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03-03-10, 01:02 AM | #1 |
Born to Run Silent
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Silent Hunter 5 Tactics & Tips - "How do I?" & FAQ! READ IF YOU ARE STUCK
I've been seeing a lot of good info about the in various threads, ie, where to check the fuel and battery levels, how to change realism settings before a campaign mission, how to use the deck gun optics.
If you see any good FAQ and info about the game please post here. It won't hurt if we have some duplicates, but please don't clutter the thread with discussion. thanks! We'll get us some real good FAQ going. If you are having trouble getting started in the campaign, here is a walkthrough of mission on and getting a new mission. Silent Hunter V Campaign Intro & Tips Includes Docking, Dropping off Spies, Wearing ladies shoes and more! If you don't have the game, I suggest not reading this if you like to discover these things yourself. Q: How to use deck gun optics? From Mookie: Upper left hand corner of the deck gun view. There's a button for the optic view. How to aim torpedoes discussion. Problem 1: Sometimes the player can remain stuck between collision boxes and cannot move anymore Workaround: By pressing SHIFT+U player will be repositioned in the command room (or bridge) of the submarine. Is handy for getting off the deck gun when under fire but isn't very realistic. Problem: I have the following issues with my ATI 4870 card: No water is rendered in-game or in the museum. Tooltip text is rendered on a white background, making it almost impossible to read. My view is frozen when I try to move through the sub, and I cannot look around when I have the right mouse button pressed down. My video card drivers are up to date, and I've tried a variety of graphics settings. So, how do I fix this? Solution: That's not a graphics card issue - that's a corrupted install. Reinstalling did the trick for him, should work for you. Yep, it did. I also disabled my AVG antivirus software during the reinstall, and now (so far) all is good. From Mookie: CCIP's Command Keys mod - really helps ease the transition for SH3/SH4 vets: http://www.subsim.com/radioroom/showthread.php?t=162661 Hit the ESC key while you're in the sub pen and you can change all of your realism settings before setting out on patrol. Once you have a target locked in your peri/UZO view, you can turn the TDC on/off by just telling your IWO to do so. Anecdotal evidence suggests that the shadows are big FPS killers. I've turned my down and I did notice an improvement. New TDC tips: The TDC in the traditional sense is gone....meaning that you won't be turning dials (I know, I know...a step backwards). He's going to say "I see a unidentified freighter on bearing 45, range 2000 meters travelling 10 knots with an angle on bow of 35 starboard." You have to click the underlined items and fill them in with ID book, stadimeter and AOB readings or you can hand input them by clicking on the number and entering new numbers. When you install the game, you get a choice of German or English voices. To switch, you need to reinstall or you can add them manually from the game disc. SilentHunter 5\data\LngGameData\Voices\German\data\movies SilentHunter 5\data\LngGameData\Voices\German\data\sound Just copy them over to the right location. Returning to home port: Always check where your small blue port symbol is. That's where you are supposed to go home. I also returned to Kiel and then the next mission began out of Wilhelmshaven. I guess Doenitz moved my sub while I was in the bar. If you are returning to port after finishing a patrol, and you cannot get the "Dock" icon to appear, so you can end patrol, hit SHIFT Z and toggle the UI and it will appear. It may be necessary to toggle the interface with Shift Z to get the anchor icon to appear. the anchor never appeared until I was completely in the pen I hit Shift Z and it appeared. Index for previous stickied topics: [LOOK[ HOW TO START A CAMPAIGN: Sober's ultimate tutorial thread[LOOK] .
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SUBSIM - 26 Years on the Web Last edited by Onkel Neal; 08-16-15 at 02:56 PM. |
03-03-10, 07:07 AM | #2 |
Electrician's Mate
Join Date: Nov 2008
Posts: 139
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i would be interested to know if damaged ships actually slow from the convoy speed to eventually lag behind and out of the escort screen??
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03-03-10, 07:25 AM | #3 |
Sea Lord
Join Date: May 2008
Location: London UK
Posts: 1,788
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In bunker before patrol, hit 'Esc' to bring up realism options.
Fuel and battery levels are well hidden! Hit J to bring up torpedo screen. Then navigate to the Subsystems Tab. There you will find fuel, battery, CO2, compressed air levels and hull integrity. Last edited by sergei; 03-03-10 at 09:01 AM. |
03-03-10, 09:09 AM | #4 |
A-ganger
Join Date: Mar 2005
Posts: 78
Downloads: 38
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Status Report
Press enter on the keyboard to get a Status Report.
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03-03-10, 09:31 AM | #5 |
Lieutenant
Join Date: Mar 2007
Location: Shropshire UK
Posts: 266
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Deckgun sight is in the top left corner of the screen. Just click to use
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03-03-10, 10:32 AM | #6 |
Lucky Jack
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Ordering crew to man the deck/flak gun costs one (1) morale point for the watch officer.
Also, loading a saved game will reset everyone's morale to zero (0), so better get that special meal ability for the cook! 2x |
03-03-10, 01:40 PM | #7 |
Commodore
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Turning off online saves.
It's not in any of the game screens. You have to click the little gear icon in the upper right of the Uplay launcher that comes up before the game.
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03-03-10, 01:43 PM | #8 |
Commodore
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Travel Mode.
The icon on the right of the Time Compression panel turns on Travel Mode. With this active, T/C does not get reduced for shallow water, proximity to land, or nearby ships. Useful when going through safe areas like the Kiel Canal.
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- heretic I enjoy drinking beer. MightyFine Crew Mod 1.2.1 - Updated 22 March MightyFine Less Annoying Footsteps Crew AI Scripting Information |
03-03-10, 07:16 PM | #9 |
Seasoned Skipper
Join Date: Apr 2005
Posts: 665
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There's a Kiel Canal?
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03-03-10, 07:36 PM | #10 |
Sonar Guy
Join Date: Feb 2005
Posts: 377
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Can't End your Patrol Mission? Gone back to your base and can't dock anymore. Well you have been resigned to a new base.
Open up the nav map and look for a symbol on one of the other Naval bases that looks like a Submarine. This is now your new base... So you have to land there. Yes it would of been nice if BDU told you this.... But you know sometimes things happen. |
03-03-10, 10:24 PM | #11 |
The Old Man
Join Date: Oct 2005
Location: 51.557, -0.102
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Yeah, it is actually in the stock game this time. We traded our compass, gramophone, radio and depth sounding equipment for it
Seriously though it looks pretty good but the locks are a bit tight for the AI, which just like in stock SH3 and 4, likes to run aground and blow up alot. |
03-04-10, 10:12 AM | #12 |
XO
Join Date: Aug 2005
Posts: 418
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hey dowly whats next: more soup jokes
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03-04-10, 11:16 AM | #13 |
A-ganger
Join Date: Nov 2004
Posts: 80
Downloads: 35
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Pressing Enter (on the keyboard not numpad) brings up the Sub Systems window so you can quickly check Fuel, Battery, CO2 and Compressed Air.
I've been seeing a lot of complaints about multiple clicks to see this info when it's really just one button away. Of course the manu... I mean, pamphlet doesn't relay this very well.
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Commence to Jigglin |
03-04-10, 12:56 PM | #14 | |
Rear Admiral
Join Date: Mar 2005
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Quote:
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Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
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03-04-10, 01:09 PM | #15 |
Mate
Join Date: Jul 2009
Location: the Netherlands
Posts: 55
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Im a nub
Well im a nub when it comes down to manual torpedo fire, but even if i have everything off, and realism = 0% i still have to manually input data or the watch officer says: Unknown contact, fire on my bearing. (I cant find German voices on my disk anywhere please help me!)
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