SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-12-12, 06:07 PM   #1
Cybermat47
Willing Webfooted Beast
 
Cybermat47's Avatar
 
Join Date: Aug 2012
Location: Australia
Posts: 5,386
Downloads: 293
Uploads: 22


Default Auxiliary Cruiser mod

Just a small mod that gives the German Auxiliary cruisers in the game 6-inch guns.

DEVOLOPERS:
Cybermat47: Development and publishing.
V13dweller: Bug fixer.

Download link: http://www.subsim.com/radioroom/down...o=file&id=3751

CHANGELOG:
v.0.0.01: First release
v.1.0.00: Fixes a bug.
__________________
Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620
Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394

Last edited by Cybermat47; 04-29-13 at 03:34 AM.
Cybermat47 is offline   Reply With Quote
Old 10-12-12, 10:54 PM   #2
GT182
Ocean Warrior
 
GT182's Avatar
 
Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
Default

Gun envy.

Looking forward to it Mat. Tho I've never seen a German Auxiliary cruiser ingame to notice the the difference. Tho I have seen the Brits sporting them in the Atlantic Air Gap mission.

Tell me, is there a way to have German surface ships [Q ships I think they were called] occasionally attacking with us when we go after a convoy? Or even attacking a single merchant on their own in the campaigns. You never know when they might need a bit of help. Sure would be a cool mod.
__________________
Gary

No Borders, No Language, No Culture =s No Country

I'm a Deplorable, and proud of it.
GT182 is offline   Reply With Quote
Old 10-12-12, 11:35 PM   #3
Cybermat47
Willing Webfooted Beast
 
Cybermat47's Avatar
 
Join Date: Aug 2012
Location: Australia
Posts: 5,386
Downloads: 293
Uploads: 22


Default

Hmmm... I'm not sure about attacking convoys, but I might be able to edit the traffic a bit so that the cruisers go out into the Indian ocean... and, of course, destroying anything they find while en route.
__________________
Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620
Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394
Cybermat47 is offline   Reply With Quote
Old 10-13-12, 02:13 AM   #4
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by GT182 View Post
Gun envy.

Looking forward to it Mat. Tho I've never seen a German Auxiliary cruiser ingame to notice the the difference. Tho I have seen the Brits sporting them in the Atlantic Air Gap mission.

Tell me, is there a way to have German surface ships [Q ships I think they were called] occasionally attacking with us when we go after a convoy? Or even attacking a single merchant on their own in the campaigns. You never know when they might need a bit of help. Sure would be a cool mod.
Quote:
Originally Posted by Cybermat47 View Post
Hmmm... I'm not sure about attacking convoys, but I might be able to edit the traffic a bit so that the cruisers go out into the Indian ocean... and, of course, destroying anything they find while en route.
GT182 is right.

Increasing the frequency of those units in generic traffic, as suggested by Cybermat, is a valid method, that should be used with caution though: after all Germany had only 9 auxiliary cruisers, they were mostly active in the far waters of South Atlantic, Indian, and Pacific Ocean, and most of them were sunk before '43.

Besides that, I have got a couple of extra ideas for putting them to use in game:

1. From late 40 to late 41, Kormoran, Atlantis and Pinguin, were sporadically used for refitting U-boats in South Atlantic. I will post the details in OHII thread.

2. After reading several patrol reports, I've noticed that escorting auxiliary cruisers or supply vessels both in North and South Atlantic was rather a common task for U-boats. Afaik neither the stock campaign nor OHII do feature similar missions. If there's any interest by Trevally on adding them to the campaign, I will be glad to collect some details on common escort routes.

Last edited by gap; 10-13-12 at 02:24 AM.
gap is offline   Reply With Quote
Old 10-13-12, 04:38 AM   #5
Captain73
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Hi All!
I hope that in the future will be able to fire cannons HMS Bismarck or HMS Hood! In SH4 was a mod Bismarck and I fired at the convoy! It would be great! This is just a dream.....
Thank you All for your work!
  Reply With Quote
Old 10-13-12, 07:29 AM   #6
GT182
Ocean Warrior
 
GT182's Avatar
 
Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
Default

So the small Auxilliary ships can be used more as actual fighting ships and resupply too. That's great Gap.

Last night in the Atlantic Air Gap patrol area I did see a contact for a German ship out in the middle of the Atlantic. I didn't investigate but I now know I should have, just to see what it was.
__________________
Gary

No Borders, No Language, No Culture =s No Country

I'm a Deplorable, and proud of it.
GT182 is offline   Reply With Quote
Old 04-29-13, 03:33 AM   #7
Cybermat47
Willing Webfooted Beast
 
Cybermat47's Avatar
 
Join Date: Aug 2012
Location: Australia
Posts: 5,386
Downloads: 293
Uploads: 22


Default

v.1.0.00 is up! Thanks V13dweller!
__________________
Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620
Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394
Cybermat47 is offline   Reply With Quote
Old 04-29-13, 07:47 AM   #8
V13dweller
Grey Wolf
 
Join Date: Dec 2012
Location: Perth, Western Australia
Posts: 768
Downloads: 101
Uploads: 2
Default

Your very welcome.
V13dweller is offline   Reply With Quote
Old 08-27-13, 10:38 PM   #9
V13dweller
Grey Wolf
 
Join Date: Dec 2012
Location: Perth, Western Australia
Posts: 768
Downloads: 101
Uploads: 2
Default

There are some comments on the previous pages that discuss people never actually seeing the Auxiliary cruisers, but from my experience they are often seen escorting German or Italian (?) convoys, even in the Mediterranean but this is probably a bug. (Not the mods fault)

But this mod, nevertheless increases the effectiveness of German convoy escorts no matter where they be.

I have tested them in ME2 and when it comes to attacking early convoys, they perform very well against early convoys and even some later armed merchants.

Last edited by V13dweller; 08-29-13 at 08:19 PM.
V13dweller is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:38 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.