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Old 09-09-16, 04:48 AM   #181
THEBERBSTER
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Hi Sokolov
Follow sober's instructions > Ubisoft\ Silent Hunter 5
From the main game folder open > KSDCommander XMLDocument.
Open it with the notepad.
Look at the third line down and it should look like this:
<User Login="Danya82" Password="???????" AutoConnect="1" />
You should now be able to change the details.
Go to > File.
Select > Save.
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Old 09-09-16, 06:57 AM   #182
Sokolov
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That's not work! There are no login or password and when i change, it not help.
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Old 09-09-16, 09:58 AM   #183
THEBERBSTER
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Hi Sokolov
Download and install a new KSDCommander.
Peter
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Old 09-09-16, 11:10 AM   #184
Sokolov
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i have a latest, just downloaded

<?xml version="1.0" encoding="utf-8"?>
<document>
<User Login="" Password="" AutoConnect="1" />
<Grammophone Randomize="1" volume="0.5" />
<DaysInBase from="28" to="28" />
<StatisticsDate value="2" />
<SavePath value="SH5" />
<Language value="0" />
<RussianNamesTransliteration value="0" />
<ShowCommentsLanguage value="0" />
<ShowAwards value="0" />
<ShowCaptains value="0" />
</document>

I had install it long time ago for SH-4 and now i don't remember password
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Old 09-10-16, 05:31 PM   #185
THE_MASK
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Old 09-13-16, 08:36 AM   #186
vdr1981
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Two small requests Warham, if you're still up to the job...

Type VIIC/41F should be displayed in stats as "U-FLaK"...

Also it would be really useful if you could utilize PlayerCurrentRating from CareerTrack.upc file in overall player stats and at the patrol end too ...


Code:
[CareerTrack 1.CareerStatusLast]
ID=ID
Reason=CSS_LastStatus
NameDisplayable=NULL
CurrentDate=1944-02-20 17:37:09
UniqueID=3957285610582654
Title=NULL
Text=NULL
EntryStatus=0
PlayerRankAchieved=Captain-Rank-10
PlayerCurrentLastPromotionDateTime=1941-12-15 15:00:00
CurrentFlotilla=9thFlotilla
CurrentFlotillaBase=F6LaPallice
CurrentSDepartureDescription=-145766,5.53945e+006,27.7767
CurrentUPCFlotillaUserPlayerUnitType=F6VIIC41
CurrentDifficulty=Realistic
PlayerCurrentRenown=430.000000
PlayerCurrentRating=3.000000
PlayerHighestRating=0.000000
.
.
.
[CareerTrack 1.CareerStatusSave 1221]
ID=ID
Reason=CSS_PatrolEnd
NameDisplayable=U-292
CurrentDate=1944-01-19 13:37:09
UniqueID=-7989360050811876259
Title=
Text=
EntryStatus=1
RenownGained=150.000000
RatingGained=0.000000
TotalTonnageSunk=0.000000
MaximumTonnageOnUnitSunk=0.000000
EndBaseIDLink=F6LaPallice
EndFlotillaIDLink=9thFlotilla
These are quite important because they control when will player actually get new sub offer ect.
1 rating point is earned by achieving 1000 renown points (merit, per single patrol) but also can be easily lost by "skinny" patrols with renown lower than 100.
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Old 09-14-16, 10:51 AM   #187
Warham
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Hi, Vecko! Good idea. I will make it, but can't say when.
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Old 09-14-16, 11:19 AM   #188
Lanzfeld
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Quote:
Originally Posted by palmic View Post

I would like to remove somehow initial position fix at map when you load your game save too...
Just had an idea about this.
What if you change the color of the "C" navigation fix to clear. Then you can just have your navigator only plot his "D" fix when you want. He still takes the star shots and plots them...its just you cannot see them.

This only works if the "C" and "D" marks are seperate marks.

And the navigator still secretly knows exactly where he is at save game startup.


EDIT......actually I have a better idea........
1. Before you save and shutdown the computer get a DR fix from your navigator.
2. Put a super mark at the DR fix.
3. Shut down.
4. When you return to play load up mission and load up the super Mark from the last save.
5. Now put a NAV Mark there with the navigation marker. Now your navigator will do all DR fixes from this Mark!
6. When he gets good weather he can do a proper celestial fix but until then you can keep the errors he had before you saved and shutdown!
7. Yes the load up accurate fix will still be there but you can just ignore it and role play a little.

What do you think?

Last edited by Lanzfeld; 09-14-16 at 02:46 PM. Reason: New idea!
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Old 09-14-16, 02:27 PM   #189
vdr1981
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Quote:
Originally Posted by Warham View Post
Hi, Vecko! Good idea. I will make it, but can't say when.
Very nice, thanks Warham...
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Old 09-15-16, 02:04 AM   #190
palmic
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Quote:
Originally Posted by Lanzfeld View Post
Just had an idea about this.
What if you change the color of the "C" navigation fix to clear. Then you can just have your navigator only plot his "D" fix when you want. He still takes the star shots and plots them...its just you cannot see them.

This only works if the "C" and "D" marks are seperate marks.

And the navigator still secretly knows exactly where he is at save game startup.


EDIT......actually I have a better idea........
1. Before you save and shutdown the computer get a DR fix from your navigator.
2. Put a super mark at the DR fix.
3. Shut down.
4. When you return to play load up mission and load up the super Mark from the last save.
5. Now put a NAV Mark there with the navigation marker. Now your navigator will do all DR fixes from this Mark!
6. When he gets good weather he can do a proper celestial fix but until then you can keep the errors he had before you saved and shutdown!
7. Yes the load up accurate fix will still be there but you can just ignore it and role play a little.

What do you think?
Hi Lanzfeld,

both idea seems good, i already did it like in your second idea before, but still was looking for fix, than just workaround.

I see problem with yur first idea, when i plot position by myself its often drawn like celestial one, so this would be hidden too...
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Old 09-18-16, 11:38 AM   #191
vdr1981
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I'd appealed to lazy KSD users to delete their old and unused Captains .
Right now, more than 50% of captains in the list are some 0 merits leftovers from test campaigns or something. KSD loading times are getting pretty long because of this...
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Old 09-20-16, 11:26 PM   #192
Warham
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Quote:
Originally Posted by vdr1981 View Post
I'd appealed to lazy KSD users to delete their old and unused Captains .
Right now, more than 50% of captains in the list are some 0 merits leftovers from test campaigns or something. KSD loading times are getting pretty long because of this...
Omg, there are 312 captains

I can make you app's moderator. You will be able to:
1) Remove the captains of the other players.
2) Edit their diaries.
3) See player's last date of visit.
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Old 09-21-16, 04:46 AM   #193
vdr1981
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Quote:
Originally Posted by Warham View Post
Omg, there are 312 captains

I can make you app's moderator. You will be able to:
1) Remove the captains of the other players.
2) Edit their diaries.
3) See player's last date of visit.
That would be very nice...

Any news about "rating points" tweak?
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Old 09-22-16, 09:14 AM   #194
Warham
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Quote:
Originally Posted by vdr1981 View Post
That would be very nice...

Any news about "rating points" tweak?
Just uploaded new version. Now you have admin rights
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Old 09-22-16, 09:38 AM   #195
vdr1981
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Quote:
Originally Posted by Warham View Post
Just uploaded new version. Now you have admin rights
Very nice and thanks you very much!

Just a small glitch...

Stahl Wolfe. Patrol #15. 11/15/1943
 

-------------------------------------------------------
Patrol #15
-------------------------------------------------------
Mission Task:
-------------------------------------------------------
Encountered several unprotected units against the all odds. Immediate action was taken resulting in number of destroyed merchants and tankers. New improved AA defenses and acoustic torpedoes are paying off...
-------------------------------------------------------
10/23/1943 5:05:14 PM - Out on patrol from the base LaPallice
10/27/1943 1:07:00 AM - Destroyed European Composite Medium Freighter, 4781 tons, Long 12° 19' W, Lat 46° 58' N
10/31/1943 - Objective achieved Patrol area assigned. Reach the area BE2655 and start operations. Attack any enemy contact
11/5/1943 7:59:00 PM - Destroyed Cimmaron Class Tanker, 7601 tons, Long 27° 31' W, Lat 48° 22' N
11/5/1943 8:02:00 PM - Destroyed Cimmaron Class Tanker, 7603 tons, Long 27° 31' W, Lat 48° 22' N
11/5/1943 8:09:00 PM - Destroyed C1-B Type Medium Merchant, 6703 tons, Long 27° 31' W, Lat 48° 23' N
11/8/1943 - Objective achieved New orders
11/12/1943 - Objective achieved New orders
11/12/1943 12:13:00 PM - Destroyed Old Medium Split Freighter, 5145 tons, Long 18° 16' W, Lat 45° 00' N
11/14/1943 7:54:00 PM - Destroyed Sunderland Patrol Plane, Long 7° 10' W, Lat 46° 05' N
11/15/1943 11:03 :03 PM - Completion of a patrol in the base LaPallice
Torpedoes launched - 11
Impact - 6
Missed - 3
No exact data - 2
Sinking tonnage - 31,833
Merit - 1220
Raiting increased by 11
Patrol time - 24 days
-------------------------------------------------------
11/15/1943 - The new award is Ritterkreuz des Eisernen Kreuzes mit Eichenlaub
11/15/1943 - The new award is U-Boot-Kriegsabzeichen mit Brillanten


It says , rating increased by 11 and it should be 1... If possible, of course...

Also, how are 0 merit captains arranged in the list? by date of campaign start or random maybe?

EDIT: Can I Assume that highest ranking 0 merit captains are the oldest actually?

Last edited by vdr1981; 09-22-16 at 09:52 AM.
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