SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 02-13-17, 07:08 PM   #1
Kendras
Stowaway
 
Posts: n/a
Downloads:
Uploads:
radar Playable YAMATO !

So, let's begin the adventure !

What is ready so far (just about the unit) :

The Steel Dragon of the Sea


Last edited by Kendras; 02-23-17 at 10:14 AM.
  Reply With Quote
Old 02-13-17, 07:12 PM   #2
Kendras
Stowaway
 
Posts: n/a
Downloads:
Uploads:
cool

~~~~~~~~~~~~~~~~~~~~

UPDATES :

Next goals (w. i. p.) :


- to correct the appearance (size and shape) of the 5inch AA guns.
- (if possible, i need the 3D models) to add new detailed crew (officers) on the bridges.
- to add navigation devices.
- to check the navigation behaviour of the ship (acceleration, turn).
- to add an "iron sight" with a strong zoom, some marks to help for accurate fire depending on speed/distance of the target, and a high distance scale (30 km) for the playable 18inch gun.
- (if possible) to improve the forward hull aspect with detailed plans (not easy to do, I would need some sections plans).

- to create some single and multiplayer missions with this playable Yamato of course !


Last edited by Kendras; 02-23-17 at 06:05 AM.
  Reply With Quote
Old 02-14-17, 02:20 AM   #3
Niume
Sea Lord
 
Join Date: Sep 2015
Location: Lithuania
Posts: 1,633
Downloads: 499
Uploads: 2


Default

Awesome. Maybe later you could create like Playable Tirpitz
__________________


GLORY TO UKRAINE!


[ENG] SH 4 KSD II Ace Edition
Niume is offline   Reply With Quote
Old 02-14-17, 08:48 AM   #4
Kendras
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by Niume View Post
Awesome. Maybe later you could create like Playable Tirpitz
There is already a playable Bismarck-class battleship in WSM v3.0.
  Reply With Quote
Old 02-14-17, 10:00 AM   #5
itadriver
Commander
 
Join Date: Aug 2007
Location: Italia Venezia
Posts: 465
Downloads: 223
Uploads: 0
Default

Very good!!!
If you want I can make yamato playable.
itadriver is offline   Reply With Quote
Old 02-14-17, 10:11 AM   #6
Kendras
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by itadriver View Post
Very good!!!
If you want I can make yamato playable.
Thank you for the answer.

Is it possible to add a new submarine type, instead of replacing one of the existing submarines by the Yamato ?
  Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:06 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.