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02-01-17, 03:35 PM | #3676 | |
CTD - it's not just a job
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Edit: Looking even further into the spawning issue and slowdowns, we might have to do something over in Ise Bay with the TroopConvoy layers. I wanna take me a boat over there and visit sometime and see what I see. Has anyone been on a mission into that bay yet?... Last edited by propbeanie; 02-01-17 at 04:37 PM. Reason: Ise Bay anyone? |
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02-01-17, 08:36 PM | #3677 |
CTD - it's not just a job
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OK, I've got a re-worked Jap_CoastalBattery.mis. Those six locations without WayPoints were the only mistakes found. However, I don't know if anyone else has been hit by a shore emplacement, but I sure was. A second shot holed the conn during one career, and looking through this file, I know how they did that. All emplacements are set to "Veteran" status, which means "very few mistakes" and "near-superman skills". I could go through and make some Elite, some Competent, etc., leaving most at "Veteran", but what say you, anyone??... and where would the better gunners have been?... ??
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02-01-17, 09:13 PM | #3678 |
The Old Man
Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,353
Downloads: 470
Uploads: 10
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I've been hit by a few gun emplacements. Nasty buggers.
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02-01-17, 09:53 PM | #3679 |
Ace of the Deep
Join Date: Feb 2004
Location: Colorado
Posts: 1,057
Downloads: 397
Uploads: 0
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I learned through sad experience that the max range of most shore batteries (at least the ones I've encountered) is 6nm in daylight. So when I know I'm going into a narrows I first use the compass tool to draw a six mile radius from suspected, obvious, or known shore battery locations. Often, just to be safe, I mark them anyplace I will be forced to pass within 6nm of any Japanese-held shoreline. I then go to periscope depth and stay there until I am back in safer waters. In Osaka Bay, I was at periscope depth from 6 miles out from the narrows until well inside the bay. At 1/3 speed it takes quite a while to make the transit, but it's worth it (other than the CTD while running up to Osaka).
As for the external camera, I used it in the narrows before entering Osaka Bay, by first running East where I found two shore batteries, and then heading West where I think I saw at least one. I never did let those batteries fire on me after the first time going through at night. They missed, but not by much!
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Run Silent, Run Deep, and Sink 'em All |
02-01-17, 11:10 PM | #3680 | |||
Admiral
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Now my next question, has all of the current FOTRS Ultimate Campaign mission files passed the check needed to see if there are added files within them? I'm referring to those files that you've found added when you save through the ME?
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
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02-02-17, 07:09 AM | #3681 | |
CTD - it's not just a job
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Like I said though, you can use the Mission Editor for the set-up of a campaign file, but it usually does require further editing after you're finished. I use the ME all the time to look and "see" the evidence (such as the screen grabs), but if you do that, you can't "OK" ~anything~, else you stand a big chance of making unintended changes. Even though you don't intentionally "Save" anything from the menu's "Save" choices, the game "Saves" by default when you do an "OK" or "Accept" on the different properties screens. Kind of strange behavior from a program, and there is no "Un-do" function... |
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02-02-17, 08:55 AM | #3682 | |
Admiral
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I'm a fan of using Windows Word when looking for text specific lines. You can set it to look the entire text document (as you know, that's what a .mis file is) and have it pick out specific phrases for you to adjust as you go.
You can even add extra parameters to the search to tell Word to look for a particular specific phrase (like "Speed=") and have it change the phrase automatically (to something like "Speed=7.000000"). Makes things a lot easier when looking through large files like Campaign missions.
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
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02-02-17, 09:45 AM | #3683 | |
Navy Seal
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We have a lot of time invested in something that looks promising. It would be simpler to just graft in the TMO campaign, but our guys are learning so much so fast that the rewards of keeping on are immense. And we have the perfect fallback plan, so why not continue? It's not like we have a deadline here. We have a perfectly playable mod now with Superman on certain escorts, but it is lots of fun. And, excepting Lurker_hlb3, we have the best four campaign guys in the history of the game getting better and better by the minute, learning things that have not been common knowledge and getting the word out to other modders. Part of our reason for existence is to benefit the community. What greater contribution can there be than adding to the body of knowledge about modding campaigns? My Silent Hunter 4 Corruption Management System also came out of FOTRSU craziness, and I believe that in spite of the lack of interest, it's the most important thing I've ever done for the game. It couldn't have happened without our campaign research. Yes, it would be easier to take door number three and bail on the FOTRS campaigns. But we want the base mod to be a tribute to Maddy and the AOTD crew. Changing their campaign too much or eliminating it entirely would be against that aim. We'll most probably have a TMO Campaign Substitution plugin mod after we release v1.0.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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02-02-17, 11:33 AM | #3684 | ||
CTD - it's not just a job
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Roger Wilco, will do... "Evil airplanes" and all. However, one must keep in mind, that it will actually be a bit easier than the current campaign - AOTD_MadMax took that "Mad" part of his handle seriously, as in "Mad Scientist"... I have gotten comments from a few folks wanting it to be even ~tougher~... It'll take a bit, but we can oblige those requests also... boo-ah-ha-ha-ha-ha!!!! |
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02-02-17, 12:00 PM | #3685 |
CTR2 Jack Frost
Join Date: Mar 2007
Location: Still on Bridge aboard the USS Iowa BB61
Posts: 209
Downloads: 290
Uploads: 0
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Six nautical miles for a manual battery against a small target like a sub is ridiculous with no aerial spotting. And to where the best gunners should be? I'd suspect the entrances into Tokyo Bay at least.
Jack |
02-02-17, 02:36 PM | #3686 |
CTD - it's not just a job
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I got hit from about 86-90k one ~night~. It was a dark, moonless night... Tsugaru Straits, by Oma, off the point. ~Very~ unbelievable that they would straddle on the first round, and hit on the 2nd or 3rd round, radar or not, at 0200 hours in early 1942. This next version won't have any changes for that, but the next round will. I'm going to tone a good portion of those down a bit, but we might leave about a fourth at "Veteran", and put a few at "Elite", just to see if anyone notices... -
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02-02-17, 06:22 PM | #3687 |
Growing Old Disgracefully
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Hi Guys
Is there anyway to improve the compass tools at night against the night time map as it is difficult to see the bearings on the compass rose. Are there are not any larger compass tools which would make it easier to see them? Is it possible to have a proper compass rose with bearings on the way point tool? Peter
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02-02-17, 06:28 PM | #3688 | |
The Old Man
Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,353
Downloads: 470
Uploads: 10
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02-02-17, 06:30 PM | #3689 | |
The Old Man
Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,353
Downloads: 470
Uploads: 10
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Quote:
http://www.subsim.com/radioroom/down...o=file&id=3355 |
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02-02-17, 07:11 PM | #3690 |
Silent Hunter
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certain key commands non-functional
robin,
has anyone reported issues to you regarding keyboard commands not working? i am running your FOTRS keyboard but Battle Stations, Toggle Torpedo Tube, Toggle Stern Torpedo tube will not work. i am using SH_keymapper and i can see the the commands but they do not work during play. i even compared the key entries with the saved JSGME command.cfg file (pre-FOTRS) and it looks to be the same syntax for each key. i am stumped. any ideas on how to fix this? mark
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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