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Old 12-25-15, 06:42 PM   #391
ArditoCorsaro
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Default torpedo

torpedo are not a scandal- they hit and unk almost every shot. i guess not even in 45 they have this kill rate. please guys help me
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Old 12-25-15, 10:35 PM   #392
TorpX
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Check the options you are using. There is one for Dud Torpedoes.

If you are playing a career, you need to do this in the office before you go on patrol.
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Old 12-26-15, 08:42 AM   #393
ArditoCorsaro
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Default torpedo

i play on 100% realism. do you mean a mod's option there is friend?
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Old 12-26-15, 11:45 PM   #394
TorpX
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No. I'm talking about the game options.

If you are playing on 100% realism, you should have torpedo malfunctions.

However, be aware there are multiple menus where you can change options; only one of these applies to career play. That one is accessed from your game office. The others don't change options within your careers. The game is somewhat confusing in this way, and it is easy to forget this.



Edit:
You are talking about not having any dud hits, right?
If you have too many duds, disregard what I've said.

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Old 12-27-15, 06:59 AM   #395
ArditoCorsaro
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Default torpedo

yes.i haven't dud, circle run, too soon explosions, etc etc all torpedo hit. but i've see that's a problem of 2.6 sometime. Others have. if i delete torpedo files in 2.6 library,(so game use tmo torpedo files with malfuntions) can go well?
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Old 04-30-17, 07:37 PM   #396
Traveller
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It's been quite a while and I just wanted to say hello and thanks to everyone who still plays this mod. I have read through the posts in this thread, and if there is enough interest, I am thinking about updating Traveller Mod in an attempt to correct some of the issues people are having.

But it's been at least 4 years since I have modded SH4, so if I decide to do it, it will take me a bit of time for it to all come back to me.

Last edited by Traveller; 04-30-17 at 08:11 PM.
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Old 04-30-17, 08:17 PM   #397
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It's like riding a bike... no wheels, handlebars or brakes, and no instruction set on how to put the thing together... - It'll be Christmas all over again!... baited breath, man...

Oh, and "Hello! Welcome Back!"
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Old 05-02-17, 04:17 PM   #398
Bleiente
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Welcome back @Traveller.
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Old 05-02-17, 06:09 PM   #399
J0313
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HOLY, MOLI! THE PRODIGY HATH RETURNED! Good to hear from you Traveller.
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Old 05-06-17, 12:52 PM   #400
Bubblehead1980
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Just wondering how you get rid of the ship sunk marker and captains log? Something I'd lie to have on my personal setup. Which files deal with this? Thanks in advance.
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Old 06-02-17, 06:56 PM   #401
LCQ_SH
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I wanna enable this mod along with the OTC, but after enabling Traveller's mod, ship lengths are gone from the Recog. Man. Any idea on how I could avoid this??
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Old 07-05-17, 03:51 PM   #402
uboot556
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During the first patrol,while i was under attack by destroyers i had a CTD;also in single missions i have this problem......
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Old 07-05-17, 10:00 PM   #403
Bubblehead1980
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Anyone know how he eliminated the "ID ship" function and the captaisn log? I'd like to do this for my custom setup.
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Old 07-06-17, 06:17 AM   #404
p.jakub88
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Hello Traveller,

i would like to ask You about the compatibility of Your mod with other Silent Hunter 4 1.5 version mods.

Beside TMO 2.5 and RSRDC i have also Improved Ship Physics 2.6, Optical Targeting Correction plus some Webster's and TMO 2.5 compatible mods enabled in my SH4.

Would the Traveller Mod for TMO will work correctly with those mod listed above?

Thank You in advance for reply!

Jakub

Last edited by p.jakub88; 07-06-17 at 11:30 AM.
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Old 07-06-17, 06:38 AM   #405
propbeanie
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Read his first post there p.jakub88:
http://www.subsim.com/radioroom/show...13#post2036713

You'll see he calls it "Traveller Mod for TMO 2.5". His last few statements are:

** PLEASE REMEMBER - TRAVELLER MOD IS NOT COMPATIBLE WITH ANY OTHER MODS. IF YOU INSTALL ANY OTHER MOD OVER (AFTER) THIS MAIN MOD OR THE INCLUDED OPTIONAL PATCHES, YOU WILL LIKELY BREAK MAIN FEATURES OF THIS MOD AND IT WILL NOT WORK AS INTENDED. **

** You must start a new campaign game after installing Traveller Mod v2.5 Final **

In other words, this would be used like "RSRDC_TMO_V502", and go on top of TMO 2.5. ~Everybody~ like TMO...

Like most mods, it is a LOT of fun. Traveller has some really cool stuff in his mod.
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