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Old 02-22-16, 06:20 AM   #4381
Oberon
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Quote:
Originally Posted by Schroeder View Post
Er....who was stupid enough to let you fly that thing?
I'll have you know that I was vital to the success of the mission by confusing the enemy long enough for our allies to get the drop on them.
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Old 02-23-16, 02:16 AM   #4382
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♫ Just a shot away... ♫




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Old 03-11-16, 10:26 AM   #4383
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Tyrant-class Cruiser "Roccaforte", Dauntless MK2-class Light Cruiser "Sainclair" and a pesky Sword-class Frigate heading to battle! FOR THE EMPIRE!

(Battlefleet Gothic: Armada)

Last edited by Dowly; 03-11-16 at 10:40 AM.
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Old 03-16-16, 09:04 AM   #4384
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Two Dauntless class light cruisers with Adeptus Astartes favors.
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Old 03-16-16, 09:46 AM   #4385
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Old 03-17-16, 04:30 AM   #4386
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Old 03-17-16, 09:09 AM   #4387
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CIA Special Operations Forces boarding an agency-operated MI-8AMT Helicopter.

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Old 03-19-16, 05:45 AM   #4388
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Old 03-21-16, 06:16 PM   #4389
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Playing AvP again, and when the door opens and I run into this bastid, it still makes me jump,lol


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Old 03-24-16, 12:55 PM   #4390
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I love my Churchill, I hope they don't nerf it
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Old 03-24-16, 01:41 PM   #4391
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Good lord man, that's more tank kills than I normally get in a day!
The Churchill is a beast, thing tends to just laugh off Pzgr. 40 shells!
Thank God it moves as fast as the Panthers turret rotates.
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Old 03-24-16, 02:50 PM   #4392
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Quote:
Originally Posted by Oberon View Post
Good lord man, that's more tank kills than I normally get in a day!
The Churchill is a beast, thing tends to just laugh off Pzgr. 40 shells!
Thank God it moves as fast as the Panthers turret rotates.
That's what you get when you play arcade

Odds are Gajin will either compress the BR more, shift it to the next BR level, or give the other tanks access to historically inaccurate ammunition.

But I'm not bitter
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Old 03-24-16, 03:23 PM   #4393
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Quote:
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I love my Churchill, I hope they don't nerf it
Quick, paint a red star on it and mumble "Something, something Vodka!" and your tank won't get nerfed, ever.

I stopped playing due to the incredible amount of Russian bias in this game. Russian developers - well who would have thought.
Not the only game where their national bias shines through.
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Old 03-24-16, 05:49 PM   #4394
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I wouldn't say the devs are particularly Russian biased (well other than for the ton of premium vehicles, and some other nonsense). Russian equipment has been nerfed pretty badly too and also is suffering from compression problems. I honestly think the excessive grind, the severe compression problem, along with the continually shrinking population for the game is what is killing it. For some crazy reason the dev's think that compressing the BR will improve things because we hate queue times, when all it does is cause more and more people to quit, as the tiers become more and more unfair due to the compression, and serious match making balance problems. Why would you want to play when you are being forced to fight planes (or tanks) that you are utterly outmatched by and have no chance against.

and cover the problems pretty thoroughly.
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Old 03-24-16, 08:31 PM   #4395
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This is what I observed myself before I stopped playing:

Obvious Russian bias* -> Players left and right leaving -> not enough players -> BR being compressed to compensate -> even worse gameplay -> even more players leave -> even more BR compression.


Now, about Russian bias.
I observed Russian bias especially while driving Tiger I and Panther A and D tanks. When I got my Tiger I thought the time of despair is over where I need 3 penetrations to stop and kill a T-34. Boy was I wrong. Way too often I had to observe a good 90° hit, penetrating, wounding and damaging EVERYTHING, yet being unable to even just stop a T34 in its tracks. Second shot still no kill, everything's flashing inside the tank - but it goes on.

Meanwhile, I catch a shot from the side and die instantly, because the shell explodes perfectly in the center of my tank, destroying and killing everything.

Now, if this would have been some isolated event, who cares?
But it happened all the time and was in heavy contrast to how T34 vs. Tiger I encounters usually looked like.
Now it all being a game, I get the need for "balance", but making T34 (and other RU tanks) survive things they shouldn't, which results in low kill numbers or even death myself, well... no thanks.
When the devs were confronted about many "weird" things with historical evidence, what was their excuse?

"No comrade, you wrong, we have sekrit dokuments!"



Oh what stinking BS!
First game I stopped playing due to terrible balancing.
Another reason was the destruction of the realism mode.
Maps played were mostly knife fight crap which, oh who would have thought, heavily favors the Russians, while the Germans with their long range capabilty and less-maneuverability draw the "screw you!" card.

Best round I had where in realism mode with a friend on one of the huge maps, where SKILL matters, not magic "aim here!" markers.
We had a blast, mostly multiple kills because of superior tactics and teamplay. On top, it felt quite authentic and the tension was great. Some rounds you didn't shoot a thing, others you made 4 kills, it was great!

Then the only realistic and good maps started disappearing from the cycle and we disappeared as well from the game.

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