go into the equipment file and delete it. my 3d ing is limited I just did this not knowing how to use it a couple of hours ago ,, hell I was going to put the phalax in the gun mounts,, but that's alittle beyond me.
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Old 08-10-17, 10:14 PM   #6
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Default Remember you are the Skipper

or the back seat driver.

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Old 08-11-17, 03:27 AM   #7
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Quote:
Originally Posted by propbeanie View Post
Now we just need to get you to shrink that search light down to about one-tenth of its current size, and mount it on a pole next to the wheel. Don't care too much about it lighting up. Then, if we could get you to take one of the small turrets that are in the game, butcher is up a bit, take the top and gun off, put the top half of a sailor in it, give him a twin 50, put a railing around it, and mount it on a bucket... let the turret do the spinning... You are now a bonafide "expert"...
I put a 20 MM in the searchlights place, currently have a 50 cal. Can man it, crewman doesnt show up at GQ there nor will it fire unless player mans it, looks cool though. Suppose change the node from L to M and itd function as a deck gun?
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Old 08-11-17, 03:28 AM   #8
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Well it took years to figure it out and to work up enough nerve to download and,, used that sh3d editor acouple of hours ago it's in the DAT file of PT-109 is where to make the changes






Great work. Going to release?
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Old 08-11-17, 06:29 AM   #9
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I'd be happy to,, or I can tell you,, how to do it, it's pretty easy with that 3d editor, or you can ,, tell me how to upload these files,, did you say the 50cal fires ????
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Old 08-11-17, 09:37 AM   #10
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I'd be happy to,, or I can tell you,, how to do it, it's pretty easy with that 3d editor, or you can ,, tell me how to upload these files,, did you say the 50cal fires ????

Yes .50 cal does fire, but player has to man it when placed in search light position. Files for .50 cal are in the PT 109 mod, simply add "12mm_Browning_soclu" in the link name portion of the .eqp file where the searchlight was. There is a twin .50 cal out there somewhere used on S boats, cant find it though. Twin 50's would be perfect for early war PT's and even for later war, as they still used 50's.

Sure. take the mod and right click "send to" comppressed(zip) folder. You will see a zipped file appear. Just attach to email or if you want to upload to subsim. Do the same far as compressing. Then go to "downloads" here at subsim and click on the Add, youll see where to load it, specify SH 4, ships, add a description and click add at bottom of screen to load it.
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Old 08-11-17, 10:02 AM   #11
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THX for the responce,, would you know if there is a edit to limit the horizontal arc of fire on the aa guns ,, the orginal builders of the PT worried of the crew blending into objects on the deck,, that's why they built those tubs which are called stands in sh3d editor click on the discription in the list and delete then drop the AA node down the y axis to 0.17 you'll can adjust the other 2 axis to your liking..
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Old 08-11-17, 10:39 AM   #12
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Default we got 50s

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