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Old 07-26-08, 08:21 PM   #1
rascal101
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Default An interesting comparison

I just tried the same files with 7zip as you suggest and no problem. Is there some issue with rar?


Quote:
Originally Posted by Mikhayl
What's your decompressing program ? With winrar, quite often I have the "archive corrupted" message on opening, and when I open the same file with 7zip no problem at all.
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Old 07-27-08, 06:09 AM   #2
rascal101
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Default Finally SH# modded to lates NYGM 3 and all working!

Now for a second request, is there a list of NYGM3 compatible mods so those of us who cant refrain from fiddling can have something to fiddle with

R
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Old 07-28-08, 08:36 PM   #3
Marriott
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good job guys. I'm hoping to try it out sometime within the next few days
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Old 08-01-08, 04:29 AM   #4
nirwana
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Was i just lucky or is it a suitable way to run from escorts in NYGM?

After spotting a juicy large convoy heading to gibraltar i took out the leading black swan as usually and unload my eals onto the helpless cargos. Cause the 4 remaining escorts start zigzagging zeroing onto my position i decided not to engage them and going deep.

Inspite being directly below a c3-cargo until im deep enough for a runaway they dropped wabos like they give a damn about the health of it so i dived to 210m (im using a type IX) just a notch above where i get panicking comments from my helmsman. I could only stabilize the depth by going two third which enabled the foes above to keep in touch with me. After 10 min i didnt even use evasing maneuvres anymore and set TDC to x32 cause none of the dozends of wabos they dropped were close enough to even scratch my expensive 6 color airbrush hull.

After almost 5 hrs of wasting wabos of the last remaining escort chasing me and the sun went up it finally gave up or ran out of wabos and trolled back to his convoy.

Since i still have a full set external eals im gonne run after the same convoy and check if i can replicate it again.
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Old 08-02-08, 01:10 AM   #5
Stiebler
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@Nirwana:

You have described the 'crash-dive blues', when you have to go at 2/3 ahead submerged to avoid sinking.
This occurs when you interrupt a crash-dive before it has completed. For example, you extend the crash-dive depth from its normal depth to a much deeper depth while still in the crash-dive. Your U-boat settles in a stern-down position, which makes it hard to control. The only solution is to rise again to a depth *above* the crash-dive limit (80 meters for NYGM), then crash-dive again, this time allowing the crash-dive to complete.
The 'crash-dive blues' is a bug found in the unmodified game, but, owing to NYGM's damage model, it is much easier to notice (and much more serious) with NYGM.
The long-term solution is: Never interrupt a crash-dive until you have completed it!
I recommend the following approaches:
1. Crash-dive (key 'C') if an aircraft attacks.
2. Deep dive (key 'D') at full speed if a warship approaches (assuming that the warship has already detected you - otherwise dive very slowly).
The crash-dive goes a little faster to a depth of 80 meters, but the deep dive is much easier to control with warships around.

@rascal101:
I do not know of a list of NYGM-specific mods. Mods made specially for NYGM are usually incorporated into the next release.
I would advise very strongly, however, that you do not add new ships casually to NYGM. Our damage model for slow ship-sinking has made big changes to file zones.cfg, with unexpected results for new ships. If we like other designer's new ships (eg those of Iambecomelife, Sergbuto), we make changes to the zones to fit our pattern.

@Kranz:
NYGM is compressed with the 'ultra' setting in 7-zip. This is to reduce downloading times for those with slow internet connections.
It would appear from your comments that WinRAR does not open files compressed to such an extent. Perhaps in future I had better compress with default settings in 7-zip. But this program is free anyway, so no one is forced to use WinRAR.

@Hitman/Caspofungin:
It would take an enormous effort to transfer NYGM into SH4 + U-boats release 1.5.
At the end of all this effort, we would have the existing NYGM, a little prettier.
That's not much of an inducement to start, is it?
Lurker's Atlantic campaign mod for SH4 uses many NYGM mods and ideas, with our permission.

Stiebler.
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Old 08-02-08, 04:22 AM   #6
goggy
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Default 8k scenery ?

Stiebler, thanks to you and your team for continuing and improving this mod. It´s nice to see that there are still alternatives to GWX.

Is there any way to get the "old" 8k scenery? Like in previous versions of NYGM? 16k is too much workload for my computer and playing convoy games with 4fps is no fun at all...
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Old 08-02-08, 04:57 AM   #7
kranz
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@Nirwana:
You can change the value of crash dive depth in cfg files of each u-boat.I reduced it to 20m for each.When it reaches 19 I set it to e.g 80m.Of course I can make the maneuver slower but it works good enough.
@Stiebler:
Actually I meant that I've never managed to open NYGM 2.5 (dl-ed from Der Teddy Bar file front page) with this 7 zip free software. I had to use Power Archiever every time.Besides 7 zip uses the disc space to decompress the file and since I have it reduced I encountered problems with it
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Old 08-03-08, 05:04 AM   #8
sergbuto
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Quote:
Originally Posted by Stiebler
It would take an enormous effort to transfer NYGM into SH4 + U-boats release 1.5.
At the end of all this effort, we would have the existing NYGM, a little prettier.
That's not much of an inducement to start, is it?
I have to disagree. The SH4 engine is better than that of SH3, especially Campaign-wise. Additional possibilities provide an opportunity to have even more immersive and more realistic gameplay.

Not to mention, it would be great to have in SH4 a group of creative people, such as NYGM team, who in the process of working on the NYGM mod came up with a number of pioneering ideas which were later repeated/adopted in other super-mods/mod compilations.
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Serg's SH4 and SH3 pages
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Old 08-03-08, 06:51 AM   #9
kranz
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@Stiebler:
Upss, my English sux. There are two kind of problems.First-unknown error while trying to open NYGM 2.5 using this freeware.I've dl-ed the file at least 5 times from the page. Second problem is the space.
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