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Old 09-27-12, 01:16 PM   #661
salamanderrake
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Cool thanks. I wasn't shore if i was reading that right or not.
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Old 09-27-12, 01:19 PM   #662
Targor Avelany
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Quote:
Originally Posted by salamanderrake View Post
Cool thanks. I wasn't shore if i was reading that right or not.
gl
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Old 09-28-12, 06:47 AM   #663
THE_MASK
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added 2200 28\09\2012

SOAN_Filter_Fix(For TDW NewUIs_TDC_7_1_0)
Expanded Navies by Cybermat47 v.0.0.05
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Old 09-28-12, 02:44 PM   #664
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Do you have any No Flags Mod in your list? Since i use your Mods (really nice) i have no Flag on my U-Boot.
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Old 09-28-12, 03:03 PM   #665
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Quote:
Originally Posted by LtzS_Petersen View Post
Do you have any No Flags Mod in your list? Since i use your Mods (really nice) i have no Flag on my U-Boot.
there is no flag on the u-boat in stock. The only real mod that took care of it was SubFlags by TDW, which works absolutely fine applied last. You might have some problems in case you are using any equipment mods and you need to slightly change the Sh.sdl file to fit OHII (or you can merge 2 sound bites into OHII Sh.sdl from the SubFlags mod and remove the file from the SubFlag folder) and you'll have a very nice flag.. or even two.
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Old 09-28-12, 03:11 PM   #666
MrRoper
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Default Brand new Install CTD`s :(

Hi Everyone,

Just installed *MOST* of sobers mods and I am having random CTD`s I was playing the first campaign for about 2 hours and then returning to port, about 20km from land bam..CTD

computer is stable apart from that and high spec (gtx 680, 12 gb ram, i7 2500k)

Any ideas what to check?

mod list is below
Code:
Accurate German Flags
RemoveLogoIntroTheDarkWraith
DBM Background Video
sobers green spinning thing SH5
NDB,NDH OM#1 - No Dialog Indicator
Real Environment - Revision_3
sobers base sky mechanics V1
Capthelms Audio+SV Touch Ups
sobers better terrain v3 SH5
North Atlantic Green 1.1
Small_trees_SH5_V1
sobers see thru wake fix
Window_Lights_Redone_V1
NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0
Pascal-sh5-Crew-Uniforms
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
SH5_7A_Conning_Fix
Fuel Gauge WoGaDi_SteelViking's Interior
MightyFine Crew Mod 1.2.1 Alt faces
Speech fixes and additions (english version)
Equipment_Upgrades_Fix_v1_4_byTheBeast
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Eqp_Upgrades_fix_v1.4 dates by sober Patch V2
SH5 Longer Repairs v.1
AI_sub_crew_1_0_2_TheDarkWraith
FX_Update_0_0_19_ByTheDarkWraith
NewUIs_TDC_7_1_0_ByTheDarkWraith
NewUIs_TDC_7_1_0_alt_officer_wounded_by_Torpedo
NewUIs_TDC_7_1_0_RadCapTools_0_2_alpha
Manos Scopes-patch for 16x9
IRAI_0_0_37_ByTheDarkWraith
TDW_No_Hydrophone_On_Surface_1_1_0
TDW_Ship_Inertia_1_1_0
Cerberus62 Corrected Depth Charge Projector 1.0
KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith
3D_Deck_Splash_FX_v1_0_0_byTheBeast
3D_Deck_Splash_FX_v1_0_0_KZS_Compat_byTheBeast
Sub_Bubbles_v0_0_3_ byTheBeast
OPEN HORIZONS II_full v2
SOAN_Filter_Fix(For TDW NewUIs_TDC_7_1_0)
Expanded Navies by Cybermat47 v.0.0.05
Reworked Morale and Abilities v.1.1
sobers green crew training V4 SH5
TDW FX Fix for Sobers chimney smoke
Church's Compass Dials Mod v2.2 - Option Two
IO_StrategicMap_4_7_for_TDWv710
OH II Minefield map for TDWs Ui
sobers NO water drops V1
sobers Lights Cfg V4 SH5
Trevally Tutorial - All v0.2(for OHIIv1.3)
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v2.9
sobers rusty deck pack SH5
sobers DOF V2 SH5
EQuaTool 01.01 by AvM - Large Style
gap - HD 1 deg Scope Bearing v 1.0
Shadow Improvement ModLR
sobers bad weather deck gun V1 SH5
Thanks in advance!
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Old 09-28-12, 03:52 PM   #667
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Did you play the tutorial and recieve the green tick without any mods installed ?
Install the mods .
Start a new campaign .
Did you enter the upgrade screen while in the bunker ?
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Old 09-28-12, 04:19 PM   #668
MrRoper
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Yep Sober,

followed your instructions to the letter.. everything was fine until I headed back to port?
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Old 09-28-12, 04:20 PM   #669
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Dont mean to be a bother but dose the # at the beginning of this line mean skip this mod or is that just a typo

#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
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Old 09-28-12, 04:59 PM   #670
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Default Mega Mod

Hi Sober

This is a fantastic set of mods. Thank you so much to all of the creators. Is there any opportunity though in the future that they might all be rolled up into one zip file (with proper attribution of course)?
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Old 09-28-12, 05:43 PM   #671
THE_MASK
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Quote:
Originally Posted by salamanderrake View Post
Dont mean to be a bother but dose the # at the beginning of this line mean skip this mod or is that just a typo

#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Use the MEP file to auto load my mods list .
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Old 09-28-12, 06:53 PM   #672
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Thanks for adding Expanded Navies!
__________________
Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620
Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394
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Old 09-28-12, 07:28 PM   #673
LtzS_Petersen
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Quote:
Originally Posted by Targor Avelany View Post
there is no flag on the u-boat in stock. The only real mod that took care of it was SubFlags by TDW, which works absolutely fine applied last. You might have some problems in case you are using any equipment mods and you need to slightly change the Sh.sdl file to fit OHII (or you can merge 2 sound bites into OHII Sh.sdl from the SubFlags mod and remove the file from the SubFlag folder) and you'll have a very nice flag.. or even two.
Ah, o.k. I had Magnum Opus before, i think the Flags were included. Thanks!
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Old 09-28-12, 09:05 PM   #674
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I might not be able to use the NeUIs mods cause I'm running sh5 through wine. If anyone has any experience with wine and sh5 here is the console output running the game.

http://www.pasteall.org/35709/bash

!!EDIT!!
Just found out from this thread that TDC newui's wont work in wine. http://www.subsim.com/radioroom/show...1&postcount=20 so I need to modify the list to use the mods that dont use the newuis.
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Old 09-29-12, 12:54 PM   #675
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Broken link

EQuaTool 01.01 by AvM - Large Style
http://www.subsim.com/radioroom/down...o=file&id=2819
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