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Old 12-11-2016, 12:42 PM   #1
Kendras
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Icon12 Lighthouses mod

Hi guys,

I'm working on a mod which would introduce more lighthouses models and textures. For me it's very boring to see everywhere the same lighthouse, on land or in harbours.

I would like to add also some halo effects which allow you to recognize them, as in real life. I know some guys are working on real navigation mod without the submarine icon on the navigation map, and without the external camera. I don't know if this would be possible without sea marks of all kind, as my buoys mod for example.

So, I think I'm going to ask some help from you guys, because I'm a big noob in 3D modelling. So, to modify or even create some new models, I'll need your assistance !

For now, I would like to add a small model of lighthouse for the harbours, and one or two new models for the lighthouses dispersed in the nature. Of course, these new models will be based on real models.

I'm looking for this for example :









Who wants to associate with me for this project ?

Last edited by Kendras; 01-04-2017 at 09:08 AM.
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Old 12-11-2016, 01:21 PM   #2
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Omg Kendras you are creating so much mods which its awesome.Could you create a mod when allied ship sinks the crew shoots a red flare what would light up sea. Or when destroyers shoot shellstar it would light up sea better
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Old 12-13-2016, 12:09 PM   #3
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Hi Kendras,

if I remember correctly there was a very nice and detailed lighthouse model made by I don't remember who, available for download here on the subsim forum.

You might also look for free lighthouse models on 3D Warehouse. They are available in .skp format, but most of them can be converted (though with some manual touch-ups) using one of the free versions of sketchup and an obj export plugin also available from the web.

Other than that, I will be glad to help you modelling some realistic lighthouses for the game. For a start, if you like them I will be glad to send your way models of the Düne (Helgoland) front and rear leading lights which I modelled a while back and never released:




The relative position of the two lights and of the buoyage around the two islands of Helgolad and Düne cand be found on the following website (search for Helgoland):

http://map.openseamap.org/

For more information on the lights, please follow the link below:

http://www.subsim.com/radioroom/show...76#post2328576
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Old 12-13-2016, 01:29 PM   #4
Kendras
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Icon14

Hey, thank you so much for the help !

Could you save me some time ? What is sketchup ?

Else, great models for Helgoland. Sadly, the island is not well rendered in game. But I would be glad to get your models to try them in game !
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Old 12-13-2016, 04:51 PM   #5
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Hi!
I started similar work some time ago, but now is in pause mode until I don't finish my new terrains and forests.
Look over these files, have some ready for SH3 models:
https://www.mediafire.com/folder/r2a3k2mlbdpsu/sh3
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Old 12-14-2016, 11:38 AM   #6
Kendras
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Quote:
Originally Posted by Tycho View Post
Look over these files, have some ready for SH3 models:
https://www.mediafire.com/folder/r2a3k2mlbdpsu/sh3
I see only the model from SH4, but it's a good start.

To begin with new models, I would like to introduce a basic lighthouse made in granite. These lighthouses are very common in Brittany. Here are 2 examples (phare de la Vieille, and phare des Triagoz) :





Do you feel ready to model this, gap ?
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Old 12-14-2016, 12:49 PM   #7
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Quote:
Originally Posted by Kendras View Post
I see only the model from SH4, but it's a good start.
I think, that SH4 have the same model like in SH3.
What I saw there is flakmonkey's lighthouse in deferent files and "LH_RoterSand.rar" and "LT_Holtenau.rar".
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Old 12-14-2016, 06:13 PM   #8
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cool First test with the Holtenau lighthouse





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Old 12-14-2016, 11:52 PM   #9
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It looks amazing
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Old 12-15-2016, 02:53 AM   #10
Kendras
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Quote:
Originally Posted by Niume View Post
It looks amazing
It's very far from perfect. What I really need is a good and detailed model of the rock. And I also would like to add some reefs around (as separated models, but in the same file as the lighthouse).

I'm waiting for help (gap ?).

Last edited by Kendras; 12-15-2016 at 03:16 AM.
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Old 12-15-2016, 03:15 AM   #11
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Quote:
Originally Posted by Kendras View Post
What is sketchup ?
SketchUp is a 3D modelling software especially conceived for architectural, landscape and videogaming design. For a period it was owned by Google, and it was employed by the company as a freeware platform that private users could use for creating Google Earth's geolocalized models of cities and lanscapes. If you have Google Earth you can scan the world map for any 3D landmark visible from the sea. If its model has been made available for download by its creator (most models are), by clicking on it you are redirected to its download page on 3D Warehouse

Quote:
Originally Posted by Kendras View Post
Else, great models for Helgoland. Sadly, the island is not well rendered in game. But I would be glad to get your models to try them in game !
Thank you. Looking for the files on my HD
Do you prefer having them as raw obj files and tga textures, or imported directly in a dat file?

Quote:
Originally Posted by Tycho View Post
Hi!
I started similar work some time ago, but now is in pause mode until I don't finish my new terrains and forests.
Look over these files, have some ready for SH3 models:
https://www.mediafire.com/folder/r2a3k2mlbdpsu/sh3
Cool stuff there, thank you very much Tycho

Quote:
Originally Posted by Kendras View Post
To begin with new models, I would like to introduce a basic lighthouse made in granite. These lighthouses are very common in Brittany. Here are 2 examples (phare de la Vieille, and phare des Triagoz) :

Do you feel ready to model this, gap ?
I do but...

The Phare de la Vieille is already available on 3D Warehouse:


https://3dwarehouse.sketchup.com/mod...8b0380112b9dd2

Two basic models of the Tourelle de la Plate (located just in front of the La Vieille Lighthouse), are also available:

https://3dwarehouse.sketchup.com/mod...f5410d52ddc079
https://3dwarehouse.sketchup.com/mod...995fb119e59971

I think I can start converting those models in a format that can be imported in game.
As for the Phare des Triagoz, the plan you have provided and pictures of it available on the web should be enough to build a fairly realistic model of it

Ona side note, additional information on the lighthouses above can be found in the following pages:

https://www.unc.edu/~rowlett/lighthouse/fns2.htm (La Vieille and La Plate)
https://www.unc.edu/~rowlett/lighthouse/brt.htm (Triagoz)

Quote:
Originally Posted by Tycho View Post
I think, that SH4 have the same model like in SH3.
What I saw there is flakmonkey's lighthouse in deferent files and "LH_RoterSand.rar" and "LT_Holtenau.rar".
flakmonkey's lighthouse is the one I was mentioning in my previous post. I don't think it reperesents any real lighthouse, but it looks very nice!



It is available for download here on subsim:
http://subsim.com/radioroom/download...o=file&id=1337

Link to the original thread with additional photos available on the download page
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Old 12-15-2016, 03:29 AM   #12
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Quote:
Originally Posted by Kendras View Post
It's very far from perfect. What I really need is a good and detailed model of the rock. And I also would like to add some reefs around (as separated models, but in the same file as the lighthouse).

I'm waiting for help (gap ?).
No problem.

I am downloading Tycho's files as we speak. How deep (more or less) should be the rock underwater? Can you visit the exact location that the Holtenau lighthouse is gonna be placed in, and tell me what the depth under keel is while you are surfaced?

Moreover, can you provide me with some additional information on the reefs that you want to add around the lighthouse?
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Old 12-15-2016, 03:29 AM   #13
Kendras
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Quote:
Originally Posted by gap View Post
SketchUp is a 3D modelling software especially conceived for architectural, landscape and videogaming design. For a period it was owned by Google, and it was employed by the company as a freeware platform that private users could use for creating Google Earth's geolocalized models of cities and lanscapes. If you have Google Earth you can scan the world map for any 3D landmark visible from the sea. If its model has been made available for download by its creator (most models are), by clicking on it you are redirected to its download page on 3D Warehouse
Interesting reading !

Quote:
Originally Posted by gap View Post
Thank you. Looking for the files on my HD
Do you prefer having them as raw obj files and tga textures, or imported directly in a dat file?
I prefer in .dat files.

Quote:
Originally Posted by gap View Post
Cool stuff there, thank you very much Tycho
Yes thank you.

Quote:
Originally Posted by gap View Post
I do but...

The Phare de la Vieille is already available on 3D Warehouse:


https://3dwarehouse.sketchup.com/mod...8b0380112b9dd2
Mmh, it's a good start, but we need a better model (not just flat faces with a texture for the details).

Quote:
Originally Posted by gap View Post
I think I can start converting those models in a format that can be imported in game.
As for the Phare des Triagoz, the plan you have provided and pictures of it available on the web should be enough to build a fairly realistic model of it
Very good news !

Quote:
Originally Posted by gap View Post
flakmonkey's lighthouse is the one I was mentioning in my previous post. I don't think it reperesents any real lighthouse, but it looks very nice!
Yes, not bad, the upper part is well modelled. We can also use the RoterSand lighthouse ("LH" to abbreviate) for new models, it's a very pretty LH.
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Old 12-15-2016, 03:45 AM   #14
Kendras
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Quote:
Originally Posted by gap View Post
How deep (more or less) should be the rock underwater? Can you visit the exact location that the Holtenau lighthouse is gonna be placed in, and tell me what the depth under keel is while you are surfaced?
We have to keep in mind that the rock model will probably be used at different locations, so we have to envisage different depths. 40 meters should be good ! In my case, I am on the La Vieille location, in the west of la pointe du Raz. I send you my files in PM.

Quote:
Originally Posted by gap View Post
Moreover, can you provide me with some additional information on the reefs that you want to add around the lighthouse?
Let's imagine something like that :

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Old 12-15-2016, 03:46 AM   #15
Tycho
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Quote:
Originally Posted by gap View Post
I am downloading Tycho's files as we speak.
Not my files, Bertram Waldner's files, according to the link. I think that is from german SH community (marinesims) and are made for LSH or CCoM. I just save the link for future use, when will I need.
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