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01-11-12, 11:40 PM | #1 |
Torpedoman
Join Date: Dec 2010
Posts: 112
Downloads: 4
Uploads: 0
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umm... =/ i'm not sure what sub i have xD
how do i check... i just restarted mare nostrum if that helps at all? |
01-12-12, 12:21 AM | #2 |
Black Magic
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01-12-12, 08:37 PM | #3 |
Torpedoman
Join Date: Dec 2010
Posts: 112
Downloads: 4
Uploads: 0
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found them, except they are equipment 11, 12 and 13, instead of 14,15, and 16 like you posted
i double checked every file, and turned on both flags and the trum, still nothing D: Last edited by homsikpanda; 01-14-12 at 02:06 PM. |
01-29-12, 12:25 PM | #4 |
Sea Lord
Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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Version 0.08 overwrite Sh.sdl file from OMII.
Is there please a compatible version or can someone please upload version 0.0.7?
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U-552 Tiger IDF |
01-29-12, 02:44 PM | #5 |
XO
Join Date: Dec 2010
Location: Arkhangelsk
Posts: 427
Downloads: 324
Uploads: 0
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01-29-12, 08:53 PM | #6 |
Black Magic
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08-06-12, 11:51 PM | #7 |
Willing Webfooted Beast
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Great
Great job,as always! Can you select the flags in the bunker? And how do you customize them?
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Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
08-07-12, 07:06 AM | #8 |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
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I seem to remember that there are no limitations on where this mod can be enabled, disabled or customized. But better to wait for an official statement by TDW
Look at download page for details. |
08-07-12, 10:02 PM | #9 |
Willing Webfooted Beast
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YAAAAAAAAAY!
Just installed this mod and its great! don't worry about historical accuracy! in fact the only problem i've had with one of your mods is the AI submarine crew, though i probably just copied some files into the wrong folder!
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Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
08-09-12, 02:41 AM | #10 |
Willing Webfooted Beast
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Japanese flags
How about adding Japanese flags? Some people, especially those with open horizons II, might want to play as one of those Japanese uboats. To be completely beleivable you would need an all new Japanese crew, but it could be a start!
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Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
08-09-12, 07:13 AM | #11 |
Black Magic
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You can add your own flags to the mod very easily. Each flag (flag 1 and flag 2) are user customizable.
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08-10-12, 08:12 PM | #12 |
Willing Webfooted Beast
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Nice!
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Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
02-23-13, 02:23 PM | #13 |
Canadian Wolf
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Thanks DF : )
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10-19-13, 11:34 AM | #14 |
Growing Old Disgracefully
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Hi Guys
I have looked at TDW's readme and checked the mods eqp file Equipement. It shows 11 & 12 already enabled with 13 disabled in the mod download. Is there still something I still need to do? I have enabled the mod last in JSGME but am getting a ctd with it enabled Any conflicting mods that it needs to be in front of?
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10-19-13, 12:51 PM | #15 |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
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EUF and New UIs for sure
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