SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 01-04-08, 02:01 PM   #91
AVGWarhawk
Lucky Jack
 
AVGWarhawk's Avatar
 
Join Date: Jun 2005
Location: In a 1954 Buick.
Posts: 27,343
Downloads: 90
Uploads: 0


Default

No.

Ah, patch 1.3 has been superceeded by patch 1.4.
__________________
“You're painfully alive in a drugged and dying culture.”
― Richard Yates, Revolutionary Road
AVGWarhawk is offline   Reply With Quote
Old 01-04-08, 02:04 PM   #92
M. Sarsfield
Ace of the Deep
 
Join Date: Aug 2007
Location: Tulsa, OK
Posts: 1,016
Downloads: 0
Uploads: 0
Default

Yeah. I reinstalled the whole game and installed 1.4. I have only installed a few mods, since a lot of them are still getting the bugs worked out of them. I'll give the 1.3 Button Mod a try tonight and see if it behaves or not. I don't want to install TM just yet.
__________________
MJS
USS Batfish Volunteer/Reenactor
www.ss310.com
www.ussbatfish.com



Communism killed over 100M people and all that I got was this lousy signature.*

*http://www.hawaii.edu/powerkills/COM.ART.HTM
M. Sarsfield is offline   Reply With Quote
Old 01-04-08, 04:03 PM   #93
ReallyDedPoet
Canadian Wolf
 
ReallyDedPoet's Avatar
 
Join Date: Jul 2006
Location: The one and only East Coast
Posts: 10,775
Downloads: 946
Uploads: 5


Default

Quote:
Originally Posted by AVGWarhawk
No.

Ah, patch 1.3 has been superceeded by patch 1.4.
DT made some of his stuff 1.4 compatible
http://www.subsim.com/radioroom/show...ight=mess+hall


RDP
__________________

Back in the Day



ReallyDedPoet is offline   Reply With Quote
Old 01-04-08, 04:05 PM   #94
AVGWarhawk
Lucky Jack
 
AVGWarhawk's Avatar
 
Join Date: Jun 2005
Location: In a 1954 Buick.
Posts: 27,343
Downloads: 90
Uploads: 0


Default

Then there is this:

http://www.subsim.com/radioroom/showthread.php?t=126875

Mod away!
__________________
“You're painfully alive in a drugged and dying culture.”
― Richard Yates, Revolutionary Road
AVGWarhawk is offline   Reply With Quote
Old 01-05-08, 11:06 AM   #95
M. Sarsfield
Ace of the Deep
 
Join Date: Aug 2007
Location: Tulsa, OK
Posts: 1,016
Downloads: 0
Uploads: 0
Default

I got Cox's Weather & Green Button Mod working for 1.4.
__________________
MJS
USS Batfish Volunteer/Reenactor
www.ss310.com
www.ussbatfish.com



Communism killed over 100M people and all that I got was this lousy signature.*

*http://www.hawaii.edu/powerkills/COM.ART.HTM
M. Sarsfield is offline   Reply With Quote
Old 01-05-08, 11:08 AM   #96
M. Sarsfield
Ace of the Deep
 
Join Date: Aug 2007
Location: Tulsa, OK
Posts: 1,016
Downloads: 0
Uploads: 0
Default

Quote:
Then there is this:

http://www.subsim.com/radioroom/showthread.php?t=126875

Mod away!
I installed a few of those, but most are on my radar to install after some more issues get worked out. I have a wish list written down to remind me.
__________________
MJS
USS Batfish Volunteer/Reenactor
www.ss310.com
www.ussbatfish.com



Communism killed over 100M people and all that I got was this lousy signature.*

*http://www.hawaii.edu/powerkills/COM.ART.HTM
M. Sarsfield is offline   Reply With Quote
Old 03-09-09, 02:56 PM   #97
Webster
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

just wanted to remind people that many of the great mods made by captain cox will work with v1.4 and quite a few still work with v1.5

i wanted to remind people they they are still there if anyone wanted to try them.

not all of them are listed in the first post so look here to his filefront page for all 50 + mods he has posted.

some are updated or slightly different versions of the same mod so there are actually 66 mods there.

http://hosted.filefront.com/CaptainCox


they may not all still work but all i can say is try them and see.
  Reply With Quote
Old 03-10-09, 11:58 AM   #98
jimimadrid
spanish graphic guru
 
jimimadrid's Avatar
 
Join Date: Jun 2005
Location: Augsburg, Germany
Posts: 381
Downloads: 113
Uploads: 19


Default

Webster this is a nice idea to remind people on the fantastic Mods from CaptainCox.

Has anybody hear what happened to him? He suddenly dissappears and did not response my PM's or mails.
jimimadrid is offline   Reply With Quote
Old 03-10-09, 08:35 PM   #99
Webster
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by jimimadrid
Webster this is a nice idea to remind people on the fantastic Mods from CaptainCox.

Has anybody hear what happened to him? He suddenly dissappears and did not response my PM's or mails.
someone told me when he left that he just moved on (no explanation) so i figureed he just lost interest i guess.

nothing bad happened or anything as far as i know.
  Reply With Quote
Old 03-11-09, 02:08 AM   #100
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
Default

darn ! I just pmed him...

keltos
__________________
"Honorable Builder of Sinking Ships"

keltos01 is offline   Reply With Quote
Old 03-11-09, 08:18 AM   #101
Larry U-136
Gunner
 
Join Date: Aug 2006
Location: East Haddam, Connecticut
Posts: 98
Downloads: 438
Uploads: 0
Default

I am looking for an updated version of Captain Cox' Map table mod and any other new mods he has developed.
__________________
Larry U-136 is offline   Reply With Quote
Old 03-11-09, 02:49 PM   #102
Webster
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by Larry U-136
I am looking for an updated version of Captain Cox' Map table mod and any other new mods he has developed.
are you sure it doesnt still work?

many of his v1.2 mods still work fine in v1.5 so try it and see.
  Reply With Quote
Old 03-11-09, 07:37 PM   #103
longam
Admiral
 
Join Date: Jun 2005
Posts: 2,014
Downloads: 26
Uploads: 0
Default

Quote:
Originally Posted by WEBSTER
Quote:
Originally Posted by Larry U-136
I am looking for an updated version of Captain Cox' Map table mod and any other new mods he has developed.
are you sure it doesnt still work?

many of his v1.2 mods still work fine in v1.5 so try it and see.
The 1024_768_menu.ini file changed most of its ID numbers in v1.5, and most of his mods were based on this file.

EDIT: Seems the ID numbers are the same for the pull down map but he included other mods with the current one. I did a single version and posted it on my site.

If any warnings appear during JSGME install then you have other mods that have changed the ini file. The readme includes a manual way to install. A good use for JTxE

http://www.longam.net/downbelow/sh4_v15.htm

Last edited by longam; 03-11-09 at 09:05 PM.
longam is offline   Reply With Quote
Old 03-11-09, 09:51 PM   #104
Webster
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by longam
Quote:
Originally Posted by WEBSTER
Quote:
Originally Posted by Larry U-136
I am looking for an updated version of Captain Cox' Map table mod and any other new mods he has developed.
are you sure it doesnt still work?

many of his v1.2 mods still work fine in v1.5 so try it and see.
The 1024_768_menu.ini file changed most of its ID numbers in v1.5, and most of his mods were based on this file.

EDIT: Seems the ID numbers are the same for the pull down map but he included other mods with the current one. I did a single version and posted it on my site.

If any warnings appear during JSGME install then you have other mods that have changed the ini file. The readme includes a manual way to install. A good use for JTxE

http://www.longam.net/downbelow/sh4_v15.htm
ok, well thats easy then, sorta, the numbers changed but not the data so find the entry in the new menu file (they usually dont go far so look up or down the list near the old location) then confirm its the same then put in the same numbers he used but i wouldnt copy and past just in case they moved some commas around or mixed up the order. then youve got it. you can release it as a captain cox redo mod or as your own with him credited for the numbers
  Reply With Quote
Old 03-12-09, 08:50 AM   #105
longam
Admiral
 
Join Date: Jun 2005
Posts: 2,014
Downloads: 26
Uploads: 0
Default

Actually just copy and paste all of the data below or in the readme file of the mod over the same data in the 1024_768_menu.ini file and your done, just make a backup in case something goes wrong.

And also copy the new Usergramophone.dds file to - data/menu/gui - folder.

LOCATION: - data/menu/1024_768_menu.ini
Open the INI file with notepad and do a find for G4B I1
---------------------------------------------------------

[G4B I1]
Name=Page Gramophone
Type=1027;Menu page
ItemID=0x4B000000
ParentID=0x0
Pos=0,0,1024,768
Zone= 0 768 1024 768 2 1 0x0 0.1 0 0x4B000000 -0.5 0 0 0
LoadingMode=1

[G4B I2]
Name=GramophoneDevice
Type=1026;Menu group
ItemID=0x4B010000
ParentID=0x4B000000
Pos=756,-256,1292,1000
Zone= 756 512 1292 1000 0 1 0x4B000000 0.5 0.9 0x4B010000 -1 0 0 0
Color=0xFFFFFFFF

[G4B I3]
Name=Next button
Type=1032;Button
ItemID=0x4B010005
ParentID=0x4B010000
Pos=123,-165,26,10
Zone= 879 347 26 10 0 1 0x4B010004 1 -0.5 0x4B010005 0 0.5 0 0
Materials=4
Display=0;No stretch
Mat 0=data/menu/gui/usergramophone.dds
Crop 0=0.8558441558,0.768,0.016883116883116883116883116 883117,0.01
Mat 1=data/menu/gui/usergramophone.dds
Crop 1=0.8558441558,0.768,0.016883116883116883116883116 883117,0.01
Mat 2=data/menu/gui/usergramophone.dds
Crop 2=0.907,0.768,0.016883116883116883116883116883117, 0.01
Mat 3=data/menu/gui/usergramophone.dds
Crop 3=0.8558441558,0.768,0.016883116883116883116883116 883117,0.01
MatFlags=0x1
TexFmt=0x0
Font=1
TextFlags=0x0
StatesColors=0xB0B0B0FF, 0xFF, 0xFFFFFFFF, 0xFFFFFFFF
ToolTipText=4022

[G4B I4]
Name=Stop button
Type=1032;Button
ItemID=0x4B010004
ParentID=0x4B010000
Pos=97,-165,26,10
Zone= 853 347 26 10 0 1 0x4B010003 1 -0.5 0x4B010004 0 0.5 0 0
Materials=4
Display=0;No stretch
Mat 0=data/menu/gui/usergramophone.dds
Crop 0=0.8558441558,0.768,0.016883116883116883116883116 883117,0.01
Mat 1=data/menu/gui/usergramophone.dds
Crop 1=0.8558441558,0.768,0.016883116883116883116883116 883117,0.01
Mat 2=data/menu/gui/usergramophone.dds
Crop 2=0.907,0.768,0.016883116883116883116883116883117, 0.01
Mat 3=data/menu/gui/usergramophone.dds
Crop 3=0.8558441558,0.768,0.016883116883116883116883116 883117,0.01
MatFlags=0x1
TexFmt=0x0
Font=1
TextFlags=0x0
StatesColors=0xB0B0B0FF, 0xFF, 0xFFFFFFFF, 0xFFFFFFFF
ToolTipText=5857

[G4B I5]
Name=Play button
Type=1032;Button
ItemID=0x4B010003
ParentID=0x4B010000
Pos=71,-165,26,10
Zone= 827 347 26 10 0 1 0x4B010002 1 -0.5 0x4B010003 0 0.5 0 0
Materials=4
Display=0;No stretch
Mat 0=data/menu/gui/usergramophone.dds
Crop 0=0.8558441558,0.768,0.016883116883116883116883116 883117,0.01
Mat 1=data/menu/gui/usergramophone.dds
Crop 1=0.8558441558,0.768,0.016883116883116883116883116 883117,0.01
Mat 2=data/menu/gui/usergramophone.dds
Crop 2=0.907,0.768,0.016883116883116883116883116883117, 0.01
Mat 3=data/menu/gui/usergramophone.dds
Crop 3=0.8558441558,0.768,0.016883116883116883116883116 883117,0.01
MatFlags=0x1
TexFmt=0x0
Font=1
TextFlags=0x0
StatesColors=0xB0B0B0FF, 0xFF, 0xFFFFFFFF, 0xFFFFFFFF
ToolTipText=5855

[G4B I6]
Name=Previous button
Type=1032;Button
ItemID=0x4B010002
ParentID=0x4B010000
Pos=45,-165,26,10
Zone= 801 347 26 10 0 1 0x4B010001 0.9024390243902439024390243902439 -0.98518518518518518518518518518519 0x4B010002 0 0 0 0
Materials=4
Display=0;No stretch
Mat 0=data/menu/gui/usergramophone.dds
Crop 0=0.8558441558,0.768,0.016883116883116883116883116 883117,0.01
Mat 1=data/menu/gui/usergramophone.dds
Crop 1=0.8558441558,0.768,0.016883116883116883116883116 883117,0.01
Mat 2=data/menu/gui/usergramophone.dds
Crop 2=0.907,0.768,0.016883116883116883116883116883117, 0.01
Mat 3=data/menu/gui/usergramophone.dds
Crop 3=0.8558441558,0.768,0.016883116883116883116883116 883117,0.01
MatFlags=0x1
TexFmt=0x0
Font=1
TextFlags=0x0
StatesColors=0xB0B0B0FF, 0xFF, 0xFFFFFFFF, 0xFFFFFFFF
ToolTipText=4021

[G4B I7]
Name=Close button
Type=1032;Button
ItemID=0x4B01000D
ParentID=0x4B010000
Pos=140,-206,18,18
Zone= 896 306 18 18 0 1 0x4B010001 0.99085365853658536585365853658537 -0.98780487804878048780487804878049 0x4B01000D 0 0 0 0
Materials=4
Display=0;No stretch
Mat 0=data/menu/gui/userradio.dds
Crop 0=0.617188,0.617188,0.0390625,0.0703125
Mat 1=data/menu/gui/userradio.dds
Crop 1=0.617188,0.617188,0.0390625,0.0703125
Mat 2=data/menu/gui/userradio.dds
Crop 2=0.722656,0.617188,0.0390625,0.0703125
Mat 3=data/menu/gui/userradio.dds
Crop 3=0.671875,0.617188,0.0390625,0.0703125
MatFlags=0x1
TexFmt=0x0
Font=1
TextFlags=0x0
StatesColors=0xB0B0B0FF, 0xFF, 0xFFFFFFFF, 0xFFFFFFFF
ToolTipText=78

[G4B I8]
Name=Grab position
Type=1029;Static text
ItemID=0x4B010006
ParentID=0x4B010000
Pos=5,-140,1284,1000
Zone= 0 768 1284 1000 0 1 0x4B010000 0 0 0x4B010006 0 0 0 0
Font=0
Text=0
TextFlags=0x5

[G4B I9]
Name=Big picture
Type=1031;Stat bmp array
ItemID=0x4B010001
ParentID=0x4B010000
Pos=0,0,268,256
Zone= 756 512 1200 972 0 1 0x4B010000 0.5 -0.5 0x4B010001 -0.5 0.5 0 0
Materials=1
Display=2;Linear
Mat 0=data/menu/gui/usergramophone.dds
Crop 0=0,0,0.64935064935064935064935064935065,0.81
MatFlags=0x1
TexFmt=0x0
Drag=false
BmpState=1
NeedFocus=true
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

--------------------------------------------------------------------
longam is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:05 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.