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Old 05-16-17, 08:21 AM   #2071
Jimbuna
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Quote:
Originally Posted by keltos01 View Post
The Absolutely Crazy Way Britain Tried to Kill German Submarines in World War I

Charles Domville-Fife, writing in 1919 just after the war was over, described Lance Bombs as “conical explosive bombs on the ends of broom handles! A strong man could whirl one of them round his head, like a two-handed sword or battle-axe, and, when the momentum was sufficient, hurl it over the water for about seventy-five feet. On nose-diving into the water and hitting the hull of a submarine in the act of rising or plunging, the little bomb, containing about 7 lb. of amatol, was exploded by contact.”

http://nationalinterest.org/blog/the...l-german-20641
The Lance Bomb



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Originally Posted by iambecomelife View Post

Environmental update (tweaked again!) Now the fog is a better color; all colors are richer and less washed out. Additional crew with preset animations; you can have them man the rail when entering port like "Aces of the Deep". U-31 type in heavy weather. U-31 sub is due to be revamped with higher detail conning tower, etc.
Awesome work
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Old 05-16-17, 08:56 AM   #2072
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Don't sneeze while holding that thang...
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Old 05-16-17, 09:43 AM   #2073
Markus_1987
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Did we see a release of this beuty Mod this year?

I Follow your Mod since 2011
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Old 05-16-17, 10:11 AM   #2074
Kapitain Oliver Leinkraunt
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impressive, most impressive
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Rapidi Ed Invisibili-the campaign (an italian mod for SH4)
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Old 05-19-17, 05:02 AM   #2075
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Little bit of concept art, while waiting for the next screenshots.


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Old 05-21-17, 09:28 AM   #2076
Kapitain Oliver Leinkraunt
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I can't wait
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Rapidi Ed Invisibili-the campaign (an italian mod for SH4)
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Old 05-22-17, 08:39 PM   #2077
areo16
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I just want to say that this mod is some amazing work. Well done!

I can't believe the detail. I am a huge WW1 enthusiast. So this mod gets me goin'.

Last edited by Sailor Steve; 05-23-17 at 03:26 AM. Reason: Language rules
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Old 05-29-17, 04:57 PM   #2078
iambecomelife
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Quote:
Originally Posted by areo16 View Post
I just want to say that this mod is some amazing work. Well done!

I can't believe the detail. I am a huge WW1 enthusiast. So this mod gets me goin'.
Glad to hear!

I decided to spend some more time on WWI merchantmen...the Collier "Birnamwood", still incomplete at the moment. Hull sections can be blown away, hatch covers can break off, and boilers will spray steam or burst, based on enhancements to the game's particle effects.

Portholes and windows are 3D with a glass material layer, unlike the "painted on" fake portholes used in tga or DDS files.

Like many other ships, this merchant may really be a Q-Ship with concealed weapons.







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Old 05-30-17, 01:26 PM   #2079
Kapitain Oliver Leinkraunt
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IABL one question, are you going to add some bulk carriers in the mod? I know that the B.C. existed during ww1 and one (the italian "Milazzo") was sunk by an austro-hungarian sub.
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Old 05-30-17, 01:47 PM   #2080
iambecomelife
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Quote:
Originally Posted by Kapitain Oliver Leinkraunt View Post
IABL one question, are you going to add some bulk carriers in the mod? I know that the B.C. existed during ww1 and one (the italian "Milazzo") was sunk by an austro-hungarian sub.
Yes!

Fun fact: "Milazzo" was sunk by my High School friend's ancestor (yes, Ritter von Trapp, the "Sound of Music" guy). Her sister ship "Volturno" was also torpedoed and sunk, shortly before the war ended.

As you said, there were bulk carriers back then. Often they looked a little bit like oil tankers, with a superstructure way up front and the smokestack all the way at the back. Italy, Holland, and Great Britain all had this type of bulk carrier.

"Milazzo" and "Volturno" were technological marvels for their time; they were huge (11,400 GRT) and had very advanced cargo handling equipment. They had dry cargo space and tanks for oil. There was even a miniature railroad installed to unload cargo. It's too bad they did not survive the war.



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Old 06-05-17, 07:54 PM   #2081
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Collier is now skinned; more pictures at the Facebook page.



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Old 06-16-17, 08:48 AM   #2082
Kapitain Oliver Leinkraunt
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wonderful ship
are there any news?
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Old 06-16-17, 10:25 AM   #2083
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Wonderful ships... And wonderful work!!!!
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Old 06-16-17, 08:01 PM   #2084
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Yeah, this needs to be released, things can always be added at a later date, as long as the core is ready.

iambecomelife,

if you need help, just ask for it here.
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Old 06-17-17, 08:58 PM   #2085
iambecomelife
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Quote:
Originally Posted by JuJu70 View Post
Yeah, this needs to be released, things can always be added at a later date, as long as the core is ready.

iambecomelife,

if you need help, just ask for it here.

I have a huge amount of items in the pipeline! My mind is working at a mile a minute with new ideas, content, and units to be included.... right now I have four Wings3d windows open! lol.

Projects for advertising the mod take time - for instance, the "Lusitania" video took about 4-5 months. On the two days before the 100th Anniversary I literally got about 1 hour of sleep; every hour (aside from work) was spent getting that video out!

I do not want to go too heavy on advertising to the point where content creation suffers.

For that reason, advertising video #2 (which was to have been about the Live Bait Squadron) is on hiatus.

However, there will be more images coming soon, and more Facebook updates. I am truly amazed, as always, at the potential for replayability and new campaign features that the SH4 campaign engine offers. More news later, and thank you for your interest!
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