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04-07-17, 07:43 AM | #1 |
Engineer
Join Date: May 2016
Posts: 217
Downloads: 151
Uploads: 0
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About wolfpacks...
Here i am again with my dumb questions
Just to confirm: To use wolfpacks in NYGM, the only thing i have to do i check the "Wolfpacks" option in the HSIE options selector, and use that sh3.exe file. right? NYGM allready includes the Neccesary changes to the campaign files. Correct? Reason i ask, is because i tought id give it a try, so i enabled wolfpack in the hsie options selector, then on patrol came across a convoy, and the second i hit the "report contact" button, the game CTD. Used the hsie options again, un-checked wolfpacks, loaded the game and the send contact report worked fine (no CTD). and no wolfpack of course. Any idea of what i might be doing wrong? |
04-09-17, 05:50 AM | #2 | |
Engineer
Join Date: May 2016
Posts: 217
Downloads: 151
Uploads: 0
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Works fine now...
Quote:
Must have been a glitch. |
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04-09-17, 06:24 AM | #3 |
Fuel Supplier
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Benzin1973:
Glad you sorted out your wolf-packs problem. I couldn't reproduce the fault here. Still, you can now enjoy the full benefit of the H.sie/LGN1 wolf-packs option. NYGM also has its own variant (non-coded) of other U-boats attacking convoys, and both methods function properly - sometimes both at the same time! Stiebler.
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NYGM Tonnage War Mod - More than a mod: it's an experience! |
04-21-17, 02:42 AM | #4 |
Engineer
Join Date: May 2016
Posts: 217
Downloads: 151
Uploads: 0
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Problem (and solution) for new thompsen ships silouettes
I noticed that when having map contact updates on, and using the optional IABLShipsforNYGM_New_Thomsen mod, if i zoom all the way in on the map, i can see the ship's silouettes. This is i assume a bug, since the other (regular) ships dont show their silouettes at all.
This is a Bug right? So i made a little fix for it, it just replaces the XXX_shp.tga files for the thompsen ships silouettes so they dont show up. (edit: its the xxx_shp.tga files i replaced, NOT the xxx_sil.tga ones!) http://www.mediafire.com/file/417ivx...ouette_fix.zip Just unzip, and activate with JSGME as usual anywhere after the IABLShipsforNYGM_New_Thomsen mod. No risk of any conflicts since its just a few .tga files. Feel free to use it if you wish. Last edited by Benzin1973; 04-27-17 at 08:39 PM. Reason: posted wrong link! |
04-27-17, 03:02 PM | #5 |
Machinist's Mate
Join Date: Jun 2016
Posts: 130
Downloads: 60
Uploads: 0
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I have a lot of pages from my identification book without the merchant picture. I installed NYGM going step by step, all the evening, I did it twice, and still I miss a lot of merchants from that book.
What am I doing wrong? |
04-29-17, 01:07 AM | #6 | |
Engineer
Join Date: May 2016
Posts: 217
Downloads: 151
Uploads: 0
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Quote:
Please post your JSGME modlist. |
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04-29-17, 08:37 AM | #7 |
Machinist's Mate
Join Date: Jun 2016
Posts: 130
Downloads: 60
Uploads: 0
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Hi, this is my mod list:
And this is the result... only some ships appear, the most of them are like this and I cannot identify them: |
Tags |
torpedos through hull |
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