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Old 11-08-15, 10:50 AM   #1
THEBERBSTER
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Hi Bera
Quote:
I was talking about "Turning Point" campaign!
This is the 10th Campaign in OHII.

I am assuming that possibly your previous campaigns are broken to such a degree that they cannot be fixed.

Why not test the fix with a new career.
You can always go back again to your old one.

Peter
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Old 11-08-15, 11:15 AM   #2
Bera
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Originally Posted by THEBERBSTER View Post
Hi Bera
This is the 10th Campaign in OHII.

I am assuming that possibly your previous campaigns are broken to such a degree that they cannot be fixed.

Why not test the fix with a new career.
You can always go back again to your old one.

Peter
Hi Peter,

personally, I'm more interested in seeing if the game is now running properly for all those that play the vanilla or light-modded versions. I don't like the tonnage bar system, and now I'm using back the "iron crosses disabled" mod. For now, I only want to play and finish a whole career to have a full WWII U-boat experience!

It's only a shame that we don't have type IX U-boats for Operation Drumbeat campaign...

Thank you again, you're very helpful with everyone on this forum, be them newbies or seasoned captains!
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Old 11-08-15, 11:36 AM   #3
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Hi Bera

Mama fully tested the stock game without mods IIRC and everything worked as it should do.

I can see no reason from the on going postings by Mama and other modders where there is any situation where this fix is going to fail.

TWOS and sobers mega mod has the tonnage bar with the Campaign crosses removed so it is the missions and campaigns that will now update correctly providing MaMa's fix is used.

Peter
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Old 11-08-15, 12:00 PM   #4
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To be more precise, Mama's solution with TWoS, Sobers modlist, and Sjizzle's Magui based megamod will be necessary only when you're expecting campaign transfer, on campaign ending. Before that date, you can load your gamesaves with or without setting OSI.exe priority, there will be no significant impact on campaign progress. And that is all...

EDIT:
Anyone else who plays stock SH5 (forgive them God for their ignorance ) or with Open Horizons v2.5 only ( and without No Stupid Tonnage Bar/Free style campaign addon) will have to use Mama's solution every time the game is started (annoying, but nothing we can do about it).
However, these players will still experience a whole range of different issues with their objective activation and campaign progress as a consequence of certain game limitations.

Last edited by vdr1981; 11-08-15 at 01:53 PM.
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Old 11-08-15, 01:46 PM   #5
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Hi Vecko

Your comments have been noted and added as a footnote in the tutorial.

Peter
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Old 11-08-15, 02:46 PM   #6
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Quote:
Originally Posted by vdr1981 View Post
Anyone else who plays stock SH5 (forgive them God for their ignorance ) or with Open Horizons v2.5 only ( and without No Stupid Tonnage Bar/Free style campaign addon) will have to use Mama's solution every time the game is started (annoying, but nothing we can do about it).
However, these players will still experience a whole range of different issues with their objective activation and campaign progress as a consequence of certain game limitations.
Just a reminder to all people playing the vanilla or modded game with the stock campaing : it is bugged. Various missions and campaign objectives cannot be completed due to a wrong setup of the campaign data. Be aware of that .
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Old 11-08-15, 06:00 PM   #7
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Quote:
Originally Posted by Bera View Post
Hi Peter,

personally, I'm more interested in seeing if the game is now running properly for all those that play the vanilla or light-modded versions. I don't like the tonnage bar system, and now I'm using back the "iron crosses disabled" mod. For now, I only want to play and finish a whole career to have a full WWII U-boat experience!

It's only a shame that we don't have type IX U-boats for Operation Drumbeat campaign...

Thank you again, you're very helpful with everyone on this forum, be them newbies or seasoned captains!
Hi Bera !

The "Turning point" campaign is the extension introduced by the OHII mod, it is not part of the original SH5 campaign. I can't assure you if it is created with the full usage of the tonnage bar feature.

Regarding the stock campaign, it is important to note that it is bugged. I was thinking about debugging and then uploading it for players who are interested in playing the stock game (as to have at least a fully playable vanilla game). As soon as i have some time available i will do it but still i recommend to use the existing mega-mods as they have more features and realistic objectives ...
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Old 11-09-15, 09:11 AM   #8
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Quote:
Originally Posted by MaMa View Post
Hi Bera !

The "Turning point" campaign is the extension introduced by the OHII mod, it is not part of the original SH5 campaign. I can't assure you if it is created with the full usage of the tonnage bar feature.

Regarding the stock campaign, it is important to note that it is bugged. I was thinking about debugging and then uploading it for players who are interested in playing the stock game (as to have at least a fully playable vanilla game). As soon as i have some time available i will do it but still i recommend to use the existing mega-mods as they have more features and realistic objectives ...
Hi MaMa,

You´ve nailed it. And that´s why I asked if there was anything related to OHII on one of my posts, because on my the previous campaign (Western Approaches), most of the tonnage bars (except those missions that expired before you gave us your fine workaround) filled up fine.

I´ve started a new campaign on a vanilla game lightly modded (new UI, equipment fixes, etc), and so far the tonnage bars are filling up as they should have. But I do miss OHII and the "no tonnage bar" mods...

Thanks!
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Old 11-10-15, 01:58 PM   #9
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Exclamation Mamas fix



Congrats on your near solution to the campaign fix. A major step towards patching SH5's leaking hull

I tested it out the other day but have not had enough free time to experiment with it to give any meaningful evaluation but have a couple of questions for you

As a guide I looked at both Peters and TheNorseCast instructions/video and unless I'm mistaken there appears to be a slight variation in how the OSI.exe is called up 1 is started up by running the exe from the Osis directly and the other has had the properties changed to run as Admin it may be unimportant but I thought it deserved a mention

Also I was wondering if it would be easier to Change the properties of the Games main .exe SH5 Shortcut to run as Admin so Osis sarts at the same time which would only leave Alt Tab out right clicking on the taskbar ( Windows 7 ) to bring up the Task Manager and changing the priority of Osis. It appears to work for me or have I misunderstood something ?

Best Regards Cyborg AKA Simon322
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Last edited by Cyborg322; 11-10-15 at 03:59 PM.
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Old 11-10-15, 05:12 PM   #10
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Originally Posted by Cyborg322 View Post
Also I was wondering if it would be easier to Change the properties of the Games main .exe SH5 Shortcut to run as Admin so Osis sarts at the same time which would only leave Alt Tab out right clicking on the taskbar ( Windows 7 ) to bring up the Task Manager and changing the priority of Osis. It appears to work for me or have I misunderstood something ?
Hi Cyborg322 !

at the moment i can't confirm if the change made to the SH5.exe file automatically grant administrator rights also to the OSI.exe program but i guess it could.

As a general rule i stated to give administrator rights to the OSI.exe file because during my tests i had problems with that. Sometimes it was not possible to change the priority of the .exe file so i made this change in the attempt to solve this problem...

It worked and thus bring me to give this advice before using my fix. Honestly i have not dealt with other trials since it is an operation which need to be done once.

As Always, if someone is interested in finding new ways to deal with this issue, i recommend to use the DBG viewer to check if the OSI is working correctly. Feel free to try everything, easier ways on managing this bug are more than welcome !
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Old 11-12-15, 10:45 PM   #11
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Quote:
Originally Posted by MaMa View Post
Hi Cyborg322 !

at the moment i can't confirm if the change made to the SH5.exe file automatically grant administrator rights also to the OSI.exe program but i guess it could.

As a general rule i stated to give administrator rights to the OSI.exe file because during my tests i had problems with that. Sometimes it was not possible to change the priority of the .exe file so i made this change in the attempt to solve this problem...

It worked and thus bring me to give this advice before using my fix. Honestly i have not dealt with other trials since it is an operation which need to be done once.

As Always, if someone is interested in finding new ways to deal with this issue, i recommend to use the DBG viewer to check if the OSI is working correctly. Feel free to try everything, easier ways on managing this bug are more than welcome !
Ok thanks for the Heads Up, there is 1 more thing I think is worth a mention when changing the OSI Process priority that is not obvious, clicking on [show processes from all users] even if the process is already in the list showing as running will normally allow the priority to be changed if the[ Unable ] message comes up when using Windows 7 and prolly Vista too this applies to any Processes/Image Names in the Task Manager. It's a little odd but it works
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