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Old 11-30-16, 03:56 PM   #2836
Rockin Robbins
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Ubuntu Linux for the win!
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Old 11-30-16, 04:27 PM   #2837
ArditoCorsaro
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Rockin you re like my dad.
He s a supporter of ubuntu..i dont use it since i dony believe all my games work on it ,(total war serirs, with steam and not, old and new, cossacks series, etx etx).
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Old 11-30-16, 06:03 PM   #2838
Rockin Robbins
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Originally Posted by ArditoCorsaro View Post
Rockin you re like my dad.
He s a supporter of ubuntu..i dont use it since i dony believe all my games work on it ,(total war serirs, with steam and not, old and new, cossacks series, etx etx).
Looks like the Total War series half works in Linux, which means they are compiling for Linux as we speak. Europa Universalis 4 from the Cossack series now plays in Linux.

Steam said when Windows 8 came out that they were going in a different direction. That direction has been Linux!
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Old 11-30-16, 06:09 PM   #2839
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Originally Posted by Rockin Robbins View Post
Looks like the Total War series half works in Linux, which means they are compiling for Linux as we speak. Europa Universalis 4 from the Cossack series now plays in Linux.

Steam said when Windows 8 came out that they were going in a different direction. That direction has been Linux!
Now going for the fifth download of W10, followed by days of collecting updates stuck at zero percent

Wish me luck
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FOTRS Ultimate
http://www.subsim.com/radioroom/showthread.php?t=226270
The future of SH4 - coming to a PC near you soon
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Old 11-30-16, 06:20 PM   #2840
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I m a stubborn traditionalist guys. Ahahah but like a good "latin" i use the good new stuffs. So if one day i ll see that linux can work for me, i ll use it. ahahaha like fotrs. I ever used tmo or rfb (i m a.maniac of the historicity about the sub s equipment. 450 depth gauges until the gato, black marks on periscope, etc) but since fotrs its maybe the best mod for sh4, i downloaded it i m remained wake up until 5 am yesterday, tring to resolve.the home port problem. But i failed. So i asked your help here. Ahaha
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Old 11-30-16, 06:26 PM   #2841
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This is the first time in four days it has actually asked me for a key

I may be making progress

Frikk Windows
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If the only tool you have is a hammer, pretty soon everything starts to look like a nail

FOTRS Ultimate
http://www.subsim.com/radioroom/showthread.php?t=226270
The future of SH4 - coming to a PC near you soon
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Old 11-30-16, 06:28 PM   #2842
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OMG I do not frikkin believe it

Just gone to the MS Store to found out my key
Turns out I actually bought W10 twice

This is why you should never make important decisions after drinking
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If the only tool you have is a hammer, pretty soon everything starts to look like a nail

FOTRS Ultimate
http://www.subsim.com/radioroom/showthread.php?t=226270
The future of SH4 - coming to a PC near you soon
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Old 11-30-16, 06:35 PM   #2843
ArditoCorsaro
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The persians did just that. They did take important decisions after drinking, xd really. Ahahahah
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Old 11-30-16, 06:47 PM   #2844
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An info for you modders: if i mount nav map make over mod, that add several naval base, the problem still.
Thats mean is a flaw deep somewhere i guess.
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Old 11-30-16, 07:16 PM   #2845
propbeanie
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Default I have a tilted anchor, and other anchors...

The mystery has been solved... sort of. It's actually the Campaign.cfg file, but not how it points to US_NavalBases.mis. I'm not sure what happened, but I'll figure it out in a few minutes. I'll have to do some edits in it, since there are file changes. I will do the changes one at a time, and try to figure out which line that gets activated, or line that gets commented out, is the one that did this... I'll be back in a bit, and I'll be going through Rockin Robbins to find out how he wants to do this, whether a little patch for those out there now with the mod, and "patch" the download, or what. Later.
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Old 11-30-16, 07:18 PM   #2846
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how do you dock back at base at end of mission. Brian always gave you options to doct or rearm and refuel. what happened
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Old 11-30-16, 07:25 PM   #2847
ArditoCorsaro
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Thank you guys. A note: seems that the boats turn too fast. Right full rudder i can do 8 kn with my pigboat. Strange. Usually for develop full speed underwater you should not go over 15 degrees
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Old 11-30-16, 08:12 PM   #2848
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Quote:
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how do you dock back at base at end of mission. Brian always gave you options to doct or rearm and refuel. what happened
Quote:
Originally Posted by propbeanie View Post
The mystery has been solved... sort of. It's actually the Campaign.cfg file, but not how it points to US_NavalBases.mis. I'm not sure what happened, but I'll figure it out in a few minutes. I'll have to do some edits in it, since there are file changes. I will do the changes one at a time, and try to figure out which line that gets activated, or line that gets commented out, is the one that did this... I'll be back in a bit, and I'll be going through Rockin Robbins to find out how he wants to do this, whether a little patch for those out there now with the mod, and "patch" the download, or what. Later.
You can't dock back at base since there are no bases yet...
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Old 11-30-16, 08:13 PM   #2849
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Quote:
Originally Posted by ArditoCorsaro View Post
Thank you guys. A note: seems that the boats turn too fast. Right full rudder i can do 8 kn with my pigboat. Strange. Usually for develop full speed underwater you should not go over 15 degrees
I haven't done stock in a while, which is what that sounds like... We'll look into that also.
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Old 11-30-16, 08:55 PM   #2850
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The FLAGS!!! The FLAGS!!! Look like a piece of cardboard flapping in the wind...Any way to move tmo 2.5 flags to this mod???
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