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08-17-16, 05:32 AM | #1336 | |
Grey Wolf
Join Date: Jun 2011
Location: UK
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I have over 400 patrol files to go through and amend May take me some time It will definitely get done - but I have no idea how long it will take me Do not hold up the next BETA release waiting for me
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-------------------------------------------------- Authority should derive from the consent of the governed, not from the threat of force If the only tool you have is a hammer, pretty soon everything starts to look like a nail FOTRS Ultimate http://www.subsim.com/radioroom/showthread.php?t=226270 The future of SH4 - coming to a PC near you soon |
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08-17-16, 06:44 AM | #1337 | |
Navy Seal
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What was modded to make that? Can we go back to stock lifeboats to fix it? It really is a minor issue. How much time do you spend inspecting lifeboats at high power in the periscope? Mostly, they're evidence that it's time to look for another target. "Are they there Capn?" "Yes, let's go." Folks, this young puppy woke up at 4:00 am to watch every Mercury launch on TV.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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08-17-16, 08:42 AM | #1338 |
CTD - it's not just a job
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Send some my way brother. You could split 'em up based upon mission type, so you could send me something you have no desire to get into, and I'll do that bunch. Just give me an idea of what you want them to look / "sound" like. I don't think we'd "need" the lot of 'em for the next beta, just by the end of the week is all...
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08-17-16, 08:45 AM | #1339 | |
CTD - it's not just a job
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08-17-16, 09:06 AM | #1340 | |
Ace of the Deep
Join Date: Feb 2004
Location: Colorado
Posts: 1,058
Downloads: 397
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Run Silent, Run Deep, and Sink 'em All |
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08-17-16, 09:16 AM | #1341 |
CTD - it's not just a job
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I notice you have no space between the "game" and "booster" words. Is your version the IOBits, or Razer Cortex, or some other company's version? Also, what version of Windows are you running?
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08-17-16, 10:12 AM | #1342 | ||
Admiral
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For those that don't know, here's an image made from a Mission Editor test mission (anyone can make one too) showing the difference in found stadimeter range measurement of a Northampton CA: You put the stationary ship at exactly 914 meters from the sub (that's only 1000 yards) and take stadimeter readings from the various relative bearings to see how close the stadimeter measurement really is. The image shows the stationary sub facing South (look at the compass heading), with the mast height of the ship at the stock measurement of 47m/154ft (FOTRS uses the same figure) the various stadimeter found readings are shown. Obviously, the error in measured distance compared to the true distance is greater towards the front of the Porpoise sub than to the rear. The error is the same to the sides, which points to the only other variable that causes the stadimeter to not read at 914m or 1000 yards distance.......the mast height is off. To the sides the stadimeter will error in true distance by 37m/40yds. To the rear, by 28m/30yds To the bow of the sub by 47m/51yds Keep in mind this is at a true distance of only 1000yds........the error is compounded greater as the target is measured at farther distances. At 2000yrds true distance, the error is not simply 51+51=102 yrds for the reading of a target towards the bow of the sub.....its more like 150yrds off. As Rockin Robbins likes to call it......."realistic measurements".
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
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08-17-16, 10:17 AM | #1343 |
Sink'em All
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I'm hoping to finish up the Japanese Maru naming mod either tonight or tomorrow night. I'll need one of my fellow workers on this project to d/l and check it out in the Museum to see if I've got everything done correctly. This will be in JSGME form and will go in the WIP folder for now. When I'm sure it's working correctly it can be moved to the 0.2 Beta SAR folder. Once I had a good idea on what to do, this wasn't as I hard to do as I imagined.
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Head Deep and Keep'em Astern" - LtCDR Samuel D Dealy SHIV Guide | Imperial Japanese Navy | US Submarines |
08-17-16, 10:19 AM | #1344 | |
Grey Wolf
Join Date: Jun 2011
Location: UK
Posts: 752
Downloads: 393
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Quote:
I will happily test it for you
__________________
-------------------------------------------------- Authority should derive from the consent of the governed, not from the threat of force If the only tool you have is a hammer, pretty soon everything starts to look like a nail FOTRS Ultimate http://www.subsim.com/radioroom/showthread.php?t=226270 The future of SH4 - coming to a PC near you soon |
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08-17-16, 10:25 AM | #1345 |
Sink'em All
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Thanks, my friend. I'll give you a shout when the mod has been uploaded.
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Head Deep and Keep'em Astern" - LtCDR Samuel D Dealy SHIV Guide | Imperial Japanese Navy | US Submarines |
08-17-16, 10:36 AM | #1346 | |
Navy Seal
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In the real submarine you could put the periscope in a dingy and tow it behind the submarine and still make it work accurately by directly entering the fore/aft offset of the mounting location! Truthfully we would take more flak from moving the conning tower 31' than if we leave things alone. My guess is that we have the U-boat periscope from SHIII and the devs had no idea how it worked, so used it as a black box. So the fore/aft offset wasn't changed from the U-boat. Still, since the error is known, it should be just as easy to correct the resulting numbers from the black box with a little more game code! Mark it as a Ubi fail. Just a guess but I'll bet I'm right.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS Last edited by Rockin Robbins; 08-17-16 at 11:14 AM. |
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08-17-16, 01:09 PM | #1347 |
Grey Wolf
Join Date: Jun 2011
Location: UK
Posts: 752
Downloads: 393
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That's a very kind offer Propbeanie
I still haven't done the first one properly yet - I am still thinking about Exactly what I need to do and in what order, and what I need to check whilst doing each one Once I have a procedure nailed down I may well be sending some to you
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-------------------------------------------------- Authority should derive from the consent of the governed, not from the threat of force If the only tool you have is a hammer, pretty soon everything starts to look like a nail FOTRS Ultimate http://www.subsim.com/radioroom/showthread.php?t=226270 The future of SH4 - coming to a PC near you soon |
08-17-16, 01:21 PM | #1348 | |
Grey Wolf
Join Date: Jun 2011
Location: UK
Posts: 752
Downloads: 393
Uploads: 0
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Quote:
A hull number mod for the subs would be fantastic
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-------------------------------------------------- Authority should derive from the consent of the governed, not from the threat of force If the only tool you have is a hammer, pretty soon everything starts to look like a nail FOTRS Ultimate http://www.subsim.com/radioroom/showthread.php?t=226270 The future of SH4 - coming to a PC near you soon |
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08-17-16, 01:27 PM | #1349 | |
CTD - it's not just a job
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08-17-16, 01:42 PM | #1350 | |
Grey Wolf
Join Date: Jun 2011
Location: UK
Posts: 752
Downloads: 393
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Quote:
Have just taken a look at the patrol folder There is only 257 Be done by teatime
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-------------------------------------------------- Authority should derive from the consent of the governed, not from the threat of force If the only tool you have is a hammer, pretty soon everything starts to look like a nail FOTRS Ultimate http://www.subsim.com/radioroom/showthread.php?t=226270 The future of SH4 - coming to a PC near you soon |
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