SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
06-13-19, 11:20 AM | #16 | |
Run silent, run deep
Join Date: Jun 2016
Posts: 225
Downloads: 59
Uploads: 0
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Quote:
Note to self: Make equipment changes BEFORE awarding crew medals.. the Chief earned a Silver Star for his accuracy in sinking a couple of ships and then jumps ship... |
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06-13-19, 07:30 PM | #17 |
The Old Man
Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
Uploads: 19
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Propbeanie, yeah, tried 1.5 for a couple months and had too many crashes, went back to 1.4. Fact that I have an oddball OS might be a factor, Win XP Media Center Edition is neither XP Home or XP Pro, but some kind of in between hybrid.
Found an old thread; http://www.subsim.com/radioroom/show...8&postcount=22 That post was the basis for a mod; http://www.subsim.com/radioroom/down...o=file&id=4364 If you're running other mods that change the UPC files, you can edit the modded files instead to change to a forward deck gun as default, see if that works. If the game has some kind of glitch that pings the UPC file for the sub after changing guns, maybe having the default slots forward instead of aft will prevent the FLAILEX. |
06-13-19, 08:01 PM | #18 |
CTD - it's not just a job
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I remember that now... just needed a little spoon feedin'... I must be getting old... Are you running your game with that on it now Sniper297? We might have to "borrow" your idea for FotRSU. I'll have to do some noodling (aka: "experimenting") with that, and get back with you (aka: "asking permission"), good sir!
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06-13-19, 08:55 PM | #19 |
The Old Man
Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
Uploads: 19
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Yeah, knock yourself out, I've always felt that copyrights on freeware are silly and counter productive. To me the whole purpose of uploading free mods is sharing different talents with a community to enhance the experience for everybody, rather than puffing up artistic egos. But that's just me.
As for the game I do my actual playing on, it's mostly a mod soup with all the base files edited to my personal tastes, I do all the testing on an unmodified copy of 1.4 with JGSME and a mod folder. Testing for compatibility with every mega mod is nearly impossible anyway, which is why I post the tutorials when I think of it. |
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