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Old 06-24-18, 03:49 AM   #6226
HertogJan
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Originally Posted by propbeanie View Post
"Yes" HertogJan, this is like all of the old Fall of the Rising Sun mods put together (only better... ). The environment and ~all~ of the ships, plus more... There is a bearing tool already in the mod, so see if it suffices for you first. Bigger Better Protractors does function as intended, with no affects on the mod. Fingers are crossed that a v0.72 mix will be forthcoming. It will have "fixes" for the v0.71 issues that have been discovered, plus some further tweaks.
ooooooh boy, oh boy, oh boy

And thank you for the info

keep 'em comming
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Old 06-24-18, 04:51 AM   #6227
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Thanks for the pic Propbeanie That be the nail on the head the 3000 yd bearing tool sorry I didn't get back sooner. If it's not too much trouble I would like to leave the one on the attack map alone. It's funny just a few posts earlier someone was asking to put it in. ya just can't please everyone.
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Old 06-24-18, 07:13 AM   #6228
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I'm not sure about the relationship of the bearing tool between the NavMap and Attack views, if any. We'll have to wait on more-knowledgeable folks to come along. I use the bearing tool on the NavMap to follow the sonar lines as they track, so I know when my intended target is getting close to my 'trip-wire' to shoot (ala RR's O'Kane methodology tut). I switch to the Attack Map to check that the 'solution' seems reasonable. I am not a math person, so I do 'visual aids'. If I don't do a 90 when shooting manual, I will miss most of the time... - which is why you'll see me using auto-targeting for most FotRSU tests...
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Old 06-24-18, 08:36 AM   #6229
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Quote:
Originally Posted by captcrane View Post
Thanks for the pic Propbeanie That be the nail on the head the 3000 yd bearing tool sorry I didn't get back sooner. If it's not too much trouble I would like to leave the one on the attack map alone. It's funny just a few posts earlier someone was asking to put it in. ya just can't please everyone.
captcrane, the Bearing Tool (the circular 360 degree overlay around the sub) helps in determining not only the relationship of an object to the "Relative Bearing" of the sub, but provides a Range to Target of the same object when you're in close firing distance to it. Both are extremely important if you're using "Manual Targeting" as the way you play the game. If your using "Auto Targeting" these factors are already being given (to 100% accuracy) to the firing equations. So, there's an important role the Bearing Tool play's, if for no other reason, giving you an idea of what direction you're heading when compared to "True North".

The Navigation Map Bearing Tool can not be removed from the Attack Map....their both joined together as one.
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Old 06-24-18, 09:14 AM   #6230
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Hey thanks guys for the fast response. Yes I do manual targeting. Never thought about using the bearing tool for range. Sometimes I just do things by rote. Basically I just pull the range on the TDC as in the Dick O'kane video. Now I have a new tool to learn to utilize. muchas gracias
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Old 06-24-18, 10:17 AM   #6231
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Hi
Repaired the PC and I'm come back to the Pacific.
I have a small request, it possible to have a bigger protractor? ... No FOTRSU guilty!!... Just my poor eyes guilty Eheheheh
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Old 06-24-18, 10:25 AM   #6232
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Bigger Better Protractors works wonderfully with tired, "more experienced" eyes... Don't try to use NbJackso's NMMO linked there though, unless you're really good at merging mods and know the consequences... BBP does not interfere with FotRSU at all...
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Old 06-24-18, 11:44 AM   #6233
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Outstanding Mod Excellent Job just took out a convoy and dropped off 6 troops amazing Job.
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Old 06-24-18, 02:23 PM   #6234
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Quote:
Originally Posted by propbeanie View Post
Bigger Better Protractors works wonderfully with tired, "more experienced" eyes... Don't try to use NbJackso's NMMO linked there though, unless you're really good at merging mods and know the consequences... BBP does not interfere with FotRSU at all...
Hi propbeanie BBP perfect for me, many thanks
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Old 06-26-18, 08:21 AM   #6235
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Hi
eta for v 0.72 ???


cheers
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Old 06-26-18, 08:51 AM   #6236
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As they say in the software world... "Soon"... I know, I know, rather ambiguous, but... my tootsies are crossed that it's just a couple of days max, ~IF~ no one on the team has run into other issues with the temporary build...
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Old 06-26-18, 09:59 AM   #6237
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OK THANKS !!!!
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Old 06-26-18, 01:26 PM   #6238
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Waiting to try this mega mod… sound really nice and interesting!

I will download next version (0.72?) and see the changes versus TMO.

Hoping for a fog weather less longer (in days) than in TMO; fog in pacific doesn’t last so long… further more with wind!

Can’t wait to try out
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Old 06-26-18, 06:58 PM   #6239
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Ahoy guys just ran into alittle trouble currently in a porpoise class sub. Frame rate has taken a big hit doin the serious stutter. LAA is enabled and reading true. Was returning to get some fish and hit this just east of Rabaul.2.jpg

1.jpg
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Old 06-26-18, 07:09 PM   #6240
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Hmmmm not what I intended You weren't suppose to need a magnifying glass for the pics. One had the date July 19 1942 and mission objective on it
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