SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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12-17-16, 11:16 AM | #1 |
CTD - it's not just a job
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You probably already know this, but you can "sort" the list by clicking on the column headings, such as "Detail" and get the list sorted together that way, which would bring "Changed" up top and all together. Click a 2nd time, and you get "Same" up top. You'll have to do a bit of scrolling to find the "Removed" sometimes, but they'll all be together...
JSGME still makes life a lot easier than it would be without it, and I think we're actually pushing it beyond were it was ever intended to go, and it still does a good job, just that there's a few things to look-out for and be aware of. I've done some "fake" mods, with text files with different naming conventions, and I cannot get it to fail. Of course, my experiments have only been with maybe 1k of data, not 3+gig... One thing I'd like to see is a copy-able list, where I can select filenames in the list, and copy them to the clipboard for use elsewhere. As an aside, here's 3 lines from a snapshot, and it looks like CRC is used to check the files against each other: E:\Ubisoft\FotRS Ultimate\um.dll 8a984e947532dfd9bf3c2ae31e5af5a6 E:\Ubisoft\FotRS Ultimate\Utils.dll b9fd268e57834298c2e17809d0ee4997 E:\Ubisoft\FotRS Ultimate\zlib1.dll 80e41408f6d641dc1c0f5353a0cc8125 I wonder if that is what gets implicated in this?... who recognizes how big of a CRC is used here? 8-bit? 16?? It checks for flipped bits in the files for the compare. Comparing one bit in some big files is way less than comparing a human sneeze to their lifetime... I also would also like to again thank Jaesen for his app, and the spirit with which it was made and distributed. |
12-17-16, 02:01 PM | #2 | ||
Navy Seal
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Quote:
Quote:
JSGME's snapshot and compare functions appear flawless, and they make any errors quickly correctable. This is the mose reassuring takeaway from experiments so far. I'm going to try using Large Address Aware on JSGME itself and see if we're dealing with memory overflow problems.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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12-17-16, 05:08 PM | #3 |
Navy Seal
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Attention!!!
JSGME is not able to deal with large mods. However, I just ran Large Address Aware on JSGME.exe. I then installed and uninstalled GFO Next, back to FOTRSU--3.6 GB of monstrous gobbeldygook--a tad more than 10,000 files.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
12-17-16, 07:54 PM | #4 |
CTD - it's not just a job
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Are you tired of testing RR? excellent news though...
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12-17-16, 08:19 PM | #5 |
Navy Seal
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Tomorrow I run FOTRS Ultimate through the Large Address Aware JSGME Gauntlet of DEATH. Several times. I won't be making a video of that one.....
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
12-17-16, 08:42 PM | #6 |
CTD - it's not just a job
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Awww ma-annn.... You know what'll happen if you ~don't~ video it? Something really ~strange~... If you tape it, it'll go smooth.
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12-17-16, 09:56 PM | #7 |
Torpedoman
Join Date: Dec 2011
Location: Florida, USA
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Murphy?.............
Murphy............Murphy?...............is Murphy's Law here?.........
Be interesting if the 7 anomalies of GFO are the same line anomalies listed in FOTRS ULTIMATE are a link to the SH 4 pristeen copy. Maybe like you said adding JSGME after large address aware will correct this issue. GOOD LUCK with the mad scientist computing!! There IS an answer out we have yet to stumble over, fall, trip, upon it!! Fith |
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