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Old 02-10-17, 05:03 PM   #3811
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Originally Posted by jldjs View Post
Uh, .54, did I miss an update? I just dl'd .53!
.53 Beta is the current public release. .54 will be the next one when it goes public. We modders are currently testing .54.
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Old 02-10-17, 07:49 PM   #3812
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.53 Beta is the current public release. .54 will be the next one when it goes public. We modders are currently testing .54.
NL_C2 has changed it's clothes for the FotRSU Maru Mod Party..



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Old 02-10-17, 07:57 PM   #3813
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NL_C2 has changed it's clothes for the FotRSU Maru Mod Party..



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Lookin good, s7rikeback.
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Old 02-10-17, 08:49 PM   #3814
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Lookin good, s7rikeback.
Two more friends [M04B-MX04B from MFM] want to party at club FotRSU Maru Mod.

courtesy of iambecomelife & Alex Wise of SH3



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Old 02-10-17, 08:51 PM   #3815
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Two more friends [M04B-MX04B from MFM] want to party at club FotRSU Maru Mod.

courtesy of iambecomelife & Alex Wise of SH3



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Max-Peck, could you work some razzle dazzle magic on these gate crashers ?
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Old 02-10-17, 09:16 PM   #3816
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Two more friends [M04B-MX04B from MFM] want to party at club FotRSU Maru Mod.

courtesy of iambecomelife & Alex Wise of SH3



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kewl! More targets.
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Old 02-10-17, 09:29 PM   #3817
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Hi I was wondering is there any chance we can add these Alarms to the Bridge and Control rooms for the next Beta Release since there are no alarm buttons on the Bridge or Control Room these alarms are located in the conning tower next to the TDC.
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Old 02-10-17, 09:56 PM   #3818
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Hi I was wondering is there any chance we can add these Alarms to the Bridge and Control rooms for the next Beta Release since there are no alarm buttons on the Bridge or Control Room these alarms are located in the conning tower next to the TDC.

I think you only need to make the request once, Lt commander lare.
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Old 02-10-17, 09:59 PM   #3819
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Two more friends
Hey - did I not get the memo??

Are we getting more ship models from Iambecomelife?

Bloody brilliant

I have long been a massive fan of his work

If we are allowed to use some of his ship models in FOTRSU, I will happily give them all a Razz Dazz makeover
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Old 02-11-17, 05:03 AM   #3820
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Originally Posted by max-peck View Post
Hey - did I not get the memo??

Are we getting more ship models from Iambecomelife?

Bloody brilliant

I have long been a massive fan of his work

If we are allowed to use some of his ship models in FOTRSU, I will happily give them all a Razz Dazz makeover
Max,

The models shown are all in area 51.

I have been given full permission from iambecomelife to use any of his mods for SH4FOTRSU as long as credits are given within the mod, and they stay free.
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Old 02-11-17, 11:55 AM   #3821
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Sorry about the duplicate post I deleted it I must have sent it twice my bad.
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Old 02-11-17, 12:07 PM   #3822
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Sorry about the duplicate post I deleted it I must have sent it twice my bad.
No problem.
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Old 02-11-17, 12:08 PM   #3823
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Sorry about the duplicate post I deleted it I must have sent it twice my bad.
We're making up a synopsis of requests now to discuss them further, yours are included. We'll see what we see when we see it, if we do...
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Old 02-11-17, 01:25 PM   #3824
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Sounds Awesome 👍🤗😀
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Old 02-11-17, 06:59 PM   #3825
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Is that two ship-sunk icons on the map? or just one and the center of the circle you drew? The Whale Factory ship (NCVW) has a draft of 7.1 meters (22 feet), while the Large Old Tanker (T07B) has a draft of 9.3 meters, or about 29 feet. I've had this before myself, where one vessel "masks" another. I aim at the visible target, the torps run deep and pass beneath the target, and hit the next vessel, which has a deeper draft. In fact, look at this one, at about the 2:30 to 3:00 mark:



You'll see 2 torps pass beneath the Catapult ship and one impact the bow of the Bismarck in a test mission for Fall of the Rising Sun.
Propbeanie,

Sorry it has taken me so long to reply to your message. Between my job and the commune to and from, I don't have much time left in the day.

When I first spotted the ship through the scope, it was ID as a 'Whale Factory Ship". I closed to 7,000 yards and fired four torpedoes. I did a 180 degree turn and started to leave the area because it was daylight and very shallow water. Not much room for a submarine to maneuver in. I like to follow the torpedoes as they go towards the target with the outside camera. As I got closer to the target, something didn't look right. So I paused the action and went to take a closer look at the target. What I saw was at least to me, very interesting. I took a screenshot of the target and resumed the action. Later I took the screenshot of the map as to report what I saw.



When the torpedoes hit, The Whale Factory Ship sunk and the bow was above water. The bow started moving away from the Large Old Tanker to where it is on the map. I fired four aft torpedoes at the Large Old Tanker which sunk it where it was without moving. Moments later, radar pick up a ship coming to where the ship sunk, which turned out to be a destroyer.

Hope this explains the icons on the map.

Larry
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