SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
|
Thread Tools | Display Modes |
02-12-08, 10:30 AM | #16 |
Saint of the seas
Join Date: Mar 2004
Location: Sorrento, Louisiana
Posts: 1,305
Downloads: 265
Uploads: 127
|
FYI, Map Labels 1.3 works just fine with 1.4.
http://www.subsim.com/radioroom/showthread.php?t=119405
__________________
Frederick J. Barnett Radio Stations & Music Captain's Desk Photos FJB Camera Pre Pearl Harbor Career Start Office links, Info Boxes, & 50 cal Crew Rank Fix Sub Class Info Real Subs SH4 Randomizer Sub Images Office Images Sub Pinups & Pics 24 Hour Clocks Office Posters Nav Map Make-Over Add-ons FJB Navigation Maps Office Window Chronographs Someone's got to take the responsibility if the job's going to get done! Do you think that's easy?! - Gregory Peck, The Guns of Navarone. |
02-12-08, 11:20 AM | #17 |
XO
Join Date: Mar 2007
Posts: 411
Downloads: 1
Uploads: 0
|
sh4speech works fine with 1.4 as far as I can tell. Link in sig
|
07-07-08, 09:21 AM | #18 |
Watch
Join Date: Feb 2008
Posts: 22
Downloads: 10
Uploads: 0
|
How To Open RFB181.7z File
Quick question, what application will open up the Real Fleet Boat file when downloaded? The file format extension is 7z.
thx, |
07-07-08, 09:44 AM | #19 | |
Canadian Wolf
|
Quote:
RDP |
|
07-07-08, 03:57 PM | #20 |
Watch
Join Date: Feb 2008
Posts: 22
Downloads: 10
Uploads: 0
|
Cool - Thx!
duh! - no sooner than I posted that I did a Google search on 7z file downloading. I found something called 7z458.exe file download and will try it out tonight. One thing in question is that will this mod give a greater emphasis on the types of battles fought between the US Navy and Japan during WW II? I was looking to see in campaign mode radio telegrams on alerts on military actions happening and actually participating to attack the Japanese fleet as they were either enroute to a battle or withdrawing. It was discouraging to respond to the game's alert to a all naval presence like Midway or Coral Sea on Japanese military action only to sit around like a bump on the log just waiting for action.
When the mod files are extracted; would they simply replace the existing files in the game by copying over the existing ones? Hopefully this will be a great mod. I used to play close combat V and am looking for a change of action! thx much! |
07-07-08, 03:58 PM | #21 |
Watch
Join Date: Feb 2008
Posts: 22
Downloads: 10
Uploads: 0
|
By The Way.....
Just saw Rush in concert at Riverbend.......Great Show!
|
07-09-08, 02:47 PM | #22 |
Watch
Join Date: Aug 2005
Location: Norfolk UK
Posts: 23
Downloads: 85
Uploads: 0
|
Problem with MHSMCV1.4
I am having trouble with the MHSMCV1.4 I downloaded it and used JSgme as shown but I do not get any other Buttons Just the stock ones I have patched up to 1.4 What am i doing wrong any help would be appreciated Wolf
__________________
Wolf Last edited by WolfgangKurtz; 07-09-08 at 02:59 PM. |
07-09-08, 03:41 PM | #23 |
Silent Hunter
Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
|
Wolf, it would be best to discuss problems with any particular mod in the thread that was started for the mod ( http://www.subsim.com/radioroom/show...ight=mess+hall )
I'll quote your question and try to answer it in that thread. |
10-29-08, 06:54 PM | #24 |
Ace of the deep .
|
My mods page
|
10-29-08, 08:59 PM | #25 | |
The Old Man
Join Date: Mar 2007
Posts: 1,554
Downloads: 340
Uploads: 0
|
Quote:
|
|
|
|