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Old 08-16-17, 03:50 AM   #1
Powerkraut
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Support 2d subsim - would you play it?

Hey there,

new here and have a question.

Consider a modern submarine scenario and kind of a realistic sim. Most of the games out there are 3d games.

My question is: Would you play a modern subsim made in 2d? I mean realistically you just have all the stations of a submarine, no outside view, going surfaced is not often used at all... So you just have your stations (sonar, radar, weapons and so on, well there is the periscope, dunno what to do about that then). So how important do you see real 3d in such a sim? Would it be worth to make just a 2d game? Would you think this is boring like hell?
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Old 08-18-17, 03:25 AM   #2
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I think you must describe it more detailed.
A 2D Submarine Simulation is like Silent Service I.
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Old 08-18-17, 10:07 AM   #3
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Game play is key. I used to really enjoy The Hunt For Red October and one of the other older ones that I can't remember the name of now... The only bad thing about THFRO for me was that I was on a Commodore 64, and had to do multiple disk swaps, seemingly constantly... I do not ever recall coming up close enough to the surface to use the periscope... I still like to play Commander Keen, which is a really old side-scroller game, in 2D... Solitaire is 2D, etc. How much fun is the game? You could build in 2D initially, and add 3D components later. Sort of a "proof of concept". The SSI / Aegis Silent Hunter is still one of my favorites, and I still play it. Ubisoft bought it, and eventually made SH5, which is very 3D, but doesn't work as well as the first version - and "play" factor? It won't run hardly without extensive modding...
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Old 08-21-17, 04:09 PM   #4
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I am not overly concerned with graphics but as others have posted gameplay and the simulation aspect is more important to me.
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Old 08-21-17, 04:56 PM   #5
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Powerkraut!
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Old 08-22-17, 05:29 PM   #6
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Anyone else remember a game from 1990 called Action Stations?

It was a WWII naval sim. Graphics we minimal as it depicted the CIC battle map. But it was one of the more enjoyable and exciting naval sims I played as all the effort was in the historical accuracy and the game play instead of graphic eye candy.

I remember playing that on my 386 and how slow the calculations were and when I upgraded to the blazing 486 with the extra fast 25mhz processor how much faster the math went.

It was a good example of how a good simulator does not need glitzy graphics to be enjoyable.
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