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Old 09-04-17, 11:37 AM   #8566
vigo101
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Originally Posted by vdr1981 View Post
Just wait minute or two mate...Remove old updates from your jsgme...and no, you don't have to do full reinstallation of course if you've installed/updated your Twos per instructions.
When it first started up I would get a splash screen of TWOS with a progress bar at the bottom. Now I just get a black screen then the music starts to loop then the music plays as it should .... behind a black screen now..
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Old 09-04-17, 04:24 PM   #8567
vdr1981
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Originally Posted by vigo101 View Post
When it first started up I would get a splash screen of TWOS with a progress bar at the bottom. Now I just get a black screen then the music starts to loop then the music plays as it should .... behind a black screen now..
That doesn't sound right...No problems loading v2.0.8 here. Can you post a screenshot of your jsgme?
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Old 09-04-17, 06:56 PM   #8568
THEBERBSTER
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Hi vigo
Have you had a Windows update recently?
Peter
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Old 09-04-17, 09:05 PM   #8569
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Default Port/starboard prop shaft buttons

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Originally Posted by palmic View Post
I play TWOS years and i never used this
In my oppinion the theory from loading screen is physical nonsense.
This feature has to have been added for some purpose though, right?
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Old 09-05-17, 08:33 AM   #8570
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Default No hydrophone operator voice

Hey everyone,

I recently noticed that when I ask for a report from my sound guy, I don't get any audio from him. It says it in the message box, but that's it.

I have German audio enabled, and so far it seems like reports from all other crew members are working.

Anybody know what might be causing this?

After awhile it just started working again, it's happened a few times now.

Last edited by alexv86; 09-05-17 at 11:42 AM.
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Old 09-05-17, 09:27 AM   #8571
vdr1981
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Originally Posted by alexv86 View Post
Hey everyone,

I recently noticed that when I ask for a report from my sound guy, I don't get any audio from him. It says it in the message box, but that's it.

I have German audio enabled, and so far it seems like reports from all other crew members are working.

Anybody know what might be causing this?
Additional UI hydrophone commands are modded in to the game and that's how they are implemented. Some will give you audio response while some won't...

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This feature has to have been added for some purpose though, right?
What feature?
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Old 09-05-17, 11:45 AM   #8572
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Additional UI hydrophone commands are modded in to the game and that's how they are implemented. Some will give you audio response while some won't...



What feature?
Sorry, should have included more on that. I was referring to the selection button thing to enable or disable port or starboard engine shafts.
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Old 09-05-17, 12:47 PM   #8573
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Default Campaign progression

Hey again,
On a separate issue, I'm not sure I understand how the campaign progresses. In my Campaign it's 10/13/1939, I'm on the Eastern British patrol (I can't remember exactly what it's called and I don't have the game running ATM) I noticed on the map now I see two other mission markers, the western approaches, and a mission to sink a ship at Scapa Flow. How do I get those missions, do I go back to port and then end patrol? How do I choose when I should end a patrol?
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Old 09-05-17, 01:26 PM   #8574
vdr1981
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Originally Posted by alexv86 View Post
Sorry, should have included more on that. I was referring to the selection button thing to enable or disable port or starboard engine shafts.
In normal gameplay there wont be much use of this function. It's more a curiosity and demonstration of pyton scripts abilities introduced with Sh5.

Read more about campaign concept in FAQ and tips section...Cheers !
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Old 09-05-17, 07:01 PM   #8575
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Originally Posted by alexv86 View Post
Hey again,
On a separate issue, I'm not sure I understand how the campaign progresses. In my Campaign it's 10/13/1939, I'm on the Eastern British patrol (I can't remember exactly what it's called and I don't have the game running ATM) I noticed on the map now I see two other mission markers, the western approaches, and a mission to sink a ship at Scapa Flow. How do I get those missions, do I go back to port and then end patrol? How do I choose when I should end a patrol?
Yes you should end your patrol and request those missions in the bunker. When to end a patrol? When you're out of torpedoes I guess whenever you like, missions are only date controlled. No more tonnage bars and all that nonsense. I like this, you are free to decide how to hunt. Your primary order is to sink enemy ships wherever you find them.
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Old 09-06-17, 12:16 PM   #8576
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That doesn't sound right...No problems loading v2.0.8 here. Can you post a screenshot of your jsgme?
I clean re-installed from scratch and the problem seems to be solved now

Thank you for replying..
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Old 09-06-17, 01:30 PM   #8577
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Default Campaign progression

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Originally Posted by Subwolf View Post
Yes you should end your patrol and request those missions in the bunker. When to end a patrol? When you're out of torpedoes I guess whenever you like, missions are only date controlled. No more tonnage bars and all that nonsense. I like this, you are free to decide how to hunt. Your primary order is to sink enemy ships wherever you find them.
Any idea on what the historical average patrol length was?
Also if I just need fuel and torpedoes do I request resupply or just go to a friendly port?
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Old 09-06-17, 01:59 PM   #8578
HW3
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If you want to do the Scapa Flow mission you need to head straight there from where you are, do it, and head home afterwards. It is a very short time frame to do it in. The Western Approaches lasts much longer, so you have plenty of time for it.
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Old 09-06-17, 02:07 PM   #8579
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Default Campaign progression

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If you want to do the Scapa Flow mission you need to head straight there from where you are, do it, and head home afterwards. It is a very short time frame to do it in. The Western Approaches lasts much longer, so you have plenty of time for it.
I was wondering on that one. So I don't have to request a mission beforehand in the sub pens?
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Old 09-06-17, 02:27 PM   #8580
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Not in the Scapa Flow case because of the short time span, in the rest you do.
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