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Old 08-04-12, 02:38 PM   #136
rowin3
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Hello. No clock counts down the time after firing torpedoes or missiles. Why? I use the mod Typhoon.
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Old 09-16-12, 10:00 AM   #137
STEED
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Downloaded this mod yesterday and noticed coming out of the game, docked or saved at sea the game crashes on exit! Going back in no problem, I can pick up where I left off.... Well that was yesterday, unfortunately today I can not. I get pass the please wait window and just as the game starts the dreaded CTD happens. I checked the SH4 report which states cause unknown. Shame this has happen and its a good fun mod and I can only hope in time a more stable version comes along.
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Old 09-20-12, 04:36 PM   #138
RICKtheFRICK
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Can't fire Nukes

So far everything works I think, very rarely I crash when the sub takes damage. But for some reason I can't fire my nukes, the regular torpedoes work, just extremely weak(Takes 6-8 to blow a ship up). The nukes just go up maybe 80 ft ig and drop very slowly, they go to about 40 ft underwater and sometimes it says torpedo impact but nothing happened because it disappears no more that a dozen feet away from me

http://imgur.com/23HZZ,Zzycp,R673m,Jox3p,A14N9,8GytF


HELP!!!!!
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Old 01-21-13, 12:28 PM   #139
GilligansBoat
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Takes too long to dive

It takes me 10-15 in game minutes to dive, is there any way to fix this?
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Old 01-21-13, 01:20 PM   #140
Klaus
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is a 120 m and 32000 tons beast, almost the weight of Titanic, not an attack sub, that is her time to submerge
if you want do it faster go to data/submarine/yoursub/, find the .sim file, open him with sil3nt editor and increase ballast tanks flood speed
Not too much because you will have funny efects like a sub swimming like a dolphin or going down like a rock
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Old 02-06-13, 10:46 PM   #141
sithlordmaligant
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Default help with periscope in typhoon

i am using the typhoon standalone beta mod for sh4 i try to go to periscope station and can not bring up my periscope view is someone else having this problem i click periscope and f4 i will not go there i have windows 7 and the latest genric mod enabler 2.6.0.157 help
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Old 02-07-13, 12:26 AM   #142
Klaus
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you have other mods instaled?
some mods modifies commands cfg to work in old style, with f3 for periscope station, but pageup/ctrl + pageup for rise periscope is still the same
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Old 02-08-13, 05:38 PM   #143
Stewmeat95
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Not really a huge modder here, only running Natural Sinking Mechanics. Have sh4 1.4 installed/

I tried loading the mod and I dont find the option to use the typhoon class anywhere in my quick missions or careers.

Help?
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Old 02-08-13, 06:25 PM   #144
Klaus
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[REL] [1.5UBM] Typhoon SSBN Career Playable sub said the title, so i don't think you can use him in campaign, maybe in single misions if you are lucky, sorry
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Old 04-20-13, 12:58 PM   #145
germankaleun
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This mod is great.
It looks like you cant nuke a city/habor, if i try it the rocket explodes after some seconds and sink my submarine.

Which files have to be edited to play this mod in german?
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Old 04-20-13, 05:07 PM   #146
Cybermat47
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This looks like fun!
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Old 04-21-13, 02:19 PM   #147
selector
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Default Torpedo reload problem

Hi there, im loving this submarine.
But I´m having problems with the torpedo reload.
If I dock in a harbor and reload the boat i have just the stock mark 13 torpedos loaded.
If i end an patrol and want to reload(buy) torpedos, i can just reload the nuke rockets but no torpedos.
Can anyone help?
What can i do to make it possible to reload the torpedos that comes with that sub? A 1941 made mark 13 torpedo is not made for this much more modern sub
Thx for help.
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Old 04-22-13, 02:25 PM   #148
selector
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Does no one else have that problem?
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Old 04-23-13, 07:43 PM   #149
Yamato_NF
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Quote:
Originally Posted by selector View Post
Hi there, im loving this submarine.
But I´m having problems with the torpedo reload.
If I dock in a harbor and reload the boat i have just the stock mark 13 torpedos loaded.
If i end an patrol and want to reload(buy) torpedos, i can just reload the nuke rockets but no torpedos.
Can anyone help?
What can i do to make it possible to reload the torpedos that comes with that sub? A 1941 made mark 13 torpedo is not made for this much more modern sub
Thx for help.
Hint:
press "Refit" at dock popup box at arrival in port before ending patrol.
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Old 04-24-13, 02:06 AM   #150
selector
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Quote:
Originally Posted by Yamato_NF View Post
Hint:
press "Refit" at dock popup box at arrival in port before ending patrol.
Hi Yamato.
Thx but I ' ve allready did this.
I just have the stock torpedos loaded after that.
I guess i also should be able to see the the modern torpedos that comes with that sub if i reload the boat before starting a new patrol? I ' m meaning the torpedo selection at the left side of the reload screen...:what:

Last edited by selector; 04-24-13 at 11:46 AM.
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